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1601. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Everyone seems to be fixating on the no grenade thing. Two light slots people. Scrambler rifle to take out shields, quickly switch to Mass Driver to rip through the armour... You need to get creative folks.
- by Kevall Longstride - at 2013.06.28 08:47:00
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1602. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
It's an interesting set up and with amour and shield skills at max it'll have a good solid HP total before modules being added. But I'll wait till the Gallente heavy is availble before considering spending SP on it. Gives me some time to save so...
- by Kevall Longstride - at 2013.06.27 20:22:00
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1603. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Don't fight it Fox. You know you'll lose. Besides, it was closer to 3000 when I cleared them but I'd been in from the TQ move. Lol
- by Kevall Longstride - at 2013.06.27 13:37:00
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1604. EVE University is coming to Dust 514 and we want you!!! - in Corporation Recruitment [original thread]
Still recruiting. Join the 20,000 others that's have checked out our starter guide and wiki. http://wiki.eveuniversity.org/Dust_514:_Starters_Guide
- by Kevall Longstride - at 2013.06.27 11:29:00
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1605. EVE University is coming to Dust 514 and we want you!!! - in Corporation Recruitment [original thread]
Still recruiting.
- by Kevall Longstride - at 2013.06.26 22:15:00
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1606. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
The second part of the dev blog trilogy still on schedule?
- by Kevall Longstride - at 2013.06.26 18:11:00
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1607. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
NINJAPIRATEROBOTZOMBIE wrote: CCP Eterne wrote: DUST Fiend wrote: Quote: Commando dropsuits let you equip two light weapons such as shotguns and ARs, offering extreme versatility at the cost of some punch . This is extremely vague. ...
- by Kevall Longstride - at 2013.06.26 16:20:00
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1608. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
2nd July? Excellent. I had the 9th in the Director pool so happy to lose that bet. Lot of good stuff in the patch notes there. Are they the 2nd of the weeks dev blog trilogy or are we're getting another later? The addition of the 1500 mails is ...
- by Kevall Longstride - at 2013.06.26 08:30:00
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1609. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
AV grenades need a vehicle seeking flux version thst also disrupts their drive for a short time. LLAV problem solved.
- by Kevall Longstride - at 2013.06.25 20:01:00
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1610. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
My own personal favourite is going to be the range system. That's is going to be a tremendous help. I would like to know more about the NPE. I had some thoughts that I sent to the Dev's but honestly anything that adds to it is going to be a plus.
- by Kevall Longstride - at 2013.06.25 18:06:00
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1611. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Master Jaraiya wrote: Nothing about the missing Racial Variants for existing classes and roles? We have a blog tomorrow and Thursday. Who knows...
- by Kevall Longstride - at 2013.06.25 18:00:00
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1612. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
CCP Eterne wrote: Reav Hannari wrote: Will the new weapon ranges be available in-game and hopefully as a data dump? Yes, they'll be in-game. Not sure about a data dump, I'll look into it for you. Finally. Good job there.
- by Kevall Longstride - at 2013.06.25 17:50:00
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1613. A better way forward : Moving past the notion of an elected council - in The Council's Chamber [original thread]
From what I understand the CSM and now the CPM, are primarily sounding boards for CCP. When the Dev's have a proposal that they think needs player input the CSM are brought in for their opinions, thoughts and concerns. The CSM have never been th...
- by Kevall Longstride - at 2013.06.25 16:21:00
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1614. Patch notes. - in General Discussions [original thread]
crazy space 1 wrote: Zion Shad wrote: Never changing... Every build players are always crying for notes. Some Food for thought here so youGÇÖre not empty handed. I had a chat with CCP CMDR WANG the other day and it seems CCP is planning t...
- by Kevall Longstride - at 2013.06.25 13:59:00
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1615. To the forever moaning "bitter vets". - in General Discussions [original thread]
Lance 2ballzStrong wrote: lol @ OP Vets have more of a reason to speak up than noobs. We've been here over a year now, testing this game since servers were only online for a couple days and a couple hours, and not 23/7 as it is now. Don't be...
- by Kevall Longstride - at 2013.06.24 17:48:00
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1616. tiny player base - in General Discussions [original thread]
I'm still here. No intention of leaving either. Still enjoy the game and being in charge of DUST University keeps me motivated.
- by Kevall Longstride - at 2013.06.24 13:16:00
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1617. Financial info - in General Discussions [original thread]
The R&D costs aren't just Dust 514 development costs you have to remember. I would even say that the majority of is is spent on Eve. It's the more complex game after all.
- by Kevall Longstride - at 2013.06.24 08:48:00
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1618. Financial info - in General Discussions [original thread]
Actually the wages of any company's staff is always their biggest cost. It's why they're the first to go if a company wants to save money. Sad but true. That actually looks like a healthy financial report. Good work CCP.
- by Kevall Longstride - at 2013.06.23 20:10:00
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1619. Can the CPM push for a separate 'Dust is Dead? Discuss' Forum? - in The Council's Chamber [original thread]
I'm getting rather depressed now with all the doom and gloom threads popping up, taking up valuable space. A seperate forum where the Mods and Dev's can shove these depressingly dull end of the world type threads without deleting them or locking...
- by Kevall Longstride - at 2013.06.23 16:43:00
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1620. Why are you leaving Dust? [research for forthcoming article] - in General Discussions [original thread]
I'm not leaving. PS4 is a fine looking machine but the brutal truth is there isn't any games at its launch that I'm bothered about. And while we're on the subject, where is it that players banging on about Dust not being on the PS4 on day one th...
- by Kevall Longstride - at 2013.06.23 16:28:00
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