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461. Next Hotfix - in General Discussions [original thread]
Look into the games alledged tendecy to create Domination matches first, overlooking all other game modes.
- by KEROSIINI-TERO - at 2015.09.09 14:17:00
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462. Next Hotfix - in General Discussions [original thread]
Reduce queue times, guarantee that after 15mins of waiting players WILL be put into a match. No longer than that, please.
- by KEROSIINI-TERO - at 2015.09.09 14:14:00
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463. Time to ask for TRADING IMPROVEMENT! - in General Discussions [original thread]
Few months ago we were blessed finally with the ability to do trade. Or rather, gift items. Gifting really isn't trading as such and is a very clumsy way of trading with some weaknesses out of which the least isn't the scamming. Now, New Eden...
- by KEROSIINI-TERO - at 2015.09.09 14:01:00
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464. Gû¦ VIDEO Gùä Do you even Forge Gun bro ? - in General Discussions [original thread]
On AFG vs basic line FG discussion: While both have advantages and are somewhat situational, I do prefer personally the AFG.
- by KEROSIINI-TERO - at 2015.09.09 12:17:00
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465. Gû¦ VIDEO Gùä Do you even Forge Gun bro ? - in General Discussions [original thread]
A beastly^2 video. Well, what you'd expect, combining beastly player with a beastly weapon? That is a huge amount of kills, even though it is just a kill montage (showing only the moments of the kill). Mad respect for Daa Beast for managing that...
- by KEROSIINI-TERO - at 2015.09.09 12:13:00
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466. Next Hotfix - in General Discussions [original thread]
Improvement in trading: simple 'station trading' or, if anyhow possible, real market
- by KEROSIINI-TERO - at 2015.09.09 11:51:00
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467. it is nice to have over 100 million SP+skill level 5 in 20 suits - in General Discussions [original thread]
BTW, at 130 the drive to get more SP gets somewhat smaller.
- by KEROSIINI-TERO - at 2015.09.05 22:16:00
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468. it is nice to have over 100 million SP+skill level 5 in 20 suits - in General Discussions [original thread]
jane stalin wrote: I had a good battle and I just went from 99,990,000 sp to 100,040,000 SP and it feels good, Congratulations.
- by KEROSIINI-TERO - at 2015.09.05 22:14:00
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469. I saw Rattati at the grocery store. - in General Discussions [original thread]
Radiant Pancake3 wrote: jane stalin wrote: My theory about the OP is drug use + mental instability + love of Rattati+ Hate of Rattati = very crazy post, Math. Proves, math, not even once.
- by KEROSIINI-TERO - at 2015.09.05 22:12:00
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470. Remove the DK - in General Discussions [original thread]
deezy dabest wrote: Megaman Trigger wrote: Balistyc Farshot wrote: They should just put it in as FW points. Then at least it has some value. Currently it just devalues PCs. It is hard to get people to want to compete in PCs due to nothing...
- by KEROSIINI-TERO - at 2015.09.05 01:45:00
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471. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
And who's to say that the all the nodes have to have exactly the same timer?
- by KEROSIINI-TERO - at 2015.09.05 01:38:00
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472. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
I-Shayz-I wrote: I would rather see 3 minutes with a 30 second bonus period. Two minutes goes by really fast, and the last thing I want to see is scouts that can get to the point faster than everyone else and claim all the points before the en...
- by KEROSIINI-TERO - at 2015.09.05 01:37:00
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473. CCP You Need To Address This... - in General Discussions [original thread]
Soul Eater II wrote: Ok look, I can no longer recommend this game due to the lack of... lack of time put into this game. FIRST off you need to fix the Bons' Shot Guns.. I have 1702 hp on a ak.0 heavy ( This is my tank fit, All i put is plates a...
- by KEROSIINI-TERO - at 2015.09.04 02:30:00
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474. CORE Nade Spamming - in General Discussions [original thread]
Why, same as vs mass drivers. Remotes.
- by KEROSIINI-TERO - at 2015.09.04 02:16:00
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475. Another shot at changing turrets - in Feedback/Requests [original thread]
Toobar Zoobar wrote: CCP Rattati wrote: ok, i'll bite, armor tanks are op right now, so can armor tanks fit all turrets and still be competitive? Tweaks to turrets is something we can do If you nerf armor tanks you'll watch your player ba...
- by KEROSIINI-TERO - at 2015.09.02 02:20:00
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476. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
Tebu Gan wrote: Agreed, the point just doesn't change hands often enough. And the nodes could be better placed. Putting one that requires you to climb a ladder basically guarantees that he who hacks it, keeps it. I'd say it's okay that th...
- by KEROSIINI-TERO - at 2015.09.01 02:07:00
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477. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
Signed, those are simple, reasonable, sensible tweaks. And most of all, really needed. It's too often that the Acq game has practically two spots for the entire game - which are almost always the same. If the point is too long in one spot, it emp...
- by KEROSIINI-TERO - at 2015.08.31 14:48:00
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478. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Breakin Stuff wrote: Balancing a weapon line based on the officer weapon is bass-ackward. You balance the officer weapon based off the actual weapon line. One fundamental rule of game balance design: The most powerful combination DOES set t...
- by KEROSIINI-TERO - at 2015.08.31 14:12:00
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479. grende bandwidth - in Feedback/Requests [original thread]
One thing stands: logis don't need any more ability to use nades, they are already quite spammy (I abuse that a lot personally). So that is one 'no' for the bandwidth idea.
- by KEROSIINI-TERO - at 2015.08.31 14:06:00
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480. grende bandwidth - in Feedback/Requests [original thread]
I'd be willing to say that anything that promotes other nade variants (besides core) is a good thing. But not sure if the bandwidth is the best tool for the task, at quick thought I don't imagine a good balance and interaction within bandwidth me...
- by KEROSIINI-TERO - at 2015.08.31 14:05:00
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