Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
501. So... why DOES this game's character movement resemble stop animation? - in General Discussions [original thread]
I think the gigantic maps they put in really aren't helping - that's a lot of meshes which the PS3 hardware has trouble supporting. With smaller, more elaborate maps I'm guessing this would reduce the "hiking simulator" effect. The cynic in me fee...
- by Justicar Karnellia - at 2013.12.19 09:26:00
|
502. What needs changes in 1.8 and beyond - in General Discussions [original thread]
no PVE or player market? I think that would extend the life of the game for grizzled veterans who are feeling burnt out...
- by Justicar Karnellia - at 2013.12.19 09:24:00
|
503. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Cass Caul wrote: Justicar Karnellia wrote: . - Have a new player minimum SP or WP before joining faction warfare. Lets say 5 million SP OR 100,000 war points. This will mean he is at least experienced, understands how the weapons and fitting...
- by Justicar Karnellia - at 2013.12.19 09:22:00
|
504. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
I appreciate the way you're pointing out one of the biggest fallacies in the eterntal AV/Tank debate. It's just a ridiculous premise that leads to a zero-sum game of paralysing entire teams of infantry to deal with 1 or 2 tanks, when it's easier t...
- by Justicar Karnellia - at 2013.12.18 13:59:00
|
505. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Yes, if the payouts for losers are increased somehow - either through payout based on WP rather than just a flat rate regardless of effort then it might force less people to stay until the end... Although I think you'd naturally have to factor in ...
- by Justicar Karnellia - at 2013.12.18 13:57:00
|
506. Faction Warfare Queueing - in General Discussions [original thread]
This means people fighting for the Caldari will have very short wait times! :P Gallente should be slightly longer...
- by Justicar Karnellia - at 2013.12.18 12:30:00
|
507. PSN Tactical edition still at the same price... - in Technical Support/Bugs [original thread]
You were correct. It's updated now!
- by Justicar Karnellia - at 2013.12.18 12:27:00
|
508. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Well I don't even know what's on the roadmap for the next month - the whole process is incredibly opaque to me.
- by Justicar Karnellia - at 2013.12.18 11:12:00
|
509. I just have to get this off my chest - in General Discussions [original thread]
Your grievances are solid, and we can do nothing but respect your choice and hope they become fixed so that you return some day.
- by Justicar Karnellia - at 2013.12.18 11:06:00
|
510. PSN Tactical edition still at the same price... - in Technical Support/Bugs [original thread]
hmmm I do see it on the psn store, the tactical edition is there, it's just at the old (very expensive) price.
- by Justicar Karnellia - at 2013.12.18 08:56:00
|
511. I hate gamespot.... - in General Discussions [original thread]
I understand how you feel. The first review by Kevin Van Ord was actually quite fair, and it's interesting to see that the score has gone DOWN since the launch, but we are looking at two different reviewers who have different experiences with the ...
- by Justicar Karnellia - at 2013.12.18 08:02:00
|
512. PSN Tactical edition still at the same price... - in Technical Support/Bugs [original thread]
24 hours later, still the old price...... maybe the promotion has been cancelled?
- by Justicar Karnellia - at 2013.12.18 07:37:00
|
513. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
I do understand the complexity of adding it - but instead of trying to link both EVE and Dust 514 markets straight away I feel they could build an isolated Dust 514 marketplace which can later be appended to the EVE one. This should reduce the com...
- by Justicar Karnellia - at 2013.12.18 07:35:00
|
514. M/KB Raw Input? - in The Council's Chamber [original thread]
If I understand correctly anything controller related in battle falls on "Team Kong", which is apparently staffed by.... 4 people.... considering they also have to "balance" the weapons they implement I see keyboard/mouse raw input at #546 on the ...
- by Justicar Karnellia - at 2013.12.17 15:40:00
|
515. Factional Warfare Sabotage. - in Technical Support/Bugs [original thread]
I must admit, I totally forgot the suicide option even existed... I don't think I've ever used it. Under what conditions would this even be used? I guess maybe if you got stuck on some terrain in some unfortunate position and couldn't move anymore??
- by Justicar Karnellia - at 2013.12.17 13:30:00
|
516. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Foley Jones wrote: Lorhak Gannarsein wrote: If only there were some way that Amarr would be balanced like that... No-one wants ScR or LR except us anyway. Amarr has the crappiest rewards out of any faction. Dude SCRs are still beast T...
- by Justicar Karnellia - at 2013.12.17 13:05:00
|
517. PSN Tactical edition still at the same price... - in Technical Support/Bugs [original thread]
If I understood correctly it should have been from 11am UTC that we see the new price? It's still the old price...
- by Justicar Karnellia - at 2013.12.17 13:04:00
|
518. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
Here was my solution - similar in some ways to yours - idiotically I posted it in the general discussions... but not sure which one CCP read anymore... https://forums.dust514.com/default.aspx?g=posts&t=129778&find=unread
- by Justicar Karnellia - at 2013.12.17 11:32:00
|
519. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Matoncito wrote: I think blocking new players until they have reached some kind of minimum is a good idea. Yep... definitely.
- by Justicar Karnellia - at 2013.12.17 11:24:00
|
520. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Aikuchi Tomaru wrote: Rasatsu wrote: The issue is there's no incentive to fight for a losing faction, causing a positive feedback loop where one side gets more and more organized participants. Since it becomes hard to get in a match for the ...
- by Justicar Karnellia - at 2013.12.17 10:19:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |