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Your Absolut End
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.11 11:07:00 -
[61] - Quote
killing a heavy? 2 ways: be faaaaaaar away with your sniper rifle, of be close as f*** and circle around this monstrum always heading for chest and headshots. For sure, they are beasts, but thats what they meant to be, so why all this whiny-bears here? Get your ass off learn your strenghts and use them, otherwise please leave this forum, eve and dust we don't need you. |
ChromeBreaker
SVER True Blood Unclaimed.
197
|
Posted - 2013.02.11 11:09:00 -
[62] - Quote
CCP video explaining... HTFU
Think this pretty much explains ccp's view on the subject... |
Mercian Enforcer
Krusual Covert Operators Minmatar Republic
4
|
Posted - 2013.02.11 11:10:00 -
[63] - Quote
Yep just play ring a ring a roses until the fat scrub falls down. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 11:11:00 -
[64] - Quote
Tech Ohm Eaven wrote: HMG 16 per bullet at 2000 rpm SMG 23 per bullet at 1000 rpm aprox.
But its more with three damage mods. Oh did I mention HEAVIES are blind and SLOOOOOOW to turn??
how do you again have the advantage here? SMG does not even have half the range, is less accurate and deals 40% less dps than the HMG.
oh and btw heavies turning slow is a nice rumour and most players already discovered the options and increased sensitivity or they just use a mouse... turning problems fixed. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.11 11:27:00 -
[65] - Quote
Jack McReady wrote:Tech Ohm Eaven wrote: HMG 16 per bullet at 2000 rpm SMG 23 per bullet at 1000 rpm aprox.
But its more with three damage mods. Oh did I mention HEAVIES are blind and SLOOOOOOW to turn??
how do you again have the advantage here? SMG does not even have half the range, is less accurate and deals 40% less dps than the HMG. oh and btw heavies turning slow is a nice rumour and most players already discovered the options and increased sensitivity or they just use a mouse... turning problems fixed.
By playing a HEAVY I see these two hidden nerfs: HMG with full clip and NO overheat in 1 out of five times just refuses to fire...LOL that sucks when it does that.
An AR or SMG shooting at a heavy HMG forces the HMG bullet stream to FALTER down to 400 RPM INSTEAD of the ADVERTISED 2000 RPM.
Video in a few weeks so you can SEE what I am talking about.
1000 RPM SMG versus 400 RPM HMG equals DEAD heavy. |
Jal R
The Southern Legion
5
|
Posted - 2013.02.11 11:41:00 -
[66] - Quote
Talk about beating the dead horse.
Imo people complaining about heavies being op is just as dumb as heavies complaining that a good AR user took them out at range.
Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
Jeez we all aren't even running full proto suits yet.
Also, I lol at the people saying that, in a Type II Heavy, they can keep up with an Assualt suit by 'cutting corners', ever tried jumping over those rails that plague all CQC maps?
TLDR: Learn to pick your fights. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.11 12:41:00 -
[67] - Quote
Jal R wrote:Talk about beating the dead horse.
Imo people complaining about heavies being op is just as dumb as heavies complaining that a good AR user took them out at range.
Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
Jeez we all aren't even running full proto suits yet.
Also, I lol at the people saying that, in a Type II Heavy, they can keep up with an Assualt suit by 'cutting corners', ever tried jumping over those rails that plague all CQC maps?
TLDR: Learn to pick your fights.
Yeah I know. But folks play for a few rounds versus scrubs and they think its OP until a better equipped scout kills them with a sidearm SMG then you never hear about those QQ.
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Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.11 13:24:00 -
[68] - Quote
IRuby Heart wrote:lowratehitman wrote:Sloth9230 wrote:I'm pretty sure their shields are already practically the same as everybody else's, and unlike shields, armor doesn't recover on it's own. At higher levels, assault suits can equip more shields than heavies, so what perks are their to being a heavy again? The perk is that it requires no true skill to use the HMG http://youtu.be/EW37vsY2NMQ We have a winner!!
