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Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
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Posted - 2013.02.05 07:42:00 -
[31] - Quote
Maken Tosch wrote:To be honest, even though this seems like fun, I would recommend setting it up to avoid making it one of those abuse-prone tools.
1. There should be a charge time of 1.5-2 seconds for all tiers (Standard, Advanced, and Prototype)
2. Jump distance should increase and noise level should lower as you progress from Standard to Prototype. Perhaps introduce a covert inertial capacitor at level 5 with a proficiency prerequisite that has no noise emitting from it.
3. Trajectory should be ballistic, not controlled mid-flight.
On that note, you can always consider breaking your fall with inertia dampeners.
Not sure this would be good as it is usable by all sides and could be sorely abused to the point of destroying any ability to use terrain and obstacles for tactical advantage.
On the other hand, I have had to run a 1/2 km to the walls of a Command Center just to get inside and make my way towards an already well defended and secured objective too many times to count today. I understand Defender vs Attacker, but by the time you get there they've taken the whole place.
Dropping a vehicle just wastes half the running time with deployment, and then you have to get in, so I'm not sure this helps.
On the other hand, on one of those occasions I was Snipered up in a Scout suit running as fast as my legs would carry me, and I noticed objectives being secured within the walls by my team that were still a half km away for me. I don't think there is any vehicle that can deploy and get troops to a location within high walls that fast, so I just assumed that they teleported. |
DropKickSuicide
Pink Fluffy Bounty Hunterz RISE of LEGION
74
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Posted - 2013.02.05 07:59:00 -
[32] - Quote
This sounds AWESOME especially for us slow heavys.
Death by infantry impact anyone? |
Galrick M'kron
NECROMONGER'S
9
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Posted - 2013.02.05 08:10:00 -
[33] - Quote
Well, since it works by compressing air according to the description: "Pneumatic Jump Drive" (If we add in a little confusing terms to make it sound like a warp drive) |
Marlow Hartwyck
Gunslingers Corporation. GmbH
4
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Posted - 2013.02.05 08:44:00 -
[34] - Quote
DropKickSuicide wrote:This sounds AWESOME especially for us slow heavys.
Death by infantry impact anyone?
The Heavy's new nickname, Bullet Bill.
On Topic: The idea is certainly one I'd enjoy trying to plan tactics around. A player could have his squad wait in deployment for him to launch himself as close to an objective as possible before throwing down a drop uplink for fast insertion. Or heck, just spamming it for giggles to pass the time. |
Arron Rift
Commando Perkone Caldari State
73
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Posted - 2013.02.05 20:30:00 -
[35] - Quote
Galrick M'kron wrote:Well, since it works by compressing air according to the description: "Pneumatic Jump Drive" (If we add in a little confusing terms to make it sound like a warp drive)
Technically the OP involved it manipulating the laws of physics (inertia, velocity, fabric of space-time, something like that) rather than compressed air. Works essentially the same, but it could be hand-held that way, and more awesome |
Galrick M'kron
NECROMONGER'S
9
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Posted - 2013.02.05 21:56:00 -
[36] - Quote
Arron Rift wrote:Galrick M'kron wrote:Well, since it works by compressing air according to the description: "Pneumatic Jump Drive" (If we add in a little confusing terms to make it sound like a warp drive) Technically the OP involved it manipulating the laws of physics (inertia, velocity, fabric of space-time, something like that) rather than compressed air. Works essentially the same, but it could be hand-held that way, and more awesome How about it looks like a jetpack, but when you equip it, you hold the controls in front of you since the system requires precise control to operate? |
Arron Rift
Commando Perkone Caldari State
73
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Posted - 2013.02.05 22:44:00 -
[37] - Quote
Galrick M'kron wrote:Arron Rift wrote:Galrick M'kron wrote:Well, since it works by compressing air according to the description: "Pneumatic Jump Drive" (If we add in a little confusing terms to make it sound like a warp drive) Technically the OP involved it manipulating the laws of physics (inertia, velocity, fabric of space-time, something like that) rather than compressed air. Works essentially the same, but it could be hand-held that way, and more awesome How about it looks like a jetpack, but when you equip it, you hold the controls in front of you since the system requires precise control to operate?
Even that would cause problems. They'd have to modify all the existing suits to accommodation a jetpack (the logi already has a huge pack full of equipment, so what would they do, wear TWO giant backpacks?). Additionally, you'd either have to wear it all the time, or else they'd have to come up with some explanation for how you pop a jetback out of thin air and slap it on.
On a gameplay note, I don't think CCP wants people floating around. Cover is irrelevant for people who are flying, and the tactical use of cover is the main thing aside from your ability to aim that makes combat require any skill. I think CCP likes people having to bob and weave around cover rather than having everyone just float around, blazing their guns at each other until someone dies...
