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481. Tired of tanks - in General Discussions [original thread]
You are describing the current zero sum game that the vehicle mechanics have introduced since the last patch. I think the debate is more focused on how to fix it now - some good ideas have been put forward: webifiers, vehicle capacitors, differ...
- by Justicar Karnellia - at 2013.12.20 15:17:00
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482. The art of AV was lost after Chrome - in General Discussions [original thread]
CharCharOdell wrote: R F Gyro wrote: Every time you explain the lengths that infantry goes through to kill your tank, while infantry know how easily your tank kills them, you undermine your own position. I put 10+ mil in my tank. It better...
- by Justicar Karnellia - at 2013.12.20 15:13:00
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483. Is patch 2.0 meant to be an expansion or is content drip-fed? - in General Discussions [original thread]
Thanks. At current rate I'm guessing 1.8 will hit mid-january, then 1.9 february, and we'll know then if 2.0 is "just another patch" or is something big. Due to the current team size I assume they won't be able to hit the two-a-year expansion that...
- by Justicar Karnellia - at 2013.12.20 13:44:00
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484. Is patch 2.0 meant to be an expansion or is content drip-fed? - in General Discussions [original thread]
As the whole roadmap is incredibly opaque to me, is the aim of the dust patch cycle to just drip feed content as quickly as it's churned out or is every whole number patch supposed to be an expansion pack? so we are expecting 1.8, 1.9 and then 2.0...
- by Justicar Karnellia - at 2013.12.20 13:26:00
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485. Jet packs... - in General Discussions [original thread]
well in the meantime I think titanfall will satisfy that urge... when it gets here...
- by Justicar Karnellia - at 2013.12.20 13:00:00
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486. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
Interesting to see the fors and against. I'm guessing there was a limit in place to limit turning into a vehicle based game... and it's half-way there. My guess is if you removed the vehicle restriction entirely , you wouldn't see any infantry any...
- by Justicar Karnellia - at 2013.12.20 12:51:00
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487. Gallente Scum is so massive, let's destroy them from within - in General Discussions [original thread]
Well I admire your loyalty but I think the player market will bring more people to the caldari side because when it opens, those state specialist rail rifles will be so rare, and hence, extremely expensive. If people want to get their hands on the...
- by Justicar Karnellia - at 2013.12.20 09:39:00
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488. No point playing FW for Amarr or Caldari... - in General Discussions [original thread]
I exclusively fight for the caldari, and I can tell it's hardcore. Winning a battle though is really a fist pumping moment.... I do appreciate the challenge.
- by Justicar Karnellia - at 2013.12.20 09:37:00
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489. Queuing for Gallente/Minmitar FW: - in General Discussions [original thread]
Aero Yassavi wrote: That's because Gallente and Minmatar are easy mode, and by easy mode I mean you could run in circles inside your MCC the entire match and still win 90% of the time. So of course, everyone is queuing Gallente and Minmatar wit...
- by Justicar Karnellia - at 2013.12.20 09:26:00
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490. A way to fix FW one sided battles - in General Discussions [original thread]
I made another thread about this already - opening up the player market will help in balancing factional warfare. Certain weapons will be so rare they will command stratospheric prices, thereby pushing the forces of supply and demand into action.....
- by Justicar Karnellia - at 2013.12.20 09:18:00
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491. Helpless little infantry - in General Discussions [original thread]
Another good post in the long line of good posts in the eternal AV/HAV debate. It's interesting to note that the evolution of the debate has finally matured a bit: Gone from: "Tanks are now balanced" with such fallacious arguments as "It costs a ...
- by Justicar Karnellia - at 2013.12.20 09:16:00
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492. Swarms dont stop shields from recharging - in General Discussions [original thread]
Garrett Blacknova wrote: Spkr4theDead wrote: Again............ it's an explosive weapon on a shield vehicle. These same people complain that their ARs don't do enough damage to vehicles. Find me ONE thread where I've asked for ARs to damag...
- by Justicar Karnellia - at 2013.12.20 09:08:00
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493. Only Thing currently that merits my opinion. - in General Discussions [original thread]
Yes, people talk of the recall mechanic and it's been distorted from its original use - originally it was if you no longer had a viable tactical need for your vehicle you couldn't just leave it there to be destroyed ,so you recalled it OR what hap...
- by Justicar Karnellia - at 2013.12.19 16:46:00
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494. Question: Has PVE been scraped for Dust? Eve Vegas video? - in The Council's Chamber [original thread]
Cymek Omnius wrote: Nova Knife wrote: The new EP is dead set on having PVE, ASAP. "As soon as it can be something that's fun and exciting". That reminds me of WIS content. Thank you for the reply though. I am guessing 2015 at earliest, ...
- by Justicar Karnellia - at 2013.12.19 16:39:00
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495. New Blog: Why the Weapons Lab & Trainer are Critical - in General Discussions [original thread]
They already said they'd do this at fanfest 2013... but then they lost their EP and well it went kinda downhill very quickly from there...
- by Justicar Karnellia - at 2013.12.19 16:16:00
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496. After playing a lot PS4 - in General Discussions [original thread]
I'd say they are already working on it quietly - keep in mind the massive work it would entail : Different CPU architecture = recompiling the source code Increased texture resolution = remapping all the high-res textures Increased graphical memory...
- by Justicar Karnellia - at 2013.12.19 16:06:00
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497. Only Thing currently that merits my opinion. - in General Discussions [original thread]
I see in a lot of threads the issue of a dedicated anti-vehicle skill tree for infantry, which if specced into would calm one side of the argument, notably a) The skill investment in tanks is disproportionate to the skill investment required to bu...
- by Justicar Karnellia - at 2013.12.19 13:29:00
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498. Only Thing currently that merits my opinion. - in General Discussions [original thread]
Good post. Detailed arguments supported with facts illustrating this uncomfortable gaming dynamic that has crept in. I think it's pretty clear now there's a problem - I think we're just waiting for some kind of CCP action, but I think this will be...
- by Justicar Karnellia - at 2013.12.19 11:01:00
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499. How dose this sound for balance regarding av and vehicles. - in General Discussions [original thread]
One of the valid arguments of the "pro-tank" argument is that there is a major disparity in the skill required to become "AV" and the skill required to drive in a tank (I'm excluding militia tanks from this)... at the moment, all it takes to dub y...
- by Justicar Karnellia - at 2013.12.19 09:43:00
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500. LOLTank Brigade Wants Swarm Launchers Nerfed? Again?! - in General Discussions [original thread]
I can't agree more with what you said. I too saw this alarming trend on patch night - the zero-sum game that is the tank vs infantry debate now boils down to: because it takes multiple AV to counter a tank, you might as well counter a tank with a ...
- by Justicar Karnellia - at 2013.12.19 09:39:00
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