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3941. [Suggestion] High Orbit Pulse Scan - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1 I see no reason why orbital support must be limited to offensive capabilities. +1 agreed
- by KEROSIINI-TERO - at 2012.11.21 02:05:00
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3942. The Problem with the drop ship debate - in General Discussions [original thread]
Garrett Blacknova wrote: Even non-Militia Swarms struggle to take down a competently-fitted all-Militia Dropship with a terrible pilot. Swarm pathing needs work. When you're IN FRONT of the Dropship, and you fire up into its path, and your m...
- by KEROSIINI-TERO - at 2012.11.19 22:33:00
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3943. Breach shotgun - in General Discussions [original thread]
Breach shotgun compared to it's peers (least on basic level) is vastly inferior to other shotguns. It would be ok to balance the damage/spead with single handicap but having more... Not worth using.
- by KEROSIINI-TERO - at 2012.11.19 00:09:00
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3944. Anyone's PS3 still hard freezing/crashing? - in General Discussions [original thread]
I play absolutely no other games besides dust on ps3. I still get freezes every once in a while.
- by KEROSIINI-TERO - at 2012.11.18 22:28:00
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3945. [REQUEST] Chat available also during reloads - in Feedback/Requests [original thread]
as it is a little bit annoying that the chat disappears when the loading screen pops up and you lose whatever you were writing, I'm gonna ask for the chat to be available uninterrupted during load periods. Thank you.
- by KEROSIINI-TERO - at 2012.11.13 02:20:00
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3946. More detailed building interiors! - in Feedback/Requests [original thread]
only if the system is gonna handle the extra geometry.
- by KEROSIINI-TERO - at 2012.11.13 00:26:00
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3947. Imperfects win first match - in General Discussions [original thread]
Congratulations for the Imperfects on great win! During the few minutes I got in tournament (as a dc replacement) I got to witness your lethal work on vehicles and AR's. You earned you prizes.
- by KEROSIINI-TERO - at 2012.11.11 22:45:00
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3948. dont nerf missile fix them - in General Discussions [original thread]
Dr Skurlock wrote: so then, after a certain range, the guidance chip in missiles should just peter out? er maybe after a few seconds they just totally forget wth they were flying towards and decide to detour for some tea. Yes that is no...
- by KEROSIINI-TERO - at 2012.11.11 14:37:00
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3949. dont nerf missile fix them - in General Discussions [original thread]
Sleepy Zan wrote: I don't think its fair that missile turrets have an unlimited range. I think there should be a point were missiles begin to move randomly off course. That is a VERY good suggestion, which I reckon would open a place for (m...
- by KEROSIINI-TERO - at 2012.11.11 14:28:00
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3950. Tournament Statistics - in General Discussions [original thread]
Cpt Awesome is right, but it would still be nice to have stats.
- by KEROSIINI-TERO - at 2012.11.11 13:35:00
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3951. Tanks are too overpowered... - in General Discussions [original thread]
4447 wrote: immortal ironhide wrote: maybe get good with a forge? i have NO trouble dropping tanks unless they are camped on a hill or in their spawn. Thats where tanks, always are. In that case they aren't the OP rolling killing mach...
- by KEROSIINI-TERO - at 2012.11.11 03:37:00
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3952. [Request] Squad Sizes Back Up to Six - in Feedback/Requests [original thread]
squad size affects a few things: Already mentioned, it affects public games. Non-contract ones, that is. Also, in the current Precision Strike model, larger squads mean you get OB's earlier. In many cases, that would actually mean you get more.
- by KEROSIINI-TERO - at 2012.11.10 23:48:00
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3953. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Well. I GOTTA support this. +1
- by KEROSIINI-TERO - at 2012.11.10 20:41:00
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3954. So, will we get new heavy guns? - in Feedback/Requests [original thread]
Sonic Wave Emitter? Wide arc, short range but works thru some walls (with lessened effect). That would be a good in buildings bad terrible at open areas. having sonics would make Active Scanner your best bro. Just a wild thought, that is Downsi...
- by KEROSIINI-TERO - at 2012.11.10 04:38:00
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3955. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
I dislike strongly the original idea. Too much litter on the field, better let em be destroyed. Having too many things to hack is... Boring (and 'confusing' for blueballs). Requiring a codebreaker module is a interestingly good idea and worth de...
- by KEROSIINI-TERO - at 2012.11.10 04:36:00
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3956. Ideally, what should gameplay look and feel like? - in General Discussions [original thread]
Killer Cuttlefish wrote: . It's horribly unbalanced for new players. You can't even move 20 feet without getting smoked by some lifeless tool who does nothing but play all day and has the best gear. . Yes, new players are having a terribly ...
- by KEROSIINI-TERO - at 2012.11.09 17:01:00
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3957. Need a DNF% YES or NO - in General Discussions [original thread]
Bring forth the Leaver Stat of Shame!!! While I'm already fetching out the rotten eggs, I do remember that it's very difficult to identify a 'legitimate' DC from pulling the plug on your router. But on the other hand, if a person is behind crapp...
- by KEROSIINI-TERO - at 2012.11.09 16:42:00
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3958. Whats up with people raging about other people stealing their vehicles? - in General Discussions [original thread]
Well... In the future it won't be problem as you're most likely going into contract battles with people you know or otherwise are co-operationg well. But, for public matches or instant action games (which are promised) locking would be good. N...
- by KEROSIINI-TERO - at 2012.11.09 15:55:00
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3959. [Bug] A and C objectives - in Manus Peak [original thread]
Hawkings Greenback wrote: The Polish Hammer wrote: So I saw and then tested out myself, the other day, actually being able to walk inside of objectives A and B. Not just in it to hack it, I mean walking through the Null Cannon itself. Some g...
- by KEROSIINI-TERO - at 2012.11.09 15:16:00
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3960. SP grind hard cap ! - in Feedback/Requests [original thread]
CandleJack more rope wrote: we need it a SP hard grind cap some thing like 150.000 exp then you dont get anymore sp in grinding battles. Pass SP gain should be buffed up to like 1-2mill a week. this keeps players at the same lv and can let ne...
- by KEROSIINI-TERO - at 2012.11.08 22:10:00
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