Overall, I think this may well be a cleaner and more unique way of giving people the vertical mobility that they are looking for without ruining the type of gameplay that CCP is looking for or making them have to rework the customization system.
Besides, aren't spacemen with jetpacks becoming a little cliche? |
Galrick M'kron
NECROMONGER'S
9
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Posted - 2013.02.05 23:03:00 -
[38] - Quote
The jetpack thing was just aesthetic... How about it shows up as an energy-field glow around them while they have it equipped? |
Arron Rift
Commando Perkone Caldari State
73
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Posted - 2013.02.06 07:19:00 -
[39] - Quote
Galrick M'kron wrote:The jetpack thing was just aesthetic... How about it shows up as an energy-field glow around them while they have it equipped?
That's more or less the idea of the OP. Take it out, charge it up, aim it, and release the trigger to release a burst of energy-field glow that flings you into the air! |
Galrick M'kron
NECROMONGER'S
9
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Posted - 2013.02.06 09:03:00 -
[40] - Quote
Now, what about the effects of skills?..
I suggest one to increase the max distance, and one to increase speed (and by extension, ramming damage). |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.02.06 19:26:00 -
[41] - Quote
I imagine it like a device worn like a vest or backpack, with control tools that extend across the arms to the hands. |
Arron Rift
Commando Perkone Caldari State
73
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Posted - 2013.02.06 19:40:00 -
[42] - Quote
KAGEHOSHI Horned Wolf wrote:I imagine it like a device worn like a vest or backpack, with control tools that extend across the arms to the hands.
I'm sure CCP's design teams would figure out the most awesome asthetics for this idea (they do great stuff). Though assuming that incorporating chest/back items into their customization system would be as complicated as I'm imaging it to be, this concept has the added advantage over jetpacks/jumpjets in that it could be entirely handheld, making it as easy to implement as any other piece of equipment. |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.06 22:38:00 -
[43] - Quote
Galrick M'kron wrote:Now, what about the effects of skills?..
I suggest one to increase the max distance, and one to increase speed (and by extension, ramming damage).
They could also decrease charge-up time, though this may be risky as the charge-up time may be all that keeps this from getting over-powered |
Arron Rift
Commando Perkone Caldari State
73
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Posted - 2013.02.07 06:58:00 -
[44] - Quote
What variations do you guys think this should have? Here are a few idea i had:
1) I'm thinking that there could be a tactical version that doesn't need to be charged up much to launch, but it has a MUCH shorted range and maybe even a cooldown time afterwards (this would just be for jump onto cars, really short walls, etc.)
2) You could also go the other way with this, making another variant that has a VERY long range (maybe as much as 200 yards for a prototype) but it has to charge for a good 10-20 seconds before hand, and doesn't ever let you walk while it charges.
3) "Maken Tosch" suggested a covert version that doesn't make any noise, and that could be pretty useful...
How many other types can you guys think of? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.02.09 00:19:00 -
[45] - Quote
I would love the covert variant. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.02.10 23:47:00 -
[46] - Quote
Super useful and awesome, would satisfy those wanting a jetpack. |
Mithridates VI
New Eden Research Foundation
170
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Posted - 2013.02.11 00:01:00 -
[47] - Quote
Imagine the look on a sniper's face when the target he has almost lined up is flying towards him and changing to nova knives. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.18 14:21:00 -
[48] - Quote
Still want |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.02.21 22:07:00 -
[49] - Quote
Flying bump of awesome! |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.02.26 23:34:00 -
[50] - Quote
Still want |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1756
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Posted - 2013.03.25 02:31:00 -
[51] - Quote
Still like the idea. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
17
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Posted - 2013.03.25 02:50:00 -
[52] - Quote
I think the only way to implement this without breaking the game is a 3 second charge, 30 second cooldown, a relatively slow flying speed(slow enough to be able to shoot at it) and maybe it depletes half shields because of energy consumption(shield depletion could be tweaked depending on tier.) |
Heathen Bastard
Kang Lo Directorate Gallente Federation
72
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Posted - 2013.03.25 03:17:00 -
[53] - Quote
I just want to add one thing to this,
if you go rocketing into a wall, you take damage. you know, since while you're a genetically engineered super soldier in a high tech suit, you're still flesh and bone. |
Arron Rift
Commando Perkone Caldari State
75
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Posted - 2013.03.27 00:25:00 -
[54] - Quote
Faerghail Verticorda wrote:Arron Rift wrote:Also, I think EVE has these things that fling ships at high speeds for travel. Anyone know what those are called? The interstellar ones: Stargate, Jump Bridge, Jump Drive, (Covert) Jump Portal Generator The smaller ones: Acceleration Gate, Warp Drive If you want to go with the EVE nomenclature you probably should name it something along the lines of "Jump Device".
