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Lost Apollo
RISE of LEGION
11
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Posted - 2014.10.24 23:10:00 -
[61] - Quote
I have to completely agree with Victor on this. I don't know if it has to be a client-side update or if it can be done with the hotfix. Either way, this needs to be looked into.
I am Caldari, but that does not mean I support our alliance with the Amarr..
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Haerr
Clone Manque
1682
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Posted - 2014.10.25 11:59:00 -
[62] - Quote
Turrets need to have War Thunder like mouse controls, meaning that you have a crosshair where the Turret is aiming that chases after where you put your mouse cursor, that way you can have turning limits on turrets feel ok while using mouse and keyboard.
Would be awesome to actually be able to use Dropships and Tanks while using mouse and keyboard...
Haerr's huge list of wish for 1.9 - 1.10:
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Victor Moody Stahl
Amarr Templars Amarr Empire
54
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Posted - 2014.10.25 15:45:00 -
[63] - Quote
As far as tanks, if the mouse worked as you described it does in War Thunder, then that would be an enormous boon to KB/M users, and would really only put us on par with the DS3.
For dropships, I think building the control scheme to work more like aircraft in UT3 did would be a pretty good start on refining it to the peculiarities of the DUSTy derpship.
Side note: War Thunder isn't the only game that supports that style of mouse control. Seems like it's a common thing in a number of flight-sim style games... I wonder why /DUN DUN DUN
Buff Logis | Nerf Goldfish
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Haerr
Clone Manque
1686
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Posted - 2014.10.26 10:11:00 -
[64] - Quote
Victor Moody Stahl wrote:As far as tanks, if the mouse worked as you described it does in War Thunder, then that would be an enormous boon to KB/M users, and would really only put us on par with the DS3.
For dropships, I think building the control scheme to work more like aircraft in UT3 did would be a pretty good start on refining it to the peculiarities of the DUSTy derpship.
Side note: War Thunder isn't the only game that supports that style of mouse control. Seems like it's a common thing in a number of flight-sim style games... I wonder why /DUN DUN DUN I am really happy about the balancing work that the Devs have been doing. I just really do hope that they start iterating on the control schemes, as the control schemes are a pretty huge part of the game.
Haerr's huge list of wish for 1.9 - 1.10:
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
277
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Posted - 2014.10.26 10:23:00 -
[65] - Quote
CommanderBolt wrote:The mouse outright sucks but for those of us who came from PC gaming, its the only option.
Apart from the lack of sensitivity, the sluggishness and overall feel, its difficult to select spawn locations using KB/M at times, we do not get the benefit of aim assist like control players do. We also pretty much cannot fly dropships with the KB/M.
I much preferred the aiming in chromosome and back then controllers didn't have the advantage of aim assist. It was down to who was a good aim. Even still, controllers were dominant.
Still though, there are those that will still argue here on the forums that the KB/M grants some sort of 'unfair advantage', the only advantage KB/M gives is turning speed while on foot. For this minor upside we suffer a lot of negatives and downsides.
I hope aiming with a mouse is super ****** to account for how ridiculously fast my tank is i tank with one hand on Wsad keys one hand holding the right side of a controller so I have no idea how tank aiming is with mouse but speed and mobility is vastly superior in every way with tanks.
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
277
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Posted - 2014.10.26 10:25:00 -
[66] - Quote
Haerr wrote:Victor Moody Stahl wrote:As far as tanks, if the mouse worked as you described it does in War Thunder, then that would be an enormous boon to KB/M users, and would really only put us on par with the DS3.
For dropships, I think building the control scheme to work more like aircraft in UT3 did would be a pretty good start on refining it to the peculiarities of the DUSTy derpship.
Side note: War Thunder isn't the only game that supports that style of mouse control. Seems like it's a common thing in a number of flight-sim style games... I wonder why /DUN DUN DUN I am really happy about the balancing work that the Devs have been doing. I just really do hope that they start iterating on the control schemes, as the control schemes are a pretty huge part of the game. Yeah when they give you your facing aiming method they should release a second control layout for tanks with a mapped forward and reverse button so at least on that scheme ds3 isn't inferior mobility wise.
