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1401. Future reset of sp? - in General Discussions [original thread]
Richard Sebire wrote: So in the next rest we get all our brought from PSN Store AUR back again If not, I'm not getting this at release.... Ive been running a fan page for this game and my corporation now for ages, and if I have to go through ...
- by Kain Spero - at 2012.11.26 18:46:00
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1402. To the snipers. - in General Discussions [original thread]
Balarius Moonbane wrote: I highly doubt that sir, no offense. New people sure are a lot of fun. The are so many intangibles when it comes to fighting on the field is the thing. Someone may very well go 2/1, but if those 2 kills prevent 1...
- by Kain Spero - at 2012.11.26 18:37:00
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1403. Clarification on new maps? - in General Discussions [original thread]
I wouldn't be surprised if the "new" maps are just CCP adding back in the Skim Junction maps that were taken out of the skirmish rotation.
- by Kain Spero - at 2012.11.26 18:19:00
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1404. To the snipers. - in General Discussions [original thread]
GIZMO2606 wrote: I personally think that if KDR was removed out of the game, players might not do this as much. ^This^. Personally, I think everyone would be better off if this stat wasn't tracked or at least make it to where it can't be s...
- by Kain Spero - at 2012.11.26 16:36:00
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1405. Blondie > Kain - in General Discussions [original thread]
I just want to blow up vehicles. Is that too much to ask?
- by Kain Spero - at 2012.11.26 05:43:00
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1406. Direct Missile Damage Stats - in General Discussions [original thread]
If direct missile damage hasn't been changed then missile tanks are still probably viable to use against other vehicles. I'd be nice if someone could field test this though. Ted, have you gone up against other tanks yet with you missile turret fit?
- by Kain Spero - at 2012.11.21 15:48:00
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1407. Direct Missile Damage Stats - in General Discussions [original thread]
Does anybody have the before and after stats of direct missile damage?
- by Kain Spero - at 2012.11.21 15:27:00
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1408. New - in General Discussions [original thread]
If you are going to run assault, I would suggest getting AV nades to ward off some of those pesky LAVs. Also, I think the training room area of the Forums may some useful stuff for you.
- by Kain Spero - at 2012.11.19 22:46:00
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1409. For whiners whining about ISK fest - in General Discussions [original thread]
843 pano wrote: Three of your team members are raging about how ISK week and 50% off vehicles is terrible and you're raging about people crying over the upcoming ISK week.... I just find it funny that you're telling your "winning" team members ...
- by Kain Spero - at 2012.11.19 18:45:00
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1410. For whiners whining about ISK fest - in General Discussions [original thread]
Bring on the vehicles! Just remember, most of the cost of a vehicle is the fittings not the hull. :D
- by Kain Spero - at 2012.11.19 18:35:00
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1411. Is that "ISK FEST" event serious ?! - in General Discussions [original thread]
Lock and load those forge guns folks. It's going to be a bumpy ride!
- by Kain Spero - at 2012.11.19 15:24:00
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1412. Tournament Unlock 4/5 - in General Discussions [original thread]
This is an outside view of what we saw in Unlock 2. http://www.dust514.com/media/wallpapers/testers-tournament-unlock-2-5/
- by Kain Spero - at 2012.11.19 08:09:00
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1413. HOLY !@*$: Corp Training Rooms Planned! - in General Discussions [original thread]
This may be old news to some, but Corp training rooms are being planned according to a tweet from Cmdr Wang. https://twitter.com/CCP_CmdrWang/status/268261396767178753
- by Kain Spero - at 2012.11.16 22:06:00
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1414. the reason why forge gun is not the answer - in General Discussions [original thread]
I agree with the above. I also think they need to work out something where you get some sort of incremental payment for doing the majority of the damage, but not laying the final blow on the vehicle. Last night got a tank down to basically no heal...
- by Kain Spero - at 2012.11.14 15:42:00
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1415. Show your love here - in General Discussions [original thread]
+1 to the OP
- by Kain Spero - at 2012.11.14 07:19:00
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1416. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
crazy space wrote: Why not Just all be on voice chat during the matches? Make a custom channel and all join it ? Also your in a fun position to black mail the devs . They won't chat? Then just sit in the red zone, don't fire a shot untill t...
- by Kain Spero - at 2012.11.13 19:54:00
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1417. It takes too long to load.... - in General Discussions [original thread]
Kain Spero wrote: Give me an option to delete all of my contacts so I can start fresh. ******* Loading Contacts now please stand by........ .......Alright , loading contacts finished. Who needs a squad?
- by Kain Spero - at 2012.11.13 19:06:00
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1418. ISK rewards and being penalized - in General Discussions [original thread]
I agree with the OP. You really don't control when you join a match. I think the solution is fairly straight forward: if someone joins a match and finishes the match do not give them a penalty. The only people that should be penalized are those th...
- by Kain Spero - at 2012.11.13 18:22:00
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1419. On 78 page of new EON - in General Discussions [original thread]
0.o Heavy Suit: 1 Heavy Slot, 1 Light Weapon Slot, and 1 Sidearm slot..... Also check out the fact that most suits get a "small" grenade slot while logi suit gets a "medium" grenade slot.
- by Kain Spero - at 2012.11.13 17:13:00
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1420. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
War points for vehicles is a terrible idea. Ends up being a game with COD kill streaks.
- by Kain Spero - at 2012.11.13 01:24:00
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