Pubstomping randoms who stand still doesnt prove anything. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 13:35:00 -
[69] - Quote
Jal R wrote: Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
oh look, this "argument" again
99% of fights happen inside of 20m and this is promoted by map design. 20m is the range of the SMG with alot of SP in the sharpshooter skills btw too. HMG has 40 meter range which obviously is plenty with the current map design. additionally, the heavy can just refuse to fight against his odds, you do not have to expose yourself ever. the game is objective based thus the heavy can sit in his comfort zone as long as he wants together with his logibro next to him and he can simply use a vehicle if he needs to move somewhere else.
not suggesting to nerf the heavy but all the "arguments" ever brought against a nerf are simply not true or not well thought out |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.11 13:41:00 -
[70] - Quote
Ultimate guide to killing a heavy:
Step one. Put 25 meters or so between you and said heavy
Step two. Aim with any weapon
Step three. Shoot
Step four. Repeat as necessary |
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Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.02.11 13:43:00 -
[71] - Quote
Jack McReady wrote:Jal R wrote: Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
oh look, this "argument" again 99% of fights happen inside of 20m, which btw is the range of the SMG with alot of SP in the sharpshooter skills. HMG has 40 meter range which obviously is plenty. additionally, the heavy can just refuse to fight against his odds, you do not have to expose yourself. the game is objective based thus the heavy can sit in his comfort zone as long as he wants together with his logibro next to him. Refuse to fight against his odds?
If you're bringing 2+ guys he can't run away since your faster than him.
Get a sniper/laser in position with view over the objective the heavy is at.
Nade him before moving in for the kill.
Bring your own heavy.
Flank him with a shotgun scout and 2-shot him.
How can he refuse to get in these situations, if he's defending an objective?
Saying that 99% of the fights happen within 20 meters is only because you let it happen that way.
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Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 13:45:00 -
[72] - Quote
Vermaak 'Fatal' Kuvakei wrote:Ultimate guide to killing a heavy:
Step one. Put 25 meters or so between you and said heavy
Step two. Aim with any weapon
Step three. Shoot
Step four. Repeat as necessary
step 5, because you followed the horrible advice of this player you die to 550 dps with 40 meter optimal range cause he forgot to mention to abuse cover so the heavy cannot build up accuracy with continous fire
Bendtner92 wrote:Jack McReady wrote:Jal R wrote: Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
oh look, this "argument" again 99% of fights happen inside of 20m, which btw is the range of the SMG with alot of SP in the sharpshooter skills. HMG has 40 meter range which obviously is plenty. additionally, the heavy can just refuse to fight against his odds, you do not have to expose yourself. the game is objective based thus the heavy can sit in his comfort zone as long as he wants together with his logibro next to him. Refuse to fight against his odds? If you're bringing 2+ guys he can't run away since your faster than him. Get a sniper/laser in position with view over the objective the heavy is at. Nade him before moving in for the kill. Bring your own heavy. Flank him with a shotgun scout and 2-shot him. How can he refuse to get in these situations, if he's defending an objective? Saying that 99% of the fights happen within 20 meters is only because you let it happen that way. oh look this again, people are out of arguments and start to use phantasmic hypothetical game scenarios that never happen ingame.
heavy has cover and friends too.
buff heavy cause he cannot defeat a whole squad alone! trolltastic
if you want to convince someone better start to rethink your arguments.
protip: you can defeat heavies by using cover and grenades/explosives. mass driver is great because you can pop out of cover, lob a projectile and hide again. THIS is how you fight heavies, pop out of cover, shot and hide. you do not want to let them build up accuracy by constant shooting. |
Rekon Syport
ZionTCD Legacy Rising
6
|
Posted - 2013.02.11 13:53:00 -
[73] - Quote
Can't we just have an auto deletion detection system when posts like this come up. . over and over and over. They never prove a point. Both sides end up "OP" in the others eys and everything in the game and skilled players counter their argument.
It's like the Right Twix Factory versus the Left Twix factory. . . |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.11 13:54:00 -
[74] - Quote
Vermaak 'Fatal' Kuvakei wrote:Ultimate guide to killing a heavy:
Step one. Put 25 meters or so between you and said heavy
Step two. Aim with any weapon
Step three. Shoot
Step four. Repeat as necessary
The LOL version: Place remote explosive around corner and get a heavy HMG to follow and BOOOOM!!!! Died as a heavy many times to that.