For balances sake
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Haerr
Clone Manque
1688
|
Posted - 2014.10.26 10:29:00 -
[67] - Quote
Maiden selena MORTIMOR wrote:Haerr wrote:Victor Moody Stahl wrote:As far as tanks, if the mouse worked as you described it does in War Thunder, then that would be an enormous boon to KB/M users, and would really only put us on par with the DS3.
For dropships, I think building the control scheme to work more like aircraft in UT3 did would be a pretty good start on refining it to the peculiarities of the DUSTy derpship.
Side note: War Thunder isn't the only game that supports that style of mouse control. Seems like it's a common thing in a number of flight-sim style games... I wonder why /DUN DUN DUN I am really happy about the balancing work that the Devs have been doing. I just really do hope that they start iterating on the control schemes, as the control schemes are a pretty huge part of the game. Yeah when they give you your facing aiming method they should release a second control layout for tanks with a mapped forward and reverse button so at least on that scheme ds3 isn't inferior mobility wise. For balances sake
That would make a lot of sense.
Just copy the current control scheme and change the left stick to any input = full input.
Haerr's huge list of wish for 1.9 - 1.10:
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
277
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Posted - 2014.10.26 10:37:00 -
[68] - Quote
Haerr wrote:Maiden selena MORTIMOR wrote:Haerr wrote:Victor Moody Stahl wrote:As far as tanks, if the mouse worked as you described it does in War Thunder, then that would be an enormous boon to KB/M users, and would really only put us on par with the DS3.
For dropships, I think building the control scheme to work more like aircraft in UT3 did would be a pretty good start on refining it to the peculiarities of the DUSTy derpship.
Side note: War Thunder isn't the only game that supports that style of mouse control. Seems like it's a common thing in a number of flight-sim style games... I wonder why /DUN DUN DUN I am really happy about the balancing work that the Devs have been doing. I just really do hope that they start iterating on the control schemes, as the control schemes are a pretty huge part of the game. Yeah when they give you your facing aiming method they should release a second control layout for tanks with a mapped forward and reverse button so at least on that scheme ds3 isn't inferior mobility wise. For balances sake That would make a lot of sense. Just copy the current control scheme and change the left stick to any input = full input. Edit: or make it scale quicker so that when the stick is "half-way-there" it gives out full input count. If you look at the old lav layout full analog vs the new one the new one is almost as good or = kbm lav
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Haerr
Clone Manque
1688
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Posted - 2014.10.26 10:39:00 -
[69] - Quote
Maiden selena MORTIMOR wrote:Haerr wrote:Maiden selena MORTIMOR wrote:Haerr wrote:Victor Moody Stahl wrote:As far as tanks, if the mouse worked as you described it does in War Thunder, then that would be an enormous boon to KB/M users, and would really only put us on par with the DS3.
For dropships, I think building the control scheme to work more like aircraft in UT3 did would be a pretty good start on refining it to the peculiarities of the DUSTy derpship.
Side note: War Thunder isn't the only game that supports that style of mouse control. Seems like it's a common thing in a number of flight-sim style games... I wonder why /DUN DUN DUN I am really happy about the balancing work that the Devs have been doing. I just really do hope that they start iterating on the control schemes, as the control schemes are a pretty huge part of the game. Yeah when they give you your facing aiming method they should release a second control layout for tanks with a mapped forward and reverse button so at least on that scheme ds3 isn't inferior mobility wise. For balances sake That would make a lot of sense. Just copy the current control scheme and change the left stick to any input = full input. Edit: or make it scale quicker so that when the stick is "half-way-there" it gives out full input count. If you look at the old lav layout full analog vs the new one the new one is almost as good or = kbm lav
Oh right! Why the hell haven't they already made a tank version of that? I guess they would have to move the module selection wheel... to be honest I always wondered why that wasn't already on "Press right stick", it would have been a lot more intuative.
Haerr's huge list of wish for 1.9 - 1.10:
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
278
|
Posted - 2014.10.26 10:55:00 -
[70] - Quote
Cause I suggested it and they hate me lol
Is why I send my slave to speak for Me lol shh
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Lost Apollo
RISE of LEGION
11
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Posted - 2014.10.26 11:59:00 -
[71] - Quote
@Iron Wolf Saber
The controls definitely need to be looked at. Regardless of whether its for the ds3 or the keyboard and mouse. Both have their pros and cons, to be sure. I was a long time PC gamer. I switch to console probably 3 years ago. I've seen players on PC that good flat stomp somebody with a keyboard and mouse but put a controller in their hands that they're absolutely terrible. That goes the other way too. I really think this is something that we all agree on.
