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701. SiSi "leaks" - the CPM's perspective - in General Discussions [original thread]
It is very satisfying to find that CCP are doing some serious internal discussion as to how to improve their development procedures for the game. I'm usually one to rail about the lack of info from CCP but in this case it's entirely appropriate t...
- by Kevall Longstride - at 2014.01.08 15:50:00
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702. less then 4 months until fanfest - in General Discussions [original thread]
I'm going again as I did the last two years . Hopefully the Dust 514 keynote will be less aspirational and more substance. The round tables are always where you learn the most stuff and out at night drinking with the Dev's is when you find out wh...
- by Kevall Longstride - at 2014.01.07 09:40:00
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703. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Cpl Foster USMC wrote: CCP Nullarbor wrote: we havn't done it yet because it's a lot of work I'm saving this for future threads... I sense that it might find its way onto a T-Shirt at Fanfest... "We choose to go to the moon in this...
- by Kevall Longstride - at 2013.12.30 00:22:00
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704. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Glad to see someone else, the OP, agrees that PC is kinda pointless and should be ditched till Dust gets into null sec. A lot of the problems that it seems this operation hit were due to the poor UI. Again. Why wasn't team deploy in there from d...
- by Kevall Longstride - at 2013.12.29 23:41:00
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705. In-game Dev channel: DevHangout - in General Discussions [original thread]
CCP Saberwing wrote: Mac Dac wrote: To tell you the truth, I think this is a bad idea because of how hostile the comunity gets towards devs. However if you guys and girls used an alt account where we don't know you name that would be a good ...
- by Kevall Longstride - at 2013.12.23 10:53:00
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706. New Blog: Why the Weapons Lab & Trainer are Critical - in General Discussions [original thread]
I am of course in favour of such a feature and hope to see it implemented as soon as possible. However, such features are reliant on developer time and resources being spend on it. This would be fine if we had a constant influx of new players, tr...
- by Kevall Longstride - at 2013.12.19 19:15:00
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707. So GǪ Oldest Player? - in General Discussions [original thread]
We have a player claiming to be 64. But he may be a Beatles fan.
- by Kevall Longstride - at 2013.12.15 14:20:00
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708. So... Youngest player? - in General Discussions [original thread]
We've got some younglings in the UNI. The youngest is 9 I believe and a damn good logi. It's why we have the PG-13 rule for voice chat. I've spoken to quite a few of them and some of the other corps are missing out on some really good players but...
- by Kevall Longstride - at 2013.12.15 13:10:00
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709. Everyone uses turbo. - in General Discussions [original thread]
Rowdy Railgunner wrote: Kevall Longstride wrote: Fine. Continue your self delusion and reach for that leaderboard position. Just know, that should you end up at Fanfest and take part in the tourney, those of us who can play without R2D2 ...
- by Kevall Longstride - at 2013.12.14 09:58:00
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710. Everyone uses turbo. - in General Discussions [original thread]
Fine. Continue your self delusion and reach for that leaderboard position. Just know, that should you end up at Fanfest and take part in the tourney, those of us who can play without R2D2 controllers are not only going to kick your arse, we're...
- by Kevall Longstride - at 2013.12.14 09:03:00
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711. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
It takes 10 secs to switch to orbital bombardment ammo for an Eve pilot, unless they're using lasers which are instant swap but need to be not firing. Add 5-6 seconds for reaction time, another 10 to 15 for possible warp in time and possible TiD...
- by Kevall Longstride - at 2013.12.12 08:47:00
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712. So all the games that were supposed to kill this one.... - in General Discussions [original thread]
If you're talking about their cloud based streaming game service, forget it. It's only going to be for titles they chose to put on it and full worldwide release isn't till 2015. Chances are Dust 514 will be working natively in the PS4 by then.
- by Kevall Longstride - at 2013.12.11 20:08:00
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713. Factional Warfare Chat Channels - in General Discussions [original thread]
I created some for DUST University members but they're open to all to LFS in. I just ask you to remember that we have a lot of minors in the corp, so keep it PG-13 in there guys. Amarr.D-UNI Caldari.D-UNI Gallente.D-UNI Minmatar.D-UNI The channe...
- by Kevall Longstride - at 2013.12.11 19:44:00
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714. Fanfest 2014 and DUST 514 Players; who's going? - in General Discussions [original thread]
I'm going and at least 2 current members of D-UNI are as well. I know that several D-UNI alumni are going too.
- by Kevall Longstride - at 2013.12.05 21:09:00
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715. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
I share your concerns about the scouts. But I agree with the thinking that says that there is little point buffing them till the full racial set is out. They'll get buffed and then CCP will have to nerf them again. We're just going to have to be...
- by Kevall Longstride - at 2013.12.05 17:58:00
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716. List of useful Chat Channels - in General Discussions [original thread]
Comms.D-UNI DUST University General chat channel and for asking questions about D-UNI, fittings, tactics anything Dust Related. Like all the D-UNI channels, please keep it PG-13 in there. We've a lot of younger players in our ranks that don't m...
- by Kevall Longstride - at 2013.12.05 17:02:00
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717. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Aeon Amadi wrote: IAmDuncanIdaho II wrote: Aeon Amadi wrote: Love how everyone is complaining about the shield penalties when armor tankers have had to deal with penalties since the start of the game, have less module variety and only r...
- by Kevall Longstride - at 2013.12.05 16:42:00
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718. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Jaysyn Larrisen wrote: Kevall Longstride wrote: Don't want to sound cruel but I'm loving the QQing already happening about this. 'Added shield extender penalty - stacking slows down the depleted shield recharge delay.' Well, use a regul...
- by Kevall Longstride - at 2013.12.04 20:50:00
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719. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Love the notes. Mark all Read and Delete all is going to be a big help to me. Don't want to sound cruel but I'm loving the QQing already happening about this. 'Added shield extender penalty - stacking slows down the depleted shield recharge d...
- by Kevall Longstride - at 2013.12.04 19:24:00
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720. LP tax - in General Discussions [original thread]
There is a current problem with having faction standings for a corp which is that if that corp in an alliance with an Eve corp, then the Eve side corp with take a standings hit as well. Fine if the Eve corp is FW based, problematic if not. Trave...
- by Kevall Longstride - at 2013.12.04 17:36:00
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