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        421. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:    Kaeru Nayiri wrote:   I really want to ask for more scenarios ...    One a 'bit closer to home:  Scenario: GalLogi + Focused vs MinScout  Assumption:  Scanner paints target for 100% of Scan Duration.  Current: MinScout w/0... 
          - by Kaeru Nayiri - at 2015.03.17 20:12:00 
          
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        422. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:   [...]  Proposed: GalAssault w/0 damp - Scanned 16 seconds GalAssault w/1 damp - Scanned 10.8 seconds GalAssault w/2 damp - Scanned 6.3 seconds     These numbers are the best selling point ever, this looks really good !  EDI... 
          - by Kaeru Nayiri - at 2015.03.17 20:01:00 
          
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        423. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:    Kaeru Nayiri wrote:  @Adipem  I noticed that in your spreadsheet all scanners would have a 1 second Paint_Time, correct? I thought it would be "cool" if different scanners had longer and shorter paint times, limiting the r... 
          - by Kaeru Nayiri - at 2015.03.17 19:09:00 
          
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        424. Scout Registry / Killboard - in General Discussions [original thread] 
            voidfaction wrote:    Arkena Wyrnspire wrote:  Why can't we have standard and proto closer together in terms of effectiveness?  It prevents newbies from getting slaughtered overly hard, avoids matchmaking problems, and keeps a progression.  That... 
          - by Kaeru Nayiri - at 2015.03.17 18:51:00 
          
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        425. Scout Registry / Killboard - in General Discussions [original thread] 
          @Adipem  I noticed that in your spreadsheet all scanners would have a 1 second Paint_Time, correct? I thought it would be "cool" if different scanners had longer and shorter paint times, limiting the really high precision scanners to 1 or 2 second... 
          - by Kaeru Nayiri - at 2015.03.17 18:48:00 
          
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        426. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:  @ Kaeru Nayiri  Tweaked your formula and reigned in the extremes ...   [...]     Thank you very much ! I appreciate the time you put into this. It seems like a great middle ground with Jebus' idea. I will inspect the spreads... 
          - by Kaeru Nayiri - at 2015.03.17 18:41:00 
          
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        427. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:  @ Kaeru  Working on the spreadsheet ...  Replacing Target Visibility with this formula creates some extreme cases. I am concerned that high-profile profile units would simply be scanned for too long. I don't know that we'll ... 
          - by Kaeru Nayiri - at 2015.03.17 16:33:00 
          
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        428. Scout Registry / Killboard - in General Discussions [original thread] 
          In retrospect, I would like to make 15db scans more useful against scouts than they are above, but before I start editing, I'd like you guys to look at it. Suggestions? 
          - by Kaeru Nayiri - at 2015.03.17 06:42:00 
          
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        429. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:        The unreliable bit was most likely some form of human error (i was spinning manually). I'm sure there is a way to eliminate the glitchiness.  I did notice that the more spin you put on the scanner, the longer it took f... 
          - by Kaeru Nayiri - at 2015.03.17 06:24:00 
          
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        430. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:  PS: Currently testing 2 Blue, 1 Precision, 2 Red, 1 Damp. 125 shield / 87 armor 125k a pop :P  (will probably have to swap out 1 blue for a shield)     I'm sitting on about 130k minmatar LP. I have no interest in the apex, s... 
          - by Kaeru Nayiri - at 2015.03.17 02:36:00 
          
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        431. Scout Registry / Killboard - in General Discussions [original thread] 
            Arkena Wyrnspire wrote:    Quil Evrything wrote:    Adipem Nothi wrote:  I'd always assumed there was a really good "nuts-and-bolts" explanation for no turn-speed cap on KB/M.        bullpucky. aint no reason whatsoever, other than "well the dev... 
          - by Kaeru Nayiri - at 2015.03.17 02:32:00 
          
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        432. Scout Registry / Killboard - in General Discussions [original thread] 
            Arkena Wyrnspire wrote:    Archduke Ferd1nand wrote:   It wouldn't open up to the full angle.  Also reason why the proxy scanner isn't used: it doesn't open up all the way by the time it closes.  Also why the flux is so vastly superior to all ot... 
          - by Kaeru Nayiri - at 2015.03.17 02:21:00 
          
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        433. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:    Arkena Wyrnspire wrote:  Scan angle is ultimately irrelevant while spin scanning still exists.    Think this might require KB/M now. Haerr switched to DS3; need someone else to test/confirm that spin-scanning still works. ... 
          - by Kaeru Nayiri - at 2015.03.17 02:17:00 
          
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        434. Scout Registry / Killboard - in General Discussions [original thread] 
            Adipem Nothi wrote:   [...]Are you having any issues yet with med-frames picking you up on passives and launching away when you get into range?      It's happened to me only twice so far, and both times it happened after I already "missed" once.... 
          - by Kaeru Nayiri - at 2015.03.16 21:20:00 
          
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        435. Scout Registry / Killboard - in General Discussions [original thread] 
          Experimented a bit yesterday. I wanted to give Myos the benefit of the doubt for Knifing, out of fear of perhaps being too closed minded.  So I forced myself to run with just 1 Myofib in different combinations. To my surprise, 1x Myofib paired up ... 
          - by Kaeru Nayiri - at 2015.03.16 18:49:00 
          
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        436. Small blasters dont have inversed dispersion - in Feedback/Requests [original thread] 
          I can confirm holding the button does not increase accuracy over time at all. 
          - by Kaeru Nayiri - at 2015.03.16 17:29:00 
          
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        437. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread] 
          Great idea ! +1 
          - by Kaeru Nayiri - at 2015.03.16 17:00:00 
          
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        438. Bugged railguns for 3 years - in Feedback/Requests [original thread] 
           https://forums.dust514.com/default.aspx?g=posts&t=186015&find=unread  
          - by Kaeru Nayiri - at 2015.03.16 16:58:00 
          
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        439. Dropships: the future - in Feedback/Requests [original thread] 
            Kallas Hallytyr wrote:    CCP Rattati wrote:  I love the assumption of "ignored". Where is the consolidated ADS thread with numbers so I can feast my eyes on it?   The assumption of ignored is because threads like this, which are expressing rese... 
          - by Kaeru Nayiri - at 2015.03.16 07:52:00 
          
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        440. Scout Registry / Killboard - in General Discussions [original thread] 
          I've never been more upset about something dust related.  No shotgun, RE, HMG, forge gun, sniper rifle, or team kill has caused me so much grief as this crap I am seeing right now.  I like to believe in the good in people, even the not-so-good peo... 
          - by Kaeru Nayiri - at 2015.03.16 00:50:00 
          
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