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3921. Request - release full map sized games - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Remember how laggy skim junction was? Now imagine an area way bigger. My guess is the reason was not the size itself (the maps ARE that large already but unaccessable). That was both the memory leak on some particl...
- by KEROSIINI-TERO - at 2012.11.24 02:38:00
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3922. [Request] PDU for infantry - in Feedback/Requests [original thread]
Hmm. I wouldn't like to buff shields any further compared to armor. I know that PDS's aren't game winning modules, but still.
- by KEROSIINI-TERO - at 2012.11.24 02:32:00
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3923. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
I give this a lol +1. and also for the fact that it's that much harder to take screenshots on ps3.
- by KEROSIINI-TERO - at 2012.11.24 00:55:00
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3924. Shotguns as a Sub-weapon - in General Discussions [original thread]
Nope from this shotty user. -1 "What about special dropsuite with two L slots and other slots/parameters nerfed?" +1 for this though.
- by KEROSIINI-TERO - at 2012.11.23 12:51:00
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3925. AI Remote Explosives? - in Technical Support/Bugs [original thread]
No, I've never seen RE's autodetonate. And, if they really killed enemies, you would've gotten the '+50 Kill' message. The way you really could get kills is one of the following (Disclaimer: bugs or changes in builds might happen) - Reds did tr...
- by KEROSIINI-TERO - at 2012.11.23 01:48:00
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3926. [Feedback] Laser rifle tweaks (range, effect of sharpshooting skills, heat built... - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: [quote=Musta Tornius] I got the same set of skills and ELM really DOES overheat. The mechanic exists. Once I even suicided by that. But as change is the only constant, I'm gonna test that once more tonight in case that is...
- by KEROSIINI-TERO - at 2012.11.23 01:13:00
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3927. Feedback: Small Missile Hot Fix - in Feedback/Requests [original thread]
Zion Shad wrote: EDITED: Today I checked out the Small Missile turret on my LAV with a gunner while I drove and then vis versa. The Missiles produced smaller splash dmg rat and almost felt like i was not hitting anything from a LAV. Now without...
- by KEROSIINI-TERO - at 2012.11.22 12:25:00
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3928. [Request] Implmenent Noc's retreating MCC idea - in Feedback/Requests [original thread]
R F Gyro wrote: Noc Tempre wrote: If you lose control of ALL points, you have 60 seconds to flip one or your MCC retreats. https://forums.dust514.com/default.aspx?g=posts&t=45236 Maybe something like... 60 seconds after last MCC is...
- by KEROSIINI-TERO - at 2012.11.22 12:22:00
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3929. Reloading and Ladders - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Reloading while running is coming https://forums.dust514.com/default.aspx?g=posts&m=323290#post323290 "[REQUEST] Reloading while running - This planned for in future updates" NOOOOoooooo..... After that ...
- by KEROSIINI-TERO - at 2012.11.22 03:52:00
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3930. WEEKLY UDATES! (BUGS/REQUEST) - in General Discussions [original thread]
" Additional Info on the Dust Voucher in Sony headset deals Update: Not all promotions are running on both NA and EU markets. The Sony headset promotion for example is not currently available in NA. " Okay. Regional marketing. Got it. But as I s...
- by KEROSIINI-TERO - at 2012.11.22 02:41:00
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3931. DUST 1.03 - in General Discussions [original thread]
Phantomnom wrote: Tzaar Bomba wrote: Im telling you, for the sake of balance and for what it does its a great way. Rate of fire it moderate, damage is moderate. It has a blast radius, and before you could shoot a turd between a flys buttchee...
- by KEROSIINI-TERO - at 2012.11.21 19:21:00
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3932. My take on the missile nerf - in General Discussions [original thread]
Ok, even though I questioned some points I don't intend to be too harsh on Englishsnake, have still respect for you. Haven't tested any today's changes (if any) YET but I will. Before testing, my point is: Missiles, especially small, very not o...
- by KEROSIINI-TERO - at 2012.11.21 19:14:00
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3933. My take on the missile nerf - in General Discussions [original thread]
EnglishSnake wrote: But look at AV which remains unchanged Forge gun - Long range, high DPS, charge up time, is anti everything atm Swarms - Long range, dumb fired, lock on through cover, missiles bend around cover to hit targets, only anti ...
- by KEROSIINI-TERO - at 2012.11.21 19:02:00
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3934. My take on the missile nerf - in General Discussions [original thread]
EnglishSnake wrote: GLOO GLOO wrote: And you didn't need a tank to make a 56-0, just a Saga was enough, with a good pilot and a good gunner ... Well, maybe it's a too big nerf, but I can't say I don't play easy mode !!! But it's a fair ne...
- by KEROSIINI-TERO - at 2012.11.21 18:54:00
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3935. Very bad fix - in General Discussions [original thread]
Step 1 : Bring the small missiles on par with small blasters and small railguns: DONE Step 2 : Buff all small turrets at the same time to find a suitable balance between vehicles and infantry: PENDING
- by KEROSIINI-TERO - at 2012.11.21 18:45:00
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3936. Sniper hit Detection - in Technical Support/Bugs [original thread]
Holy moly, I was wondering on my own before how I found it easier to kill people with my alt which has ONLY weapon skills being Light Sharpshooter lvl2 and AR lvl2. Regarded that as only my imagination or the casused by that reds consider militia...
- by KEROSIINI-TERO - at 2012.11.21 18:39:00
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3937. [BUG] Cannot spawn if killed while looking at the map - in Technical Support/Bugs [original thread]
wow, thought that bug was gone long ago - last time I encountered it was the first build in which Skim Junction was introduced. Guess it was precursor in August?
- by KEROSIINI-TERO - at 2012.11.21 18:15:00
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3938. Can we get a movement speed skill? - in Feedback/Requests [original thread]
That's a skill everyone would have trained max as soon as possible. A little bit too straightforward in my opinion (depends on the % ofc). So no, thank you. I'm condisering suggesting that every suit has a (abit higher) base speed which fitted m...
- by KEROSIINI-TERO - at 2012.11.21 16:26:00
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3939. [Glitch] Deaths not registered - in Feedback/Requests [original thread]
This belongs to the Bug reporting forum. Next time...
- by KEROSIINI-TERO - at 2012.11.21 16:17:00
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3940. LAV Velocity based impact damage - in Feedback/Requests [original thread]
Kain Spero wrote: Right now it's a little ridiculous that I slowly roll into a enemy with my LAV and they die. Funny, but just silly. 100% true so I agree. +1. Somewhere was a discussion already comparing dropsuits to an empty cola cans v...
- by KEROSIINI-TERO - at 2012.11.21 16:16:00
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