I usef the keyboard and mouse from Walmart, not a gaming set. Maybe that had something to do with it but I don't think so. That's judging from what I've read here.
Can you please bring this up? I'm not sure if Rattiti can/will do anything but we need someone (CPM) to speak on our behalf.
I am Caldari, but that does not mean I support our alliance with the Amarr..
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2262
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Posted - 2014.10.26 13:47:00 -
[72] - Quote
Breakin Stuff wrote:Spectral Clone wrote:Fox Gaden wrote:On the bright side guysGǪ
Mouse & Keyboard will be the native interface format in Legion.
GǪ with controller support being the retrofitted compromise.
Sorry, its still going to be UE3. And if the interface in Legion is like the one we have in DUST there will be rage and screaming and people not playing. Because it is absolute trash. Don't forget the bots and hacks that being on PC will bring.
Imagine your merc corp, sub-contracted to a major EVE alliance, loosing a trillion-ISK strategic nullsec battle because the other side brought better bots to the fight. Does that sound like a good thing to introduce to New Eden?
And if all these other AAA shooter companies find it impossible to control bots why should we expect CCP to?
PSN: RationalSpark
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Victor Moody Stahl
Amarr Templars Amarr Empire
62
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Posted - 2014.10.26 21:09:00 -
[73] - Quote
Vrain Matari wrote:Don't forget the bots and hacks that being on PC will bring.
Imagine your merc corp, sub-contracted to a major EVE alliance, loosing a trillion-ISK strategic nullsec battle because the other side brought better bots to the fight. Does that sound like a good thing to introduce to New Eden?
And if all these other AAA shooter companies find it impossible to control bots why should we expect CCP to?
You must be new here, because you obviously have no idea how fantastic CCP's track record is when it comes to getting rid of botters.
It's actually something of a thing in EVE, you know, the "mining bot". There's also the issue that a lot of the so-called "hacks" tend to have a greatly inflated prevalence.
Now, as to anything about how "mouse should be bad, because it gives xyz advantage"... I just love how the console peasants demand that the KB/M be bad /sarcasm.
I mean, it's not like KB/M guys make threads about nerfing the DS3 because it has abc advantage. Almost every KB/M user I've run into on the forums has generally been all-for fixing KB/M, and also feels that the DS3 should be good too. Do KB/M guys have a preoccupation with fixing the KB/M?
Absolutely they do, considering all the console peasants that are trying to make the KB/M the worst thing ever, when it's always been the case that all of the top-tier players use a DS3.
Buff Logis | Nerf Goldfish
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2266
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Posted - 2014.10.26 22:19:00 -
[74] - Quote
Victor Moody Stahl wrote:Vrain Matari wrote:Don't forget the bots and hacks that being on PC will bring.
Imagine your merc corp, sub-contracted to a major EVE alliance, loosing a trillion-ISK strategic nullsec battle because the other side brought better bots to the fight. Does that sound like a good thing to introduce to New Eden?
And if all these other AAA shooter companies find it impossible to control bots why should we expect CCP to? You must be new here, because you obviously have no idea how fantastic CCP's track record is when it comes to getting rid of botters. It's actually something of a thing in EVE, you know, the "mining bot". There's also the issue that a lot of the so-called "hacks" tend to have a greatly inflated prevalence. Now, as to anything about how "mouse should be bad, because it gives xyz advantage"... I just love how the console peasants demand that the KB/M be bad /sarcasm. I mean, it's not like KB/M guys make threads about nerfing the DS3 because it has abc advantage. Almost every KB/M user I've run into on the forums has generally been all-for fixing KB/M, and also feels that the DS3 should be good too. Do KB/M guys have a preoccupation with fixing the KB/M? Absolutely they do, considering all the console peasants that are trying to make the KB/M the worst thing ever, when it's always been the case that all of the top-tier players use a DS3. New here since heading out to null in 2005.
CCP has been fighting those bots for a decade and they will never be done because their opponents will continue to evolve. But in DUST it won't be a case of botters making ISK mining, it'll be a case of code that gives a distinct tactical advantage, just like we see in BF and COD. And even if CCP bans peeps how do they roll back the results of important battles? The honest answer is that they can't.
