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881. A Plea to CCP to take more reasonably sized steps. - in General Discussions [original thread]
CCP Saberwing wrote: KalOfTheRathi wrote: Whether CCP/Shanghai Devs have played other FPSs isn't known. In addition, if you announce something on Twitter or Facebook please announce on these forums as well. We do, and we do. :) Hotfix A...
- by KalOfTheRathi - at 2014.03.30 12:26:00
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882. [Bug] Pushed into Turret. - in Technical Support/Bugs [original thread]
Very funny. Except you don't actually die. And you cannot access the start button. Okay, you can press the sucker but nothing happens. Finally my death timer or such clicked over and I was able to respawn. Why can any vehicle push a Merc into a t...
- by KalOfTheRathi - at 2014.03.30 12:16:00
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883. CPM cloak discussion - in General Discussions [original thread]
CPM ears are deaf. Why would any suspect otherwise? They react with the same HTFU and just play the game that CCP does. Thus, you might as well talk to the deaf ears of CCP versus spending any effort on CPM. But that is just from my own person...
- by KalOfTheRathi - at 2014.03.30 12:10:00
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884. Deliver LP heavy suits for Gallenti and Minmatar - in Feedback/Requests [original thread]
At least let us know if they are in the plan and if there is any suspected release date. Making the decision regarding a Heavy drop suit is frustrated by access to them. In particular when we all know a Nerf is on the way. Get the LP version out...
- by KalOfTheRathi - at 2014.03.30 11:55:00
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885. DO NOT TOUCH SCOUTS - in Feedback/Requests [original thread]
OR WHAT?
- by KalOfTheRathi - at 2014.03.30 11:43:00
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886. A Plea to CCP to take more reasonably sized steps. - in General Discussions [original thread]
Whether CCP/Shanghai Devs have played other FPSs isn't known. But what is known is that these huge changes done, seemingly on the spur of the moment or in response to Forum QQ Kittens is very divisive to the player base. The QQ Kittens feel vindic...
- by KalOfTheRathi - at 2014.03.30 11:41:00
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887. How to lodge a complaint about someone on the local chat? - in General Discussions [original thread]
Django Quik wrote: KalOfTheRathi wrote: Is this a [email protected] issue or what? CCP/Shanghai will only allow two tickets open so locking one to this problem is not ideal. Open the ticket on an alt referencing the relevant account t...
- by KalOfTheRathi - at 2014.03.30 11:22:00
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888. Weapon SP refund petition. - in General Discussions [original thread]
I so agree with the OP. And believe the DS upgrades should have one as well. However, I seriously doubt that CCP, CCP/Shanghai or anyone working there or even the CPM dudes and dudettes give a Kitten Excrement about it. This is in line with CCP/M...
- by KalOfTheRathi - at 2014.03.30 11:21:00
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889. How to lodge a complaint about someone on the local chat? - in General Discussions [original thread]
Is this a [email protected] issue or what? CCP/Shanghai will only allow two tickets open so locking one to this problem is not ideal.
- by KalOfTheRathi - at 2014.03.30 11:10:00
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890. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread]
Okay, how about this? Increase the range of the rail gun turret to 400m. That will accomplish everything necessary to establish balance and will not require tweaking maps, nor will it shorten the useful range of the forge gun. Just relax Mercs,...
- by KalOfTheRathi - at 2014.03.30 11:07:00
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891. Railgun Range Nerf is Bad - in Feedback/Requests [original thread]
ADS are not a huge problem currently. The rail gun range Nerf is not good that I will agree with. However, as the Devs have removed the majority of Rail Gun Installations it really isn't a game breaker. I adjusted and the only real problem is the ...
- by KalOfTheRathi - at 2014.03.29 20:04:00
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892. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread]
Bring the game back in balance. Currently the forge gunner has the advantage (or at least they will when the forge guns work again!) as they currently shoot through walls while being protected from fire by the same wall. Make them get into the ba...
- by KalOfTheRathi - at 2014.03.29 19:58:00
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893. Railgun Range Nerf is Bad - in Feedback/Requests [original thread]
Forge guns and large rail gun turrets are still borked. So are bonuses not being active on spawn in. Nothing new there. Who knew? Does one of these emoticons mean Pun?
- by KalOfTheRathi - at 2014.03.29 19:54:00
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894. Why do people run proto in pub matches? - in General Discussions [original thread]
XxWarlordxX97 wrote: I use a STD suit and kill Proto's suit now if I die I bring out the Proto heavy suit No ISK for you but I follow your lead, just with HAVs. ADV is good, but death will inspire PRO. I only bring out ADV based on the oppos...
- by KalOfTheRathi - at 2014.03.29 19:52:00
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895. The issue that really isn't tanks - in General Discussions [original thread]
Any fresh QQ from the poor AV Kittens? Armor and shield hardeners both got their Nerf Hammers lowered on them? Comments? QQ? Flame wars - nah, we had those. Just update the current situation. My side is still the same, good AV with two or three...
- by KalOfTheRathi - at 2014.03.29 19:45:00
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896. Yet another RDV idea - in Outposts [original thread]
Sorry this was supposed to be reply to the Gallenti Research Facility feedback thread but it refused to let me reply and I only got the new topic selection. Move the above post if possible, if you would.
- by KalOfTheRathi - at 2014.03.29 19:22:00
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897. Yet another RDV idea - in Outposts [original thread]
I would hate to have to tell the RDV Dev but one idea that seem possible is the infamous Star Trek didn't get its shuttle craft in time fix. Beam them straight down on a flare, reticule (that only shows ... green(?) where valid) then all the AI, t...
- by KalOfTheRathi - at 2014.03.29 19:20:00
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898. Sticky:Gallente Research Facility Feedback - in Outposts [original thread]
All maps sockets outposts that have the curved second level railings allow Heavy Forge Gunners to fire through the wall while being protected from all incoming rounds. The three entrances to this facility has two of these on each side. Every othe...
- by KalOfTheRathi - at 2014.03.29 19:06:00
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899. [Hotfix bug] Vehicle tank quota counts LAVs and Dropships - in Technical Support/Bugs [original thread]
Eh, they are all vehicles. Ambush is about shooting each other in the face. Isn't it? Sorry for the joke and thanks for the information. Not an ambush player.
- by KalOfTheRathi - at 2014.03.29 18:58:00
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900. Commando/Sidearm Bonus??? - in Technical Support/Bugs [original thread]
Once your health is back the bonuses seem to be active once again. However, beware that many items based on time have little or no verification. Doing the math on many it would be a good practice to not spend any SP on time improving bonuses. At ...
- by KalOfTheRathi - at 2014.03.29 18:57:00
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