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1681. New brief survey - in General Discussions [original thread]
jenza aranda wrote: https://docs.google.com/forms/d/1qwKHEbxfpSOmbPrplBVpbQd4eg3o69LlSJ6w9r4oZFs/edit bare in mind this is not a method of effecting dust, but more to satisfy my curiosity about the opinions of people on those things. Can I...
- by KEROSIINI-TERO - at 2013.11.10 23:40:00
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1682. Took a break...bad idea - in General Discussions [original thread]
Also, having even a break from dust for 3-5 days makes you rusty.
- by KEROSIINI-TERO - at 2013.11.10 20:50:00
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1683. 13ear - in General Discussions [original thread]
Name dropping on forums is bad bahavior. EVEN when it might be telling a truth.
- by KEROSIINI-TERO - at 2013.11.10 03:05:00
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1684. WARNING: MODDED CONTROLLERS AHEAD - in General Discussions [original thread]
Dust Junky 4Life wrote: So you think AR is OP? Not even close. All the top players use rapid fire mod chips. CCP will never be able to stop them so they sweep it under the rug. I just bought three different brands just to see if they worked. OM...
- by KEROSIINI-TERO - at 2013.11.09 23:09:00
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1685. SHOTTYS vs. TANK - in General Discussions [original thread]
Nitrobeacon wrote: KEROSIINI-TERO wrote: DeadlyAztec11 wrote: I killed an Enforcer with a Breach Shotgun back in Beta. But... But... There were no enforcers in beta???!?? Perhaps you are talking about Marauders (Sagaris & Surya...
- by KEROSIINI-TERO - at 2013.11.09 19:23:00
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1686. SHOTTYS vs. TANK - in General Discussions [original thread]
DeadlyAztec11 wrote: I killed an Enforcer with a Breach Shotgun back in Beta. But... But... There were no enforcers in beta???!?? Perhaps you are talking about Marauders (Sagaris & Surya) which were taken out when Uprising came on ea...
- by KEROSIINI-TERO - at 2013.11.09 16:04:00
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1687. CCP, you need to hot fix the triple SP event ASAP (with disturbing math) - in General Discussions [original thread]
When I read the event statement I thought it would be 'a bit grindy'. Now I would take back that 'a bit' part... "This x2,8 amount of matches per week" event makes me feel to give up on all my alt chars... (That would mean the end of double boost...
- by KEROSIINI-TERO - at 2013.11.09 04:29:00
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1688. PC lag and you. - in General Discussions [original thread]
Alaika Arbosa wrote: KEROSIINI-TERO wrote: Even though I totally see the same problem in PC match server decision logic, I think it is the best there can be. The biggest design question is: Do you want to have the maximum number of player...
- by KEROSIINI-TERO - at 2013.11.08 22:01:00
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1689. kb/m and the fail! - in General Discussions [original thread]
Meeko Fent wrote: Welcome to DUST 514, a CONSOLE game. Feel free to use CONSOLE tools to play. Welcome to the 21st century where consoles enjoy the multitude of HIDs (human interface devices). Not just the grey 8-bit boxy control thingy.
- by KEROSIINI-TERO - at 2013.11.08 21:35:00
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1690. PC lag and you. - in General Discussions [original thread]
Even though I totally see the same problem in PC match server decision logic, I think it is the best there can be. The biggest design question is: Do you want to have the maximum number of players having the least server lag as possible? Mos...
- by KEROSIINI-TERO - at 2013.11.08 16:39:00
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1691. Respec Skill - in General Discussions [original thread]
Hmm I think the beforementioned "SP Rollback Booster" is a better idea. (The one which is activated and it slowly begins 'unlearning' a selected skill)
- by KEROSIINI-TERO - at 2013.11.04 20:17:00
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1692. quick easy fix idea for the logibro "problem" - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: Why not just give them cpu req redu tion on equipment instead of unlimited cpu/pg Ohhh yes this. This is a fix. Meaning, suit PG+CPU output comparable to assaults, but a real big reduction on equipment PG+CP...
- by KEROSIINI-TERO - at 2013.11.03 23:29:00
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1693. Matchmaking is screwed - in General Discussions [original thread]
Yup. Too many times two squads against zero opponents, all the way thru the game.
- by KEROSIINI-TERO - at 2013.11.03 00:20:00
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1694. Time to redo the minmatar scout - in General Discussions [original thread]
btw agreed on min scout tuning need. disagreeing on absolute unscannability.
- by KEROSIINI-TERO - at 2013.11.01 10:43:00
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1695. Time to redo the minmatar scout - in General Discussions [original thread]
Usually having damage bonuses is... How would I put it... Not so good idea. It kinda dictates what your suit is gonna be using. Worse, it limits on which suits you're gonna use those weapons as they HAVE to be balanced considering that damage pot...
- by KEROSIINI-TERO - at 2013.11.01 10:42:00
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1696. Gernade resupply should be removed completely - in General Discussions [original thread]
Logi Bro wrote: People that are against nerfing grenades are the same people that are spamming them. FYI to the people saying this is a proto user butthurt thread, the only people that don't die from grenade spam are proto users, because of t...
- by KEROSIINI-TERO - at 2013.11.01 10:09:00
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1697. Gernade resupply should be removed completely - in General Discussions [original thread]
I'm gonna save the scanner balancing idea onto other thread (any good ones...?)
- by KEROSIINI-TERO - at 2013.11.01 03:58:00
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1698. Gernade resupply should be removed completely - in General Discussions [original thread]
[SUGGESTION:] Step 1) Reduce grenade resupply rate from hives and depot - drastically. Something like 20-30sec between a new nade (not having to stand on spot though, and multiple hives having no extra benefit). Step 2) If that is no...
- by KEROSIINI-TERO - at 2013.11.01 03:54:00
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1699. Gernade resupply should be removed completely - in General Discussions [original thread]
KING CHECKMATE wrote: Grenade Cooking removed = Grenades balanced Actually cooked nades aren't the ones really spammed, the horrid spam happens at hive and depot locations. Nade spam is the thing people are complaining. Cooked nade...
- by KEROSIINI-TERO - at 2013.11.01 03:24:00
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1700. How's that SP roll over system going? - in General Discussions [original thread]
KingBlade82 wrote: u mean broken promises by CCP? next to MTACs and PVE Future content is different to having a fix to a temporary system, like current SP model. This current SP system was supposed to be a temporary solution while roll o...
- by KEROSIINI-TERO - at 2013.11.01 03:19:00
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