As for the rest of your diatribe, i'm nominating you as the resident kb/m pyro given the number of strawmen you just put up and the torch you're waving around.
PSN: RationalSpark
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KA24DERT
TeamPlayers Negative-Feedback
677
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Posted - 2014.10.26 23:23:00 -
[75] - Quote
Excessive hacking in Dust?
Tell me more about how prevalent hacking will be when being caught means getting your 2 year old toon NUKED.
Not to mention the victims of hackers will get their stuff reimbursed via petition.
Hacking in Dust/Legion is a red herring, and also has nothing to do with the point of this thread. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2266
|
Posted - 2014.10.26 23:48:00 -
[76] - Quote
KA24DERT wrote:Excessive hacking in Dust?
Tell me more about how prevalent hacking will be when being caught means getting your 2 year old toon NUKED.
Not to mention the victims of hackers will get their stuff reimbursed via petition.
Hacking in Dust/Legion is a red herring, and also has nothing to do with the point of this thread. Discussion was about Legion, which is on PC.
Characters banned? What about alt accounts and passive sp? Do you think that's going to change if/when they roll out Legion?
PSN: RationalSpark
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Victor Moody Stahl
Amarr Templars Amarr Empire
66
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Posted - 2014.10.27 01:17:00 -
[77] - Quote
Vrain Matari wrote:New here since heading out to null in 2005.
CCP has been fighting those bots for a decade and they will never be done because their opponents will continue to evolve. But in DUST it won't be a case of botters making ISK mining, it'll be a case of code that gives a distinct tactical advantage, just like we see in BF and COD. And even if CCP bans peeps how do they roll back the results of important battles? The honest answer is that they can't.
As for the rest of your diatribe, i'm nominating you as the resident kb/m pyro given the number of strawmen you just put up and the torch you're waving around.
Well then, I apologize for demeaning your experience... however, mining bots are still a serious problem, since it actually turns into something potentially more serious than some dork who's "aimbotting"- that being RMT.
Moreover, just because CCP is in an eternal anti-bot/-cheat/-hack struggle, doesn't mean that nobody else is. Every other company has the same problem... it's just that, IMO, CCP has a much better track record than other companies. This is especially considering it is easier to automate a task in EVE than any other game, and yet CCP is very smoothly keeping botter populations in check.
Of course, there are still botters; unfortunately, that's just going to be a given. The man-hours required to purge every botting-use account, and then ban botter accounts as soon as is possible is simply too much for a company of CCP's size. Of course, it's also my opinion that there simply does not exist a company that could pull off a bot-free multiplayer game of any kind. But CCP seems very able to keep botters in check.
Moreover, it's likely that Legion will have much larger battles, that will consist of a theater of engagement with multiple districts under simultaneous assault; the truth is that the number of players who will have two or more of the following traits:
1. An interest in using third-party hacks/cheats; 2. The practical knowledge of where "trusted" sources of these hacks/cheats can be found; 3. The technical expertise to implement these on a PC system; 4. Be important/influential enough to actually matter in a battle; or 5. Be important/influential enough to convince other players in their player organization that these hacks/cheats are a good idea;
is not especially significant. For the record, I say "two" because numbers 4&5 are mutually exclusive; #5 could be a singular answer but still requires #1 (IE, you might have opportunity, but you still need motive to pin a guy).
Further, #4 is something of a paradox- if somebody has the sheer player skill that they can influence a single battle against a team of top-tier players who are working together, then that person by default would neither require nor have an interest in any artificial means of skill enhancement*.
Insofar as the pro-KB/M diatribe... all I can say is I played Chrome, when all control methods were equal (and top-tier players still used the DS3 anyways), and then we got Uprising, which for whatever reason was used to strangle the KB/M, despite there being no data present that a KB/M offered any tangible advantage for a player who is equally adept with a KB/M and DS3**.
*As I finished writing that I realized just how much that sounded like a Viagra commercial.
**The reason to use that turn of phrase is that any player who is well-practiced with one but not the other will produce invalid data for determining which one has an "advantage"; in my case I am well-practiced with the KB/M, but not the DS3, so if I were to attempt to play pure infantry with a DS3, there would be a massive performance drop on my end... but then performance would spike up to my previous "normal" when I switched back to the KB/M.
