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3001. [Request] Differentiating weapon types through ballistics - in Feedback/Requests [original thread]
Vermaak Doe wrote: Not so much for plasma being the slowest, it is compact lighting basically. Lightning is plasma, but not all plasma is lightning. Lightning works very differently from our plasma guns anyway. Our guns package chunks of pla...
- by KAGEHOSHI Horned Wolf - at 2013.02.20 00:42:00
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3002. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: KAGEHOSHI Horned Wolf wrote: Sete Clifton wrote: There are a lot of things about games that are similar to films and music in that they are highly subjective and based on artistic vision. This (the aiming) is not ...
- by KAGEHOSHI Horned Wolf - at 2013.02.20 00:34:00
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3003. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Sete Clifton wrote: There are a lot of things about games that are similar to films and music in that they are highly subjective and based on artistic vision. This (the aiming) is not one of those things. It's not about being slower and more ta...
- by KAGEHOSHI Horned Wolf - at 2013.02.19 09:22:00
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3004. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
So someone points out a problem with the sensitivity, and you choose to blame the player instead, even suggesting spending money on upgrading one's controller when its the game's problem (never seen another shooter have this problem). Ignoring a p...
- by KAGEHOSHI Horned Wolf - at 2013.02.19 07:41:00
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3005. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
This is about the DS3 standard PS3 controller. Sensitivity still feels off. Anyone ever just get on an FPS and spin around? Usually you start out slow and accelerate to spin around faster. In Dust you pretty much spin at a constant speed. If there...
- by KAGEHOSHI Horned Wolf - at 2013.02.19 04:53:00
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3006. [Request] Immersion: part 2 (out of battle, movement, lighting, etc.) - in Feedback/Requests [original thread]
Hunter Junko wrote: Reloading animation . nothing bad about it, but would be nice to have a different reloading mechanic other than drawing a clip from the same magical left side of our Dropsuits. would be awesome to have a few reloading anim...
- by KAGEHOSHI Horned Wolf - at 2013.02.19 04:33:00
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3007. [Request] More (bigger) loading screen images & tips - in Feedback/Requests [original thread]
Added to the OP
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:52:00
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3008. [Feedback] Reloading fixes and improvements (out of sync, etc) - in Feedback/Requests [original thread]
Fix it!
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:33:00
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3009. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Do it!
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:29:00
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3010. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
Hunter Fencen wrote: Quote: could have dynamic map changes, and even cutscenes between then, showing the defending force scrambling to set up the new defences. Sounds like Killzone 3 to me..... I liked that in KZ3
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:28:00
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3011. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
It would at least be nice if there was a "critical assist" for vehicles and infantry kills when you do the majority of the damage, that gives 80% of a full kill/destruction points.
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:20:00
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3012. Increase Dropship CPU/PG - in Feedback/Requests [original thread]
standard and higher LAVs and and dropships aren't currently worth their costs.
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:15:00
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3013. Terrain feedback - in Feedback/Requests [original thread]
Needs to be fixed
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:11:00
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3014. [Suggestion] Mobile Skirmish - in Feedback/Requests [original thread]
MCCs need to move in Skirmish
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:08:00
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3015. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
Do it CCP!
- by KAGEHOSHI Horned Wolf - at 2013.02.19 03:02:00
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3016. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
Thread is wearing a high tier suit, waiting for posters to revive it
- by KAGEHOSHI Horned Wolf - at 2013.02.19 02:46:00
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3017. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
CCP Eterne wrote: This would also have the benefit of giving those less discerning mercs a way to cook dinner. I want to burn people and eat them now. Gun sounds really convenient for cannibalistic cooking.
- by KAGEHOSHI Horned Wolf - at 2013.02.19 01:05:00
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3018. [Req] More MLT gear + ALL suits/guns/equipment represented in BPC starter fits (... - in Feedback/Requests [original thread]
Mobius Wyvern wrote: KAGEHOSHI Horned Wolf wrote: PLEASE READ ENTIRE POST BEFORE COMMENTING There needs to be militia variants for all weapon types. All dropsuit and weapon types need to be represented in limited (non-infinite) ...
- by KAGEHOSHI Horned Wolf - at 2013.02.18 23:36:00
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3019. [Req] More MLT gear + ALL suits/guns/equipment represented in BPC starter fits (... - in Feedback/Requests [original thread]
militia pew pew pew!
- by KAGEHOSHI Horned Wolf - at 2013.02.18 22:18:00
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3020. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Still want
- by KAGEHOSHI Horned Wolf - at 2013.02.18 14:21:00
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