And my fav is faceing an AR user with a gek-38 dual damage mods and I am dead a few seconds later....sigh. Where is that invincibility I ask.
And wait!! theres the mass-holes that kill me no problem.
Anywho my SP points are going into a better scout suit then maybe a pilot or commander suit.
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Elrick Mercer
Internal Error. Negative-Feedback
2
|
Posted - 2013.02.11 13:55:00 -
[75] - Quote
Baal Roo wrote:Jack McReady wrote:lowratehitman wrote:Baal Roo wrote:Heavies are only a problem for people who don't play as a squad. DING DING.......... heavies can run in a squad too. Yeah, so get one in your freaking squad. You wouldn't build a raiding party with 3 Thieves and a Cleric, and a football team doesn't have 11 Quarterbacks on offense. If you want, get in a heavy suit, grab 3 more guys in heavy suits, and run around like that for awhile. Sure, you'll mow down pubbies running lonewolf, but let's see what happens when you run into a squad running a diverse and tactical strike team. You'll win that fight ONCE, and then lose over and over and over again until you figure out heavies aren't so OP after all.
Raid parties is a PVE thing we are talking about PVP combat in an FPS. Thats the main problem with this game to much mmorpg not enough mmofps. |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.11 14:00:00 -
[76] - Quote
You'll only die if you don't use cover like an idiot, and I do it all the time against decent heavies.
Btw 25m is the range I use the smg at after stripping their shields. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.11 14:04:00 -
[77] - Quote
Jack McReady wrote:Vermaak 'Fatal' Kuvakei wrote:Ultimate guide to killing a heavy:
Step one. Put 25 meters or so between you and said heavy
Step two. Aim with any weapon
Step three. Shoot
Step four. Repeat as necessary step 5, because you followed the horrible advice of this player you die to 550 dps with 40 meter optimal range cause he forgot to mention to abuse cover so the heavy cannot build up accuracy with continous fire Bendtner92 wrote:Jack McReady wrote:Jal R wrote: Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
oh look, this "argument" again 99% of fights happen inside of 20m, which btw is the range of the SMG with alot of SP in the sharpshooter skills. HMG has 40 meter range which obviously is plenty. additionally, the heavy can just refuse to fight against his odds, you do not have to expose yourself. the game is objective based thus the heavy can sit in his comfort zone as long as he wants together with his logibro next to him. Refuse to fight against his odds? If you're bringing 2+ guys he can't run away since your faster than him. Get a sniper/laser in position with view over the objective the heavy is at. Nade him before moving in for the kill. Bring your own heavy. Flank him with a shotgun scout and 2-shot him. How can he refuse to get in these situations, if he's defending an objective? Saying that 99% of the fights happen within 20 meters is only because you let it happen that way. oh look this again, people are out of arguments and start to use phantasmic hypothetical game scenarios that never happen ingame. heavy has cover and friends too. buff heavy cause he cannot defeat a whole squad alone! trolltastic if you want to convince someone better start to rethink your arguments. protip: you can defeat heavies by using cover and grenades/explosives. mass driver is great because you can pop out of cover, lob a projectile and hide again. THIS is how you fight heavies, pop out of cover, shot and hide. you do not want to let them build up accuracy by constant shooting.
Really JACK?? Have you ever played as a HEAVY with HMG??
Did you forget its 8 LOOONG seconds to RELOAD?? Did you forget its TEN SECONDS when it overheats??
DEATH is the condition that is visited on the heavy in either of these situations. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 14:12:00 -
[78] - Quote
Tech Ohm Eaven wrote: Really JACK?? Have you ever played as a HEAVY with HMG??
Did you forget its 8 LOOONG seconds to RELOAD?? Did you forget its TEN SECONDS when it overheats??
