Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
261. [Suggestion] Increase Mass Driver efficacy against vehicles to 100% - in Feedback/Requests [original thread]
Finn Colman wrote: KA24DERT wrote: Yeah, in favor of this. The mass driver is a close range weapon when it comes to AV, a vehicle user can outrun the MD without a problem. But when they loiter, yes, it's time to get popped. Return efficie...
- by KA24DERT - at 2014.11.04 21:51:00
|
262. Remove AA - in General Discussions [original thread]
Zatara Rought wrote: Grease Spillett wrote: CommanderBolt wrote: Seriously how can anyone think that aim assist in an FPS game is a good thing? Its a cheating mechanic. Don't give me your bullshit excuses, AA has no place in an FPS games ...
- by KA24DERT - at 2014.11.04 21:47:00
|
263. Remove AA - in General Discussions [original thread]
Grease Spillett wrote: CommanderBolt wrote: Seriously how can anyone think that aim assist in an FPS game is a good thing? Its a cheating mechanic. Don't give me your bullshit excuses, AA has no place in an FPS games other than to appease **...
- by KA24DERT - at 2014.11.04 21:46:00
|
264. Remove AA - in General Discussions [original thread]
AA doesn't belong in any serious competitive shooter. But anywho, Legion will make this whole argument moot. PC gamers will not tolerate a bunch of scrubs running around with robotic marksmanship and bullet path bending super powers. The real p...
- by KA24DERT - at 2014.11.04 21:16:00
|
265. [Suggestion] Increase Mass Driver efficacy against vehicles to 100% - in Feedback/Requests [original thread]
Yeah, in favor of this. The mass driver is a close range weapon when it comes to AV, a vehicle user can outrun the MD without a problem. But when they loiter, yes, it's time to get popped. Return efficiency to 100% for all MDs.
- by KA24DERT - at 2014.11.04 20:54:00
|
266. Buy Respec and Boosters for ISK - in Feedback/Requests [original thread]
Boosters should be buyable with ISK. Really they should just turn boosters into a MLEX, akin to eve's PLEX. As long as you have a MLEX, you gain boosted SP.
- by KA24DERT - at 2014.11.04 10:23:00
|
267. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Kensai Dragon wrote: Ok, so the problem is that splash damage doesn't kill Sentinels fast enough for you. There's really only one map that I can think of where Sents crowd up in closed rooms, the Dom with objective and supply both underground. ...
- by KA24DERT - at 2014.11.02 01:38:00
|
268. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: The idea here isn't the resistance to MDs. It's those goddamn OP as hell Remote Explosives. And if you're not carrying fluxes on your MD suit, you're doing it wrong. I can guarantee you that as a full time heavy, ...
- by KA24DERT - at 2014.11.01 22:59:00
|
269. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Why my boy, you can 2-shot any non sentinel with good placement and 3 damage mods. If the mass driver becomes efficient against fatties then what will be the counter to mass drivers? Every weapon in the whole game is...
- by KA24DERT - at 2014.11.01 22:50:00
|
270. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Theorycrafting my ass. This is usage and operator experience. I don't theorycraft, it's bullsh*t. I post what I see and do and most of what I see points to "most mass driver users suck" Use another weapon for sentinels. I...
- by KA24DERT - at 2014.11.01 22:46:00
|
271. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Two one- second alphas > three seconds of DPS on target. You cannot engage using alpha weapons the same way you engage with a rifle. Mass driver employment requires a different tactical mindset than most players are wil...
- by KA24DERT - at 2014.11.01 09:01:00
|
272. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: May have low DPS but it still chops armor tank to chutney at the rapid pace. It may have low actual mathematical DPS, but your metaphor says otherwise.
- by KA24DERT - at 2014.11.01 06:06:00
|
273. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Except mass drivers slaughter every other dropsuit. There is no checkmate. You're fighting a hardened target intended to soak fire. Best heavy killing weapon is a rifle at 40+ meters. If you're stuck in cqc do what the n...
- by KA24DERT - at 2014.11.01 05:32:00
|
274. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
This resistance is still ridiculously high. No other weapon in the game faces this much inherent resistance across an entire class of suits (sentinels)
- by KA24DERT - at 2014.10.31 07:25:00
|
275. [Request] Do not implement respecs. - in Feedback/Requests [original thread]
Soraya Xel wrote: Spectral Clone wrote: They cant roll back the changes now, the 1.9 patch is under review at Sony. Harden The **** Up As a fact: Actually, the respec option is a store item. It can easily be delisted server-side. As an...
- by KA24DERT - at 2014.10.29 21:08:00
|
276. [Request] Do not implement respecs. - in Feedback/Requests [original thread]
Jadek Menaheim wrote: I thoroughly disagree. Unless, Rattati or another Dev maliciously messes up the balance factors they've been working after Fanfest to iron out, this automated respec system allows the developers and players to quickly root...
- by KA24DERT - at 2014.10.29 03:57:00
|
277. [Request] Do not implement respecs. - in Feedback/Requests [original thread]
What ever happened to the concept of consequence and permanence in this game? Letting anyone hit the undo button at any time will result in people chasing FOTM and broken mechanics with no effort till the end of this game. Respecs will also lowe...
- by KA24DERT - at 2014.10.28 22:23:00
|
278. To: mouse users. simple question. - in General Discussions [original thread]
Excessive hacking in Dust? Tell me more about how prevalent hacking will be when being caught means getting your 2 year old toon NUKED. Not to mention the victims of hackers will get their stuff reimbursed via petition. Hacking in Dust/Legion i...
- by KA24DERT - at 2014.10.26 23:23:00
|
279. [Request] Expand Planetary Conquest beyond Molden Heath. - in Feedback/Requests [original thread]
Lady MDK wrote: Probably wont happed anytime soon. But i think owning a district in PC should supply a stock pile of raw materials every day. These can either be sold onto the market via our upcoming npc character or traded with a EVE charact...
- by KA24DERT - at 2014.10.26 23:16:00
|
280. [Request] Expand Planetary Conquest beyond Molden Heath. - in Feedback/Requests [original thread]
There is currently little incentive to keep and defend districts, and this has lead to the stagnation of Planetary Conquest. Re-incentivizing PC via Dust mechanics is not getting traction due to the unpopularity of revenue via district ownership,...
- by KA24DERT - at 2014.10.26 05:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |