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421. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
The Ishukone Assault Forge Gun has a blast radius of 3m and a base splash damage of 252. With the gunners skills the splash alone will kill all militia suits and most fits of the basic suits. It's a very precisie grenade. Overall the entire AV co...
- by Kharga Lum - at 2012.11.09 20:43:00
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422. Dropships and Explosions - in Feedback/Requests [original thread]
As I pilot I'm for this. I posted exactly this a while ago along with another issue which has been addressed. Instead of just blowing up when hit I'd like to see it break apart AND explode.
- by Kharga Lum - at 2012.11.08 09:01:00
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423. add player turrets mounted under mcc to protect there spawn in. - in Feedback/Requests [original thread]
The limit shouldn't be on how far the shots go but how far the turrets can track.
- by Kharga Lum - at 2012.11.08 04:06:00
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424. My thoughts on drop ships. - in General Discussions [original thread]
A dropship handles like a brick on a string and is slow to respond. Not to mention any kind of hit will throw it over onto it's side where up becomes down and then you explode especially the proto swarm. I'm afraid of those, while it probably wont...
- by Kharga Lum - at 2012.11.06 23:27:00
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425. Press To Talk - in Feedback/Requests [original thread]
Or instead of setting it on/off in the menue have the button be a toggle.
- by Kharga Lum - at 2012.11.04 22:41:00
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426. Tank + Redzone = invulnerable and needs fixed - in Feedback/Requests [original thread]
If a tank is hiding in it's own Redzone, ignore it. Force it to come out and find you so you can kill it. I've only had problems with this on MinusPeak where one team has that perfect hill. Still 1 good forge gun will either keep the tank back or ...
- by Kharga Lum - at 2012.11.04 22:09:00
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427. Press To Talk - in Feedback/Requests [original thread]
When PTT (Press To Talk) is turned off the PTT button should function as a mute when pressed. This would help cut down on loud sneezing, coughing or live broadcast of you getting dumped by your significant other. Thanks. ;)
- by Kharga Lum - at 2012.11.04 21:12:00
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428. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
Change nothing but the flight path of the swarms. See how/if that changes things, go from there. To many changes at once and it'll be hard to find a balance.
- by Kharga Lum - at 2012.11.02 00:59:00
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429. CCP Level System - in Feedback/Requests [original thread]
If you setup the squad before battle you can arrange squad leader as you like. Things will also change once you get players in orbit shooting down at the planet.
- by Kharga Lum - at 2012.10.29 03:59:00
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430. Recall Teleporter - in Feedback/Requests [original thread]
Teleportation is not a thing that exists in Eve. You can fold space but the drive for that is so big it needs a capital ship to fit it.
- by Kharga Lum - at 2012.10.28 23:27:00
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431. Dropship HUD - in Feedback/Requests [original thread]
I'd like to see some kind of altimeter and horizon indicator for the drop ship. Also the camera behind the drop ship should be fixed when I'm not moving it around. The camera "slide" when I turn does not return to its neutral position fast enough ...
- by Kharga Lum - at 2012.10.28 22:43:00
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432. Squad-mates color - in Feedback/Requests [original thread]
Being partially color blind I'd like the option to at least choose the colors for various indicators. There are several types of color blindness and each one has trouble with different colors. Having the option to change them around would help. No...
- by Kharga Lum - at 2012.10.27 06:42:00
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433. [Request] Hacked vehicles and vehicles not destroyed at the end of the match - in Feedback/Requests [original thread]
I think the vehicle should go to whoever is piloting it at the end of the round regardless of who hacked it. If it went to the hack initiator why would they stick around to complete the hack or bother getting in it at all. If I get in a stolen t...
- by Kharga Lum - at 2012.10.27 06:33:00
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434. small blaster and rail turrets - in Feedback/Requests [original thread]
I know the difference in Eve, I've been playing that since it's release. My question is how they'll differentiate the two in Dust. Seeing as the Rail tank (ignoring the Forge gun) is already massive direct damage, will the arty have a large splash...
- by Kharga Lum - at 2012.10.26 22:03:00
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435. Squad tank - 4man tank - in General Discussions [original thread]
The advantage to separating driver from the main-gun would be the ability for the driver to activate reps without the need to stop firing.
- by Kharga Lum - at 2012.10.26 18:23:00
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436. Broadcast System - in Feedback/Requests [original thread]
If the Player List is removed from D-pad Up we'd have a free command button to play with. Since Player List isn't something I need to bring up durring a fight. I can easily view it from the L1 menu durring a battle.
- by Kharga Lum - at 2012.10.26 18:08:00
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437. Armor tanks recovering from 0hp - in Feedback/Requests [original thread]
As a Grim pilot I have been on fire falling from the sky when I've activated both armor reps and recovered. While this keeps me alive I don't think it should happen. Being reduced to 0hp from burning I should loose control and start to fall. Be...
- by Kharga Lum - at 2012.10.26 18:02:00
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438. Suguestion: Air counter - in Feedback/Requests [original thread]
Instead of the SAM as a superlight weapon why not make it a piece of equipment like proxi-mines or demolitions?
- by Kharga Lum - at 2012.10.26 17:53:00
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439. bolis pilots - in Feedback/Requests [original thread]
An alternative to this would be to have the option of spawning with/in your vehicle at the start of a battle or from death.
- by Kharga Lum - at 2012.10.26 17:50:00
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440. small blaster and rail turrets - in Feedback/Requests [original thread]
If Blasters were treated like giant turret shotguns (effectively what they are in Eve) they'd have the same range but be much more effective as a Blasters. In their current build they're more like the Minmatar Auto-guns, which should have longer r...
- by Kharga Lum - at 2012.10.26 17:43:00
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