DEATH is the condition that is visited on the heavy in either of these situations.
so, in your scenario the heavy not only fights alone against a squad without any cover but also starts without ammo, no sidearm, has to reload and his weapon magically overheats for some reason before he could fire a single bullet?
well then its time to buff the heavy cause he is really useless in such a scenario... go buff heavies! |
new hulk
ZionTCD Legacy Rising
49
|
Posted - 2013.02.11 14:12:00 -
[79] - Quote
DropKickSuicide wrote:We only have 100 shields and when fully depleted ( thats 4 AR bullets ) it takes almost 15sec before they start to regenarate
And again these HMG that are "Shooting to far" are being used by people who have specd solely into HMG and/or using the Assualt HMG ( wich has more range then regular )
This is true, i have went sharp shooter firat because my other brother's have went proficiency for more damage, so they do a lot more damage but i weaken yhem before they get to them. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.11 14:21:00 -
[80] - Quote
Jack McReady wrote:Tech Ohm Eaven wrote: Really JACK?? Have you ever played as a HEAVY with HMG??
Did you forget its 8 LOOONG seconds to RELOAD?? Did you forget its TEN SECONDS when it overheats??
DEATH is the condition that is visited on the heavy in either of these situations.
so, in your scenario the heavy not only fights alone against a squad without any cover but also starts without ammo, no sidearm, has to reload and his weapon magically overheats for some reason before he could fire a single bullet? well then its time to buff the heavy cause he is really useless in such a scenario... go buff heavies!
The HEAVY HMG starts off screwed with AR users at 70M distance or after killing one the rest of the orange dots show up and kill the heavy.
Go play Skirmish when redlined or regular Ambush Jack. Try it as a HEAVY.
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Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 14:32:00 -
[81] - Quote
Tech Ohm Eaven wrote:Jack McReady wrote:Tech Ohm Eaven wrote: Really JACK?? Have you ever played as a HEAVY with HMG??
Did you forget its 8 LOOONG seconds to RELOAD?? Did you forget its TEN SECONDS when it overheats??
DEATH is the condition that is visited on the heavy in either of these situations.
so, in your scenario the heavy not only fights alone against a squad without any cover but also starts without ammo, no sidearm, has to reload and his weapon magically overheats for some reason before he could fire a single bullet? well then its time to buff the heavy cause he is really useless in such a scenario... go buff heavies! The HEAVY HMG starts off screwed with AR users at 70M distance or after killing one the rest of the orange dots show up and kill the heavy. Go play Skirmish when redlined or regular Ambush Jack. Try it as a HEAVY. why do you repeat the same nonsense over and over? why would the heavy expose himself in the open? and killing a single assault suit does not make the heavy run out of ammo for a reload....
again, you should rethink your "arguments" and stop forging some made up stories. |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.02.11 14:35:00 -
[82] - Quote
Jack McReady wrote:why do you repeat the same nonsense over and over? why would the heavy expose himself in the open? and killing a single assault suit does not make the heavy run out of ammo for a reload....
again, you should rethink your "arguments" and stop forging some made up stories. Why are there so few heavies being used in corp battles if they're so good?
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Polish Hammer
Conspiratus Immortalis
300
|
Posted - 2013.02.11 14:41:00 -
[83] - Quote
I feel dumber for reading these types of threads.
TIDE COMES IN, TIDE GOES OUT. YOU CAN'T EXPLAIN THAT. |
Tarsious Jones
Merchants of the Golden Goose
6
|
Posted - 2013.02.11 14:41:00 -
[84] - Quote
The way I see it, this game is kind of like rock-paper-scissors. There is a counter to every loadout. Problem is that 99% of players are using scissors (AR), and they are complaining that they are being beaten by rock (hmg). Then there is the whole sp thing. Some of the new players seem frustrated that they can't go toe to toe with a more decked out merc. This is New Eden, you're not supposed to be destroying everyone day 1.
Hopefully, once corp battles begin for real, the people with high sp will go to where the higher rewards can be found, letting the new players practice in the play pen, aka pub matches. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.11 14:44:00 -
[85] - Quote
Jack McReady wrote:Tech Ohm Eaven wrote:Jack McReady wrote:Tech Ohm Eaven wrote: Really JACK?? Have you ever played as a HEAVY with HMG??
Did you forget its 8 LOOONG seconds to RELOAD?? Did you forget its TEN SECONDS when it overheats??
