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121. Upgrading/Using your Warbarge - Crash Course (3 minute Video) - in General Discussions [original thread]
Great video, I got a bit confused though. So your warbarge makes components, when it gets to the max you have to claim them (they go into your assets I assume?) then after each claim there's a cooldown ? And you need a specific number of assets to...
- by Justicar Karnellia - at 2015.02.03 13:14:00
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122. Fotm - in General Discussions [original thread]
Grease Spillett wrote: Yokal Bob wrote: swarms on minmando are going to be a pain :/ That's what I was thinking. Poor armor vehicles. Ditto. I mean it's not like swarms are a real problem right no.... oh wait... nevermind.
- by Justicar Karnellia - at 2015.02.02 16:09:00
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123. Warbarge DMG Bonus - in General Discussions [original thread]
Yes, I think like the loyalty ranks they should be "passive" bonuses that don't really have an effect in battle. So extra passive SP yes, extra passive ISK, ok... but extra damage.. .hmmm...
- by Justicar Karnellia - at 2015.02.02 14:43:00
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124. Dust514 moving to PS4 and PC rumors. - in General Discussions [original thread]
After the public relations fiasco at the last fanfest, I'm guessing they'll say absolutely nothing about EVE legion until it's ready for beta.. until then... saying anything would lead to a mass exodus of whatever player base remains in Dust 514.
- by Justicar Karnellia - at 2015.02.02 12:34:00
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125. Forge gun splash damage - in Feedback/Requests [original thread]
I maxed out all my forges skills (except specialization) when 1.7 hit because it was the only thing that could hurt vehicles. Now I find myself swinging back to swarms because they just have so many advantages over Forges... they are fire and forg...
- by Justicar Karnellia - at 2015.02.02 12:14:00
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126. Sentinels are cheap for what they can do - in General Discussions [original thread]
Buwaro Draemon wrote: Yokal Bob wrote: The only place the sentinals are good is enclosed spaces. There are plenty of objectives out in the open. There are many ways to deal with a heavy. Heavys are slow and have a short range from which they...
- by Justicar Karnellia - at 2015.02.02 07:48:00
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127. AUR cost of warbage components and different rankings? - in General Discussions [original thread]
Nirwanda Vaughns wrote: got cash for 2 vet packs next week when the EUR finally gets reduction, buying those 'Quafe' gallente cmmando and logi BPOs and then i think it's mainly gonna be some warbarge stuff. want to wait though for the subsyste...
- by Justicar Karnellia - at 2015.01.29 12:06:00
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128. AUR cost of warbage components and different rankings? - in General Discussions [original thread]
MrShooter01 wrote: Middas Betancore wrote: Wondering if on day one, a player can pay xxx aur to max out their warbarge? I'm going to assume this will be exorbitantly expensive past the first few basic upgrades much like the loyalty ranks...
- by Justicar Karnellia - at 2015.01.29 05:48:00
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129. CCP, why do you keep monetizing? Don't go down that dark path. - in General Discussions [original thread]
Vesta Opalus wrote: You can literally get away with playing this game for absolutely nothing and you will be able to achieve the exact same performance as someone who has paid a million bucks into it. What are you crying about? Yeah, this i...
- by Justicar Karnellia - at 2015.01.28 13:20:00
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130. AUR cost of warbage components and different rankings? - in General Discussions [original thread]
It'd be interesting to get some kind of graph from CCP like they published for the LP earnings and rankings back in the day. Just to see how long it would take to upgrade a barge to the max level (5?) without any kind of "boosting". Also interesti...
- by Justicar Karnellia - at 2015.01.28 10:40:00
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131. I Wish Swarm Launchers Were Skilled - in General Discussions [original thread]
Back in the days of the "God" HAV (1.7) I pumped all my skill points into my Forge guns as they were the only thing that could kill HAV's, and then if you were skilled and lucky and had a good line of sight, and if you weren't being shot by infant...
- by Justicar Karnellia - at 2015.01.28 10:13:00
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132. AUR cost of warbage components and different rankings? - in General Discussions [original thread]
First off - I great initiative on the warbarge, It adds an extra layer of progression. Much appreciated. Looking at the image and reading the notes, you seem to progress to the next tier by accumulating more warbarge components. My question is, a...
- by Justicar Karnellia - at 2015.01.28 08:56:00
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133. New Games Modes - Trench - in Feedback/Requests [original thread]
At this point, even though there might be disagreements on WHAT new mode to implement , I think everyone can agree that ANY new mode at this stage will be most welcome.
- by Justicar Karnellia - at 2015.01.27 10:34:00
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134. The next time Nyain San stomps the **** out of you - in General Discussions [original thread]
Heavy spam does seem to be the way to go...
- by Justicar Karnellia - at 2015.01.27 10:19:00
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135. Mechs - in General Discussions [original thread]
As someone earlier mentioned already, I think all you'll get is reskinned tanks and maybe parity in the heavy weapons (with current assets that are just re-skinned).
- by Justicar Karnellia - at 2015.01.27 10:09:00
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136. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: And make long range always better? I disagree. Naturally, and infantry vs infantry combat has many precedents already - a shotgun blast up close is devastating.. a few meters away, less so. A sniper rifle shot is as pain...
- by Justicar Karnellia - at 2015.01.27 10:08:00
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137. Veteran pack bugged in EU store - in Technical Support/Bugs [original thread]
still glitched. I don't see the updated price either. It's been more than 48 hours now I believe...
- by Justicar Karnellia - at 2015.01.25 17:25:00
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138. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: DHAVs should not want to be near AV infantry, I am talking instapop with a plc, almost LAV like. This seems the right idea.
- by Justicar Karnellia - at 2015.01.22 09:57:00
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139. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
I think this will be solved when we (finally) get the other racial heavy weapons....
- by Justicar Karnellia - at 2015.01.22 09:16:00
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140. make shield AV weapons.......or - in Feedback/Requests [original thread]
I think Rattati mentioned they wanted to make the Heavy Laser somehow by using current visual assets, which I think is not a bad idea. Frankly if it looked like the laser rifle but reskinned that would be fine by me. EDIT: Found the link where he...
- by Justicar Karnellia - at 2015.01.21 15:47:00
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