Buff Logis | Nerf Goldfish
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Lost Apollo
RISE of LEGION
12
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Posted - 2014.10.27 02:23:00 -
[78] - Quote
We are getting off the subject of support needed for the controls.
I am Caldari, but that does not mean I support our alliance with the Amarr..
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XxGhazbaranxX
Eternal Beings Dark Taboo
1773
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Posted - 2014.10.27 02:29:00 -
[79] - Quote
The reason aiming feels off is that most games have aim assist. Dust does not have aim assist for keyboard and mouse, because of this, you will always be at a disadvantage if you are using kb/m with weapons like the ar, lr, etc. If you are using things like mass driver, flaylock and plc youll be ok using kb/m but anything else i would say use ds3. Aim assist is too powerfull to handicap yourself using kb/m against people that use ds3.
***controls feel wierd because no AA on kb/m but they are good
Plasma Cannon Advocate
Dust 514 Survivor
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Victor Moody Stahl
Amarr Templars Amarr Empire
66
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Posted - 2014.10.27 02:44:00 -
[80] - Quote
That's an interesting take. I'm not going to out-and-out dispute it, but I would like to see some evidence of this in action- it just seems very strange, because I've never experienced anything close to AA in any PC shooter I've ever played.
Buff Logis | Nerf Goldfish
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Haerr
Dead Man's Game RUST415
1919
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Posted - 2014.10.27 06:36:00 -
[81] - Quote
Victor Moody Stahl wrote:That's an interesting take. I'm not going to out-and-out dispute it, but I would like to see some evidence of this in action- it just seems very strange, because I've never experienced anything close to AA in any PC shooter I've ever played. The only one I can think of is automatic vertical aim for really old DOS games which were played with keyboard... I know Doom had it for sure but I can't remember if Heretic, Hexen, RotT, or Duke3d did... |
Krightun
Sanmatar Kelkoons Minmatar Republic
38
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Posted - 2014.11.17 01:40:00 -
[82] - Quote
Haerr wrote:- Input delay
- Negative acceleration
- Frame rate dependant input (no raw) GÇö which leads to variable response from the same input depending on where on the map you are and which direction you are aiming
- Unavoidable pixel skipping
- Limited to using 100Hz polling rate
- No access to settings in any comprehensible way (arbitrary sensitivity scales)
Mouse support is in a inexcusably poor state. Even if they get around to fixing one of these issues it is still going to be in a very poor state. If you want to play Dust with your mouse try to avoid playing computer FPSs because going from perfectly decent mouse settings to Dust is a frustrating tedious thing every single time, and detracts heavily from any enjoyment you can have in Dust.
how's the 1.9 aim, if anything has changed. |
Iron Wolf Saber
Den of Swords
17737
|
Posted - 2014.11.17 01:41:00 -
[83] - Quote
FPS increase has thrown everything off for me >< Everything is too jerky for me now >< And that's just the controller side of things ><
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Zatara Rought
Fatal Absolution General Tso's Alliance
4551
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Posted - 2014.11.17 01:47:00 -
[84] - Quote
Victor Moody Stahl wrote: I've said it before- to you in fact- but KB/M has never been the dominant aim method in the entire history of DUST. Even back in Chromosome, when KB/M was at its absolute peak, the top players (like Regnym and 13ear) used a DS3, and not KB/M.
LMAO.
I love when noobs who never even heard these players speak let along REMOTELY knew these players speak FALSELY on their behalf.
I was in TP WITH Reg WHEN he made the switch from KBM to DS3.
Uprising 1.1 mouse changes.
So yeah...please don't argue this pointless BS.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Victor Moody Stahl
Amarr Templars Amarr Empire
120
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Posted - 2014.11.17 03:23:00 -
[85] - Quote
First off, the "noob" comment is completely uncalled for, and quite frankly indicates to me your general incompetence as a CPM member. Secondly, I was not specifically saying "Regnyam and 13ear only used DS3"- I was holding them up as examples of top-tier players who most likely used the DS3.
As for any claim regarding either of those players' actual preferred control input method, I will personally assume it was a DS3- as it was and is by far the most common input method used by DUST players- unless and until either one or both of them opt to share that.