DEATH is the condition that is visited on the heavy in either of these situations.
so, in your scenario the heavy not only fights alone against a squad without any cover but also starts without ammo, no sidearm, has to reload and his weapon magically overheats for some reason before he could fire a single bullet? well then its time to buff the heavy cause he is really useless in such a scenario... go buff heavies! The HEAVY HMG starts off screwed with AR users at 70M distance or after killing one the rest of the orange dots show up and kill the heavy. Go play Skirmish when redlined or regular Ambush Jack. Try it as a HEAVY. why do you repeat the same nonsense over and over? why would the heavy expose himself in the open? and killing a single assault suit does not make the heavy run out of ammo for a reload.... again, you should rethink your "arguments" and stop forging some made up stories.
What an uninformed question that of why a heavy exposes itself. The response is that to get from A to B the heavy has no option but to SLOOOOWLY try to get there and many times it DIES.
YOU only play as an ASSAULT. Your viewpoint is that of an AR user wanting everything else nerfed.
I play as a HEAVY to find out the best ways to KILL them once I am playing SCOUT. Its that simple.
And I am done debateing with someone who lacks the capacity to understand that slow travel "speed"...bah!! is a problem and a disadvantage for heavies. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.11 14:50:00 -
[86] - Quote
Tarsious Jones wrote:The way I see it, this game is kind of like rock-paper-scissors. There is a counter to every loadout. Problem is that 99% of players are using scissors (AR), and they are complaining that they are being beaten by rock (hmg). Then there is the whole sp thing. Some of the new players seem frustrated that they can't go toe to toe with a more decked out merc. This is New Eden, you're not supposed to be destroying everyone day 1.
Hopefully, once corp battles begin for real, the people with high sp will go to where the higher rewards can be found, letting the new players practice in the play pen, aka pub matches.
I am learning the evil ways of rock only to better be able to negate it once I am playing paper AKA shotgun/SMG Scout. |
Imp Smash
On The Brink
51
|
Posted - 2013.02.11 15:00:00 -
[87] - Quote
I run assault myself. I don't die to heavies much.
Heavies have big heads and don't move sideways fast at all. Easy to focus fire on the skull and melt that armor off. Heaves cannot focus on the head.
I generally will take a heavy head on 30+ meters out or within punch range. You can strafe around them faster than they can turn in the faster suits. Or 15 meters out if I get drop on him. By the time he has turned and spooled up the gun you can have a good 400 plus life off him if you've been able to maintain fire on the head.
Rushing heavies 3-30 meters head on is a death sentence. If you play smart (shop S-mart) then heavies are about as dangerous as your average assault suit. Can kill you sure. And you can kill them too.
Don't worry so much and if you are in a bad spot there is no shame running away cover to cover to get a better fire position. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2013.02.11 15:25:00 -
[88] - Quote
TiMeSpLiT--TeR wrote: . . OP Post . .
O_o
looks almost like the very first 'Armor is OP' opinion... |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 15:27:00 -
[89] - Quote
Tech Ohm Eaven wrote: What an uninformed question that of why a heavy exposes itself. The response is that to get from A to B the heavy has no option but to SLOOOOWLY try to get there and many times it DIES.
YOU only play as an ASSAULT. Your viewpoint is that of an AR user wanting everything else nerfed.
I play as a HEAVY to find out the best ways to KILL them once I am playing SCOUT. Its that simple.
And I am done debateing with someone who lacks the capacity to understand that slow travel "speed"...bah!! is a problem and a disadvantage for heavies.
because we do not have any vehicles and even a free LAV from the start to move from A to B, oh wait we have. even then, the maps offer plenty of cover.
also your assumption is wrong, I do not play as assault. I havent spend a single second in the assault suit since the start of open beta. also you should read more carefully, I have never said I want something nerfed, I have said the opposite.
Imp Smash wrote:You can strafe around them faster than they can turn in the faster suits. as already mentioned millions of times, this is simply not true and just a rumour spread by people with no clue. using a mouse or increasing sensitivity in the options fixes the turning speed. |
Bigglesworth McQueen
On The Brink
43
|
Posted - 2013.02.11 15:31:00 -
[90] - Quote
Jack McReady wrote:Herp derp, wibble wobble
You again. I'm sure many people have told you before but I'll try again.
You are wrong. Accept it. |
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