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101. [request] Always show blueberry tags, please - in Feedback/Requests [original thread]
+1
- by Keri Starlight - at 2013.10.02 02:48:00
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102. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Keri Starlight wrote: I read the rest of the thread and there is nothing I like about the suggested TAR stats. Alrighty. So what were your specific issues with it? I think the TAR is much better as it is and it doesn't...
- by Keri Starlight - at 2013.10.02 02:37:00
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103. -100 WP for failed revive - in Feedback/Requests [original thread]
BursegSardaukar wrote: Instead of negative WP, perhaps the WP should not be granted if the revived individual doesn't live for at least 5 seconds. This. You get the WP after 5 seconds if the poor fellow is still alive.
- by Keri Starlight - at 2013.09.30 20:44:00
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104. [Request] For all nano-bees - in Feedback/Requests [original thread]
Rastael wrote: Would be lovely if we could: 1. See the remaining amount of nanites in an hive 2. Have a different symbol for compact hives 3. Be able to collect your hive and move it away 4. be able to use enemies hives if no enemy in range (an...
- by Keri Starlight - at 2013.09.30 17:22:00
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105. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
Zeylon Rho wrote: Keri Starlight wrote: There are several points I disagree with: 1. No, you can't make a "weaker" and a "stronger" weapon, this is totally game-breaking, this is how "underpowered" and "overpowered" take place in a game a...
- by Keri Starlight - at 2013.09.30 16:47:00
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106. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
CLONE117 wrote: we have the scrambler rifle vs assault rifle.. not going to say any more because i dont want to listen to any annoying rants.. but what of the laser rifle? how should the laser rifle fit into this area as it out ranges the t...
- by Keri Starlight - at 2013.09.30 15:13:00
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107. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
Zeylon Rho wrote: I'm fine with a range nerf on the TAR, because as already mentioned, it's the lowest range tech knock-off of one of highest range tech types in the game. It's also a knock-off THE prototypical tactical rifle in the game, that...
- by Keri Starlight - at 2013.09.30 14:56:00
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108. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Yea so it looks like some people just saw the posts about suggested TAR stats and jumped on the opportunity to defend their weapon of choice. To those people, please read the rest of the thread before suddenly spouting unwarran...
- by Keri Starlight - at 2013.09.30 01:51:00
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109. Rematch vote in pub matches. - in Feedback/Requests [original thread]
+1
- by Keri Starlight - at 2013.09.30 01:43:00
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110. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: "The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific race's take on the others using their own...
- by Keri Starlight - at 2013.09.30 01:39:00
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111. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
True Adamance wrote: What you don't understand and you really should is laser tech out ranges blaster tech every time, all the time. ........so I want to hear your idea of how to balance them. Or do you want to break it just because it's l...
- by Keri Starlight - at 2013.09.30 01:10:00
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112. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
We constantly whine about the lack of content and we want new weapons... but some people are actually saying that the Tac AR is too different from the Scrambler rifle to be a "mimic weapon"... Wow, we have 2 different weapons and we do whine abou...
- by Keri Starlight - at 2013.09.30 00:38:00
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113. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Synbot wrote: Keri Starlight wrote: OMG, why do you want to change the TAR!? No. Just no. Leave it alone! TAR is meant to be a variant that mimics the Scrambler Rifle. The range on a blaster is greater than the range on the actual thing...
- by Keri Starlight - at 2013.09.29 23:24:00
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114. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Honestly, I still feel like the TAR is doing a little too much damage. Let's not forget that right now, unfortunately, modded controllers are a thing that happens. And people are going to use them to get the maximum DPS, which ...
- by Keri Starlight - at 2013.09.29 23:08:00
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115. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
OMG, why do you want to change the TAR!? No. Just no. Leave it alone!
- by Keri Starlight - at 2013.09.29 22:57:00
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116. [Suggestion] swap proficiency skill of shotgun and Ar - in Feedback/Requests [original thread]
I find the higher RoF extremely useful with the shotgun.
- by Keri Starlight - at 2013.09.25 11:59:00
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117. blue berry theft - in Feedback/Requests [original thread]
CCP said they are working on "more important things" and that time many people agreed because we were waiting for some important rebalance and new content. So we are going to have "squad finder", "corp roles" and "tutorials"... seriously, how in ...
- by Keri Starlight - at 2013.09.20 11:55:00
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118. [Request] Burst and breach scrambler rifle variants - in Feedback/Requests [original thread]
The only problem is that the burst and the breach AR currently suck lol. The Tac is ok, except for the terrible hit detection. Can we give some of the almight AR's power to the other variants? Some suggestion: AR: Slightly increase recoil (a...
- by Keri Starlight - at 2013.09.19 16:47:00
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119. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
Timothy Reaper wrote: Keri Starlight wrote: RA Drahcir wrote: No. Snipers can use a huge nerf. The sway should never diminish and you should constantly lose health while wielding one. And also be constantly scanned to all enemies. .......
- by Keri Starlight - at 2013.09.19 16:34:00
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120. Please remove the aim assist - in Feedback/Requests [original thread]
What the hell are you talking about? Aim Assist has been nerfed hard, it's barely doing anything now. Placebo victim?
- by Keri Starlight - at 2013.09.19 10:44:00
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