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181. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
It's always both tragic and highly amusing when emotive issues such as this are discussed on the forums. There are few things as unintentionally funny as nerd rage. 1.2 is already at Sony for approval meaning can't be changed without a later hotf...
- by Kevall Longstride - at 2015.06.30 08:18:00
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182. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: I have to agree with deezy here that NPC strikes largely need to go, but I would suggest keeping the flux strikes due to the high ground camping with links meta. I'm sorry but without the scaling and/the team set ups I desc...
- by Kevall Longstride - at 2015.06.29 19:41:00
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183. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Actually there are NPC OB still in Faction Warfare costing WP which is what confused me earlier. They were returned with the reduced WP costs back in Uprising 1.10 I think it was. If you want Platoon deploy in FW these will have to be removed or...
- by Kevall Longstride - at 2015.06.29 19:26:00
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184. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
It isn't time to rip off the band aid just yet. We need to get the scaling right on the OB's. FW OB support is different from other OB's because the Eve pilots get faction LP. Full teams will gain the OB's faster meaning Eve pilots will be getti...
- by Kevall Longstride - at 2015.06.29 09:22:00
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185. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
I do support full TD in FW but I prefer the iterative approach we have to make sure we don't break something first. It's not a major problem in my eyes as we still have syncing that can be done. But there are other concerns as well with the final ...
- by Kevall Longstride - at 2015.06.29 08:53:00
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186. How to increase Framerate - in General Discussions [original thread]
The 24hz is blu-ray playback related and has precisely zero to do with frame rates in games. The other two are HDMI hardware settings, not related to software in anyway. Keep the PS3 dust free, well ventilated and on a flat hard surface so hea...
- by Kevall Longstride - at 2015.06.29 06:53:00
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187. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
The amusing thing about this thread when you retread it is that it's clear that the only answer on this matter that you're going to find acceptable is CCP releasing a press statement saying that Dust is coming to PS4 and PC, it will be released on...
- by Kevall Longstride - at 2015.06.28 11:40:00
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188. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
Vrain Matari wrote: Unlike all of the bittervets here, especially Kevall, i choose to look on the bright side: if nothing else, Aeon's admirable but borderline creepy(don't ever change, bro) research tells us that CCP knows what UR4 is and ha...
- by Kevall Longstride - at 2015.06.27 22:30:00
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189. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
Cat Merc wrote: Kevall Longstride wrote: Point out please where I've exactly said I support the silent treatment? Putting words into my mouth or making an inference about what I 'mean to say' is precisely the reason they choose not to talk...
- by Kevall Longstride - at 2015.06.27 18:46:00
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190. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
Point out please where I've exactly said I support the silent treatment? Putting words into my mouth or making an inference about what I 'mean to say' is precisely the reason they choose not to talk about the very thing we all want them to talk ...
- by Kevall Longstride - at 2015.06.27 16:39:00
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191. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
Actually coding for the PS4 first then porting it to PC is more difficult than the other way round. The Eve Valkyrie Dev's confirmed that at Fanfest this year. It'll be wise to listen to them as they're actually publicly confirmed as coding for ...
- by Kevall Longstride - at 2015.06.27 10:38:00
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192. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
CCP talk to the community all the time. The discussion archive is full of closed down threads about elements of PC, weapon balance, progression and many more subjects have been raised and discussed with you all. We have a roadmap, trello boards ...
- by Kevall Longstride - at 2015.06.27 07:00:00
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193. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
Ok. Nemesis runs on UE4. As to it taking away time from x project, slowing y project and just buggering up z project altogether I will say this once again so apologies to those who've heard this before. At Fanfest, on the first day, Nemisis ...
- by Kevall Longstride - at 2015.06.27 00:27:00
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194. So,what hapened to 1.1.3 hotfix? - in General Discussions [original thread]
Hopefully today. It seems there was a slight snafu yesterday that meant it didn't get deployed.
- by Kevall Longstride - at 2015.06.26 08:57:00
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195. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Bright Cloud wrote: The Devblog was looking promising and i actually was considering to buy a Skin with AUR from the market to reward CCP for their development. But nope ive changed my mind once i saw that Platoons are PC only. You dont listen ...
- by Kevall Longstride - at 2015.06.24 18:41:00
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196. Announcement:Dev Blog: Warlords 1.2 Progression System - in General Discussions [original thread]
This has always been one of the most crucial issues affecting the NPE of the game and the fact that a players choices are now finally going to be given some form of context as to the impact of skills and SP have on their merc, is hugely pleasing t...
- by Kevall Longstride - at 2015.06.24 18:24:00
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197. Logged in, PASSIVE AURUM IS HERE!!! - in General Discussions [original thread]
CCP Frame wrote: [img]http://i.imgur.com/xZDPJsw.jpg[/img] Why is this pineapple happy? He's been cut in half.
- by Kevall Longstride - at 2015.06.23 14:12:00
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198. Who's the Best? - in General Discussions [original thread]
I'd quite like a meta locked playlist for this very reason. There's just too many variables with all the fittings. But a locked playlist with leaderboards would be fun.
- by Kevall Longstride - at 2015.06.22 11:18:00
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199. Announcement:We're looking for an EVE Valkyrie Community Dev! - in General Discussions [original thread]
Celus Ivara wrote: I could see Jaysyn Larrisen or maybe Kevall in that. Thanks for that. I only live 90 mins away from Newcastle.
- by Kevall Longstride - at 2015.06.17 09:05:00
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200. Layman's Terms Please - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Z Vatican wrote: Doesn't that just mean moving left to right on suits will just be slower than usual? Thanks ! And Well what about my Commandos ? They should be getting some attention. Like Rattati said th...
- by Kevall Longstride - at 2015.06.16 20:07:00
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