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921. Strafing - in General Discussions [original thread]
True Adamance wrote: KILL3R H3LLH0UND wrote: LUGMOS wrote: Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as i...
- by KEROSIINI-TERO - at 2015.01.19 23:32:00
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922. Plasma Cannons should do more DPS than Swarms. - in General Discussions [original thread]
Fizzer XCIV wrote: OP POST Agreed that, on paper at least, PLC should have more DPS than Swarms. Reasoning: First is moderately easy/difficult to hit on the first show, extremely difficult on follow-up shots. The Swarm is very easy from...
- by KEROSIINI-TERO - at 2015.01.19 21:40:00
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923. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
CCP Rattati wrote: AR needs something, I have buffed it 5 hotfixes in a row, and nothing seems to get it going... My analysis: Considerably higher damage is NOT the way to go - that is hard to balance and likely to break some suit balancin...
- by KEROSIINI-TERO - at 2015.01.19 13:57:00
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924. not really a suprise - in General Discussions [original thread]
Fristname Family name wrote: KEROSIINI-TERO wrote: The playtime has very much to do with knowing the current build and hotfix and how the recent changes affect in real game they have test servers im pretty shure. also I know for a fact ...
- by KEROSIINI-TERO - at 2015.01.19 11:47:00
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925. not really a suprise - in General Discussions [original thread]
SoTa PoP wrote: OP proves nothing. but is rather an indication.
- by KEROSIINI-TERO - at 2015.01.19 11:34:00
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926. not really a suprise - in General Discussions [original thread]
CCP Rattati wrote: Playtime has nothing to do with how useful the CPM is, I will say it again, it is incredibly important for us (and me personally) to have a ready gang of players who know the game intimately, on Skype or email, to bounce idea...
- by KEROSIINI-TERO - at 2015.01.19 10:48:00
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927. INTRODUCING PROPER NAMES: Domination should be known as... - in General Discussions [original thread]
Or alternatively, domination could be called 'BRAINLESS' as it is as unimaginative game mode. Just one meat grinder, nothing else. Only tactic being the beforementioned constant DS spam to keep high link superiority. It is just as dull a...
- by KEROSIINI-TERO - at 2015.01.19 05:02:00
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928. How to make the Assaults unique - in General Discussions [original thread]
DeadlyAztec11 wrote: Give them the ability to shoot while running. Not for fast suits, such as assault nor scouts. Maybe in future for some suit which suffers from low speed. Still doing double strong action is an immensely huge adva...
- by KEROSIINI-TERO - at 2015.01.18 12:12:00
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929. Tired of being stomped? Join a Squad today! - in General Discussions [original thread]
Also, Silent Squads Lose Matches. You may quote me on that.
- by KEROSIINI-TERO - at 2015.01.18 02:57:00
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930. I Dream of Legion - in General Discussions [original thread]
DUST Fiend wrote: I Dream of Legion I used to - about Dust.
- by KEROSIINI-TERO - at 2015.01.17 13:50:00
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931. points for scans - in General Discussions [original thread]
Reign Omega wrote: Either implement points for team scans, it can be 5 or whatever, or remove shared scans for team. ? Don't get it. Try explaining your wishes in some other words.
- by KEROSIINI-TERO - at 2015.01.14 11:36:00
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932. Rage Quit - in General Discussions [original thread]
Shaco Mordekaiser wrote: I don't think I've ever rage quit any game more. What did you break?
- by KEROSIINI-TERO - at 2015.01.14 11:30:00
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933. DECEPTOR KEY - in General Discussions [original thread]
Joseph Ridgeson wrote: "Strong-BOX-es! Garbage in disguise!" "Less than meets the eye" ?
- by KEROSIINI-TERO - at 2015.01.14 11:28:00
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934. About enjoyability of Dust 514. - in General Discussions [original thread]
Sequal's Back wrote: Go play another game and do other things if you don't enjoy playing Dust anymore. Maybe when you'll come back to it you'll like it more as you'd be less involved in it so you wouldn't care about all the little bugs and unba...
- by KEROSIINI-TERO - at 2015.01.13 23:22:00
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935. How to decrease Mu rating? - in General Discussions [original thread]
If you are a solo player, then increasing/decreasing Mu does little. It is and always will be like a coin flip. If you are a semilarge-large squad player, THEN your Mu will start to affect in your desired direction. If you want to affect you...
- by KEROSIINI-TERO - at 2015.01.13 23:18:00
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936. About enjoyability of Dust 514. - in General Discussions [original thread]
But the framerate. I can live with almost every bug or unfinished feature. But... The client lag kills the immersion. It makes one feel so powerless, like you don't control yourself. The moment of enlightenment for me was when I realised that...
- by KEROSIINI-TERO - at 2015.01.13 22:57:00
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937. About enjoyability of Dust 514. - in General Discussions [original thread]
robin williams' ghost wrote: Quit whining. You must like the game or you wouldn't be here. There is one answer to that. Let's see if you find it.
- by KEROSIINI-TERO - at 2015.01.13 21:56:00
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938. About enjoyability of Dust 514. - in General Discussions [original thread]
Poor and inconsistent framerate still make Dust 514 unenjoyable game to play.
- by KEROSIINI-TERO - at 2015.01.13 21:00:00
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939. Apex Suit Naming and moving modules - in General Discussions [original thread]
SirManBoy wrote: CCP Rattati wrote: We may unlock the suits so that they have the exact necessary fitting space with zero skills to use, and then players can arrange within that boundary. I have always liked the idea of being able to cust...
- by KEROSIINI-TERO - at 2015.01.12 13:26:00
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940. Weapon hit logic either exploitable, or unbalanced - in General Discussions [original thread]
Sudog Northmead wrote: Here's the thing: people *could* learn to lead their shots. But the god-***ed audible feedback mechanism INDICATES THAT I AM HITTING THEM. WHY IS IT DOING THAT IF I AM NOT. HOW AM I SUPPOSED TO ADAPT IF THE ONLY INDICATI...
- by KEROSIINI-TERO - at 2015.01.11 15:17:00
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