Moreover, it's quite frankly undeniable that, at the very least, most of the top-tier players in DUST have historically and presently continue to use the DS3- it's what comes in the box, very few people actually realize that KB/M can be used in DUST, and using a KB/M is inconvenient for many people given that their PS3 is most likely connected to a TV.
Buff Logis | Nerf Scouts
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Zatara Rought
Fatal Absolution General Tso's Alliance
4561
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Posted - 2014.11.17 03:52:00 -
[86] - Quote
LMAO I appreciate the backpedaling. Instead of just proffering bullshit you should just admit you made it up about 13ear and Reg because you had no clue...you should have just stuck with the unprovable assertion "most of the best players used DS3" as atleast then no one could check or contest the veracity of your claim. -_-;;
You are a noob. A silly noob who can't admit you made stuff up to bolster your point...and it's damaged your credibility. I think it's funny you call me incompetent as a CPM because I called you a noob. That's cute.
You can try to eisegesis additional meaning into your comments...but it's just pathetically futile.
SMH
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Victor Moody Stahl
Amarr Templars Amarr Empire
120
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Posted - 2014.11.17 03:59:00 -
[87] - Quote
I don't think you understand- when I said that, I honestly had no idea whether or not either of those two used a DS3 or a KB/M. They were just the first names that came to mind when I thought "top-tier DUST player". That's all.
As far as the noob commenting... when it comes down to it, I consider your insulting of me, a member of the playerbase you are supposed to represent, to be an indication of incompetence because it indicates- to me- that you don't give a damn about the playerbase, and you just want to make DUST easymode for yourself.
When it comes down to it, I can't admit that I made something up when I never made any claim as to its veracity in the first place.
Buff Logis | Nerf Scouts
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Funkmaster Whale
Whale Pod
2486
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Posted - 2014.11.17 04:11:00 -
[88] - Quote
I wish I had videos of how good KB/M Forge Gun was with pre-1.8 Active Scanners...
There's really good players on both DS3 and KB/M, but from my experiences the most terrifying players I've gone up against (like Calamity Jane II and Annie Oakley) were also KB/M users.
Like, there's really smart players who excel by making the right decisions in-game and because of that they're tough to be matched up against, and then there's the guys that will just land headshots every single time they see you. Those are the scary players I'm talking about.
You can't beat KB/M precision.
Follow me on Twitch.tv!
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Zatara Rought
Fatal Absolution General Tso's Alliance
4567
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Posted - 2014.11.17 04:14:00 -
[89] - Quote
Victor Moody Stahl wrote:I don't think you understand- when I said that, I honestly had no idea whether or not either of those two used a DS3 or a KB/M. They were just the first names that came to mind when I thought "top-tier DUST player". That's all.
As far as the noob commenting... when it comes down to it, I consider your insulting of me, a member of the playerbase you are supposed to represent, to be an indication of incompetence because it indicates- to me- that you don't give a damn about the playerbase, and you just want to make DUST easymode for yourself.
When it comes down to it, I can't admit that I made something up when I never made any claim as to its veracity in the first place.
Feel free to have the last word on this if you feel like it.
Victor Moody Stahl wrote: I've said it before- to you in fact- but KB/M has never been the dominant aim method in the entire history of DUST. Even back in Chromosome, when KB/M was at its absolute peak, the top players (like Regnym and 13ear) used a DS3, and not KB/M.
I'll let others decide if this quote to them looks like "I'm not saying this is true...I honestly have no idea whether these guys used ds3...but when KB/M was at its absolute peak, the top players (like Regnym and 13ear) used a DS3, and not KB/M"
You don't have to convince ME when you said that you had no idea..i've already proven you didn't/don't.
If being a member of the CPM meant I was forbidden from insulting members of the community...and especially ones who are trying to bullshit like you are right now...I would never have signed up.
Quote: I consider your insulting of me to be an indication of incompetence because it indicates that you don't give a damn about the playerbase, and you just want to make DUST easymode for yourself.
LMAO!!
Not even worth a response. I hope the playerbase enjoys this statement as much as I do.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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dwater
General Tso's Alliance
78
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Posted - 2014.11.17 04:19:00 -
[90] - Quote
Damn he got caught red handed |
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