Actually, I just read the latest Dev blog HERE and I noticed that it said at the very end:
"There are quite a few more items on our list as always (one begins with a w) but I think thatGÇÖs all weGÇÖll be revealing for now."
Could that be referring to this if they named it something like "Warp-Drive Unit"?
I sure hope so! :D |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3252
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Posted - 2013.03.27 03:40:00 -
[55] - Quote
Arron Rift wrote:Faerghail Verticorda wrote:Arron Rift wrote:Also, I think EVE has these things that fling ships at high speeds for travel. Anyone know what those are called? The interstellar ones: Stargate, Jump Bridge, Jump Drive, (Covert) Jump Portal Generator The smaller ones: Acceleration Gate, Warp Drive If you want to go with the EVE nomenclature you probably should name it something along the lines of "Jump Device". Actually, I just read the latest Dev blog HERE and I noticed that it said at the very end: "There are quite a few more items on our list as always (one begins with a w) but I think thatGÇÖs all weGÇÖll be revealing for now." Could that be referring to this if they named it something like "Warp-Drive Unit"? Who else hopes that this might be what they were referring to?
I'd guess webifiers. |
Arron Rift
Commando Perkone Caldari State
76
|
Posted - 2013.03.27 18:32:00 -
[56] - Quote
KAGEHOSHI Horned Wolf wrote:Arron Rift wrote:Faerghail Verticorda wrote:Arron Rift wrote:Also, I think EVE has these things that fling ships at high speeds for travel. Anyone know what those are called? The interstellar ones: Stargate, Jump Bridge, Jump Drive, (Covert) Jump Portal Generator The smaller ones: Acceleration Gate, Warp Drive If you want to go with the EVE nomenclature you probably should name it something along the lines of "Jump Device". Actually, I just read the latest Dev blog HERE and I noticed that it said at the very end: "There are quite a few more items on our list as always (one begins with a w) but I think thatGÇÖs all weGÇÖll be revealing for now." Could that be referring to this if they named it something like "Warp-Drive Unit"? Who else hopes that this might be what they were referring to? I'd guess webifiers.
Maybe, what would those do? |
Llan Heindell
One-Armed Bandits
0
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Posted - 2013.03.28 03:21:00 -
[57] - Quote
With limited uses and good balancing, this is something I'd like to see in this game!
+1
Llan Heindell. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3269
|
Posted - 2013.03.28 03:25:00 -
[58] - Quote
Arron Rift wrote:KAGEHOSHI Horned Wolf wrote:Arron Rift wrote:Faerghail Verticorda wrote:Arron Rift wrote:Also, I think EVE has these things that fling ships at high speeds for travel. Anyone know what those are called? The interstellar ones: Stargate, Jump Bridge, Jump Drive, (Covert) Jump Portal Generator The smaller ones: Acceleration Gate, Warp Drive If you want to go with the EVE nomenclature you probably should name it something along the lines of "Jump Device". Actually, I just read the latest Dev blog HERE and I noticed that it said at the very end: "There are quite a few more items on our list as always (one begins with a w) but I think thatGÇÖs all weGÇÖll be revealing for now." Could that be referring to this if they named it something like "Warp-Drive Unit"? Who else hopes that this might be what they were referring to? I'd guess webifiers. Maybe, what would those do?
They slow down hit targets, they mentioned them last Fanfest as AV equipment. |
MASS DR1V3R
KILL-EM-QUICK RISE of LEGION
6
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Posted - 2013.03.28 03:30:00 -
[59] - Quote
DropKickSuicide wrote:This sounds AWESOME especially for us slow heavys.
Death by infantry impact anyone?
Pretty sure heavies have no equipment slot. Boo Hoo.
Side note: There definitely needs to be limited uses on this and a charge up time of at least 5 seconds. I would hate to have someone almost dead only to have them jump to safety on a regular basis. |
Arron Rift
Commando Perkone Caldari State
76
|
Posted - 2013.04.06 16:56:00 -
[60] - Quote
MASS DR1V3R wrote:DropKickSuicide wrote:This sounds AWESOME especially for us slow heavys.
Death by infantry impact anyone? Pretty sure heavies have no equipment slot. Boo Hoo. Side note: There definitely needs to be limited uses on this and a charge up time of at least 5 seconds. I would hate to have someone almost dead only to have them jump to safety on a regular basis.
Oh yeah definitely. I was picturing a charge time at or above that of a forge gun, and certain models could even slow/stop you from moving while charging. This would allow plenty of time for you to finish someone off before they jump as they sit there "holding the little red button". |
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