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61. [REQUEST] Show BONUS SP REMAINING - in Feedback/Requests [original thread]
+1
- by Keri Starlight - at 2013.11.06 11:11:00
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62. [Feedback] Hit detection and TTK - in Feedback/Requests [original thread]
Disclaimer: Peaceful and reasonable discussion, please post with logic or don't post at all. Hit detection has been greatly improved. Obviously. This somehow changed this game's feel, but I have some statements about it. First of all, I hope tha...
- by Keri Starlight - at 2013.11.06 08:02:00
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63. Raising Reload awareness. - in Feedback/Requests [original thread]
Please don't
- by Keri Starlight - at 2013.11.05 07:54:00
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64. [Request] Make Squad Chat visible on the in-game HUD - in Feedback/Requests [original thread]
CCP, you created a social game. And I love it. But, please, I urge you to add some new mechanics to support this. Some of us don't have a mic. It shouldn't be a requirement to play this game. Right now, every Corporation asks for a mic as require...
- by Keri Starlight - at 2013.11.03 12:08:00
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65. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
I'm ready to protostomp the hell out of those bots with my soonGäó maxed out CK.0.
- by Keri Starlight - at 2013.11.03 11:33:00
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66. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Mmh... the OP is too "QQish" to post a serious answer, I guess you won't be listening anyway. Just remember that HAV's speed is going down too in 1.7. The immense AV range is the main problem behind vehicle unbalance, if you ask me. Right now, b...
- by Keri Starlight - at 2013.11.03 11:28:00
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67. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
They definitely feel the same to me.
- by Keri Starlight - at 2013.11.02 08:58:00
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68. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
I think they should reduce the multiplier for Dropsuits Electronics and Engineering, instead
- by Keri Starlight - at 2013.10.31 23:50:00
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69. [REQUEST] A different kind of request... - in Feedback/Requests [original thread]
Nitrobeacon wrote: Yes I agree Night is dangerous with it, he'd win a 1v1 against anyone. Hell he'd use a laser and 1v1 an AR user. Yup, he's good. I would like to see him with other Top Scrambler users (such as Tiberius and Rei Shepard) an...
- by Keri Starlight - at 2013.10.31 23:29:00
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70. [REQUEST] A different kind of request... - in Feedback/Requests [original thread]
Night 5talker 514 wrote: Keri Starlight wrote: I know you. I like your Scrambler skills. Anyway, I support this, I just think you're making a really complex design, lol. It might take a lifetime to implement these new mechanics. Have I k...
- by Keri Starlight - at 2013.10.31 23:20:00
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71. [REQUEST] A different kind of request... - in Feedback/Requests [original thread]
I know you. I like your Scrambler skills. Anyway, I support this, I just think you're making a really complex design, lol. It might takes a lifetime to implement these new mechanics.
- by Keri Starlight - at 2013.10.31 08:02:00
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72. [Feedback] The problem with defend orders - in Feedback/Requests [original thread]
This man speaks the truth!
- by Keri Starlight - at 2013.10.30 08:23:00
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73. what reason is there really to run anything but a logi suit? - in Feedback/Requests [original thread]
I run Assault because I need a sidearm. I don't run Amarr because my clone definitely wants to look pretty.
- by Keri Starlight - at 2013.10.29 19:37:00
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74. AR variants needs to be reworked in order to compete with the new rifles - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: Lol you should he proud! Doubt anyone can top that running a TAR going against a full squad of competent players. We were losing to begin with too! But then we beat them in MCC and clones! One of my best games...
- by Keri Starlight - at 2013.10.29 19:18:00
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75. AR variants needs to be reworked in order to compete with the new rifles - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: Keri Starlight wrote: 1st Lieutenant Tiberius wrote: For now, Im sure that you'll make the Tactical AR work regardless of what is done with it. You're definitely the best (Post Nerf) Tac user i've seen in D...
- by Keri Starlight - at 2013.10.29 19:12:00
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76. AR variants needs to be reworked in order to compete with the new rifles - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: For now, Im sure that you'll make the Tactical AR work regardless of what is done with it. You're definitely the best (Post Nerf) Tac user i've seen in Dust :D *Happiness overload* lol thank you!
- by Keri Starlight - at 2013.10.29 18:36:00
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77. [Request] pre-Chromosome camera sights for base scrambler rifle - in Feedback/Requests [original thread]
Thurak1 wrote: To me its funny that there are even ironsights in this game. Today we have all sorts of sights and some very advances sights that link to a camera and monitor. In helicopters we even have sights that just track your eyes and keep...
- by Keri Starlight - at 2013.10.28 18:35:00
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78. grenade balance - in Feedback/Requests [original thread]
Grenades in this game are ridiculous. I want my tank to shoot Core Locus instead of missiles.
- by Keri Starlight - at 2013.10.26 06:34:00
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79. AR variants needs to be reworked in order to compete with the new rifles - in Feedback/Requests [original thread]
Before you pull out the old "no, they are meant to be weaker" argument (which no one at CCP ever confirmed), we have an Assault Scrambler which is a very good weapon and the new rifles are going to have some very valid assault versions as well. T...
- by Keri Starlight - at 2013.10.26 05:57:00
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80. I have solved the problem of proto stomping. - in Feedback/Requests [original thread]
Once again... Proto Gear is NOT the problem. Proto Gear can even represent the only chance for an average player with 5-10 millions SP to have a decent counter against full squads of maxed-out characters that don't even need Proto Gear because of...
- by Keri Starlight - at 2013.10.18 16:02:00
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