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461. Shield Tanks + Hardener v. Swarms. Go Flux or Go Home - in General Discussions [original thread]
Jack McReady wrote: no offense but RE, flux and PLC only work against noobs or people currently masturbating thus not able to move. tanks are too mobile, even without the bugged militia item giving way to high speed boost. beside that, RE are...
- by Justicar Karnellia - at 2013.12.11 15:10:00
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462. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
Slag Emberforge wrote: Takahiro Kashuken wrote: Slag Emberforge wrote: Takahiro Kashuken wrote: OP is wrong Balance has been achieved FG is the hard vehicle counter, tank v tank is the main way Get gud Says the tank scrub. B...
- by Justicar Karnellia - at 2013.12.11 15:04:00
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463. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
IraqiFriendshipExplosive wrote: Look im not saying there isnt balance issue. God dont get me started. All I am saying, hand on heart is that with my character - CommanderBolt , earlier this morning I joined into a random pub match and to begin...
- by Justicar Karnellia - at 2013.12.11 14:34:00
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464. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
Interestingly enough you were right in many ways.... sorry I didn't see your thread before. I had just started this thread today which pretty much says what you are saying, in a different way: https://forums.dust514.com/default.aspx?g=posts&...
- by Justicar Karnellia - at 2013.12.11 13:23:00
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465. So what's your choice? RR or CR? - in General Discussions [original thread]
Aha! CCP Ratati you're back!! So where did you go this whole time? :)
- by Justicar Karnellia - at 2013.12.11 12:55:00
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466. I just played complete match pure 1vs1. Is this sign of dust dying process ? - in General Discussions [original thread]
What time were you playing? Was it on particular server?
- by Justicar Karnellia - at 2013.12.11 10:56:00
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467. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Spkr4theDead wrote: Justicar Karnellia wrote: Seriously? Ok so what do you think: Are tanks op now? Should tanks not require teamwork to use, but require tons of teamwork to counter? Should tanks have a counter (please for the love of god...
- by Justicar Karnellia - at 2013.12.11 10:54:00
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468. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Seriously? Ok so what do you think: Are tanks op now? Should tanks not require teamwork to use, but require tons of teamwork to counter? Should tanks have a counter (please for the love of god don't say tanks are the counter to tanks)? Your an...
- by Justicar Karnellia - at 2013.12.11 10:48:00
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469. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Spkr4theDead wrote: Crimson Cerberes wrote: Spkr4theDead wrote: Jack McReady wrote: everyone and their mother already pointed out what is wrong with it in this thread. thanks for admitting that you dont even bother to properly read...
- by Justicar Karnellia - at 2013.12.11 10:31:00
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470. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Medic 1879 wrote: Also based on my experiences yesterday I hardly ever saw anyone switch to swarms when tanks appeared, in 1.6 the second a tank appeared people would switch to proto swarms thinking oh goody 150WP (I did this as well) yesterday...
- by Justicar Karnellia - at 2013.12.11 10:23:00
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471. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
*waves honeyed lamb about desperately for CCP wolfman*
- by Justicar Karnellia - at 2013.12.11 10:09:00
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472. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Chesyre Armundsen wrote: Then you have a game where only tanks get deployed... its not Tanks 514 Yes, this is quite important. If the tank is the only best counter to another tank, and the tank in general wipes out infantry AND counter tanks...
- by Justicar Karnellia - at 2013.12.11 10:06:00
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473. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Yagihige wrote: crazy space 1 wrote: I love how we don't have webs yet I'm hoping this was designed with webs in mind and hopefully they're being worked on and deployed into the game soon enough. Those things could play a major part in AV...
- by Justicar Karnellia - at 2013.12.11 10:03:00
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474. Disable FW for newer players - in General Discussions [original thread]
I think, again, what the main problem is that there is a glaring lack of tutorial, to introduce new players, step by step, hand-holding through their first paces in new eden, explaining the actions (movement, hacking, etc.), the combat , the fitti...
- by Justicar Karnellia - at 2013.12.11 09:08:00
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475. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Spkr4theDead wrote: Justicar Karnellia wrote: This has effectively transformed an INFANTRY based game into a VEHICLE based game, This was never an infantry-only or vehicle-only game. That kind of mindset poisoned the whole playerbase, ...
- by Justicar Karnellia - at 2013.12.11 09:00:00
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476. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Vell0cet wrote: Vehicle capacitors. Balance them around cap. Interesting idea. Or maybe longer cooldowns on the modules? I don't know why, but it seems that shields regenerate passively even though hit by swarms.... not sure if this was inte...
- by Justicar Karnellia - at 2013.12.11 08:37:00
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477. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
crazy space 1 wrote: Hey! Didn't you read the dev blog? Quote: Quote: We felt that the HAVGÇÖs were simply not yet enjoyable enough to drive . They often felt heavy and unresponsive and this produced more frustration than it did conve...
- by Justicar Karnellia - at 2013.12.11 08:15:00
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478. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
T8R Raid wrote: 12 RE's, One LAV, One Supply Depot, Suit-swapping = one hilariously destroyed tank I admire your ingenuity. :)
- by Justicar Karnellia - at 2013.12.11 08:08:00
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479. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
I destroyed a tank last night. Well that's not entirely true - WE destroyed a tank, all six of us, including another tank. It took 4 players with swarms to get the tank to retreat, and by chance a Forge gunner was on the other side of the bridge f...
- by Justicar Karnellia - at 2013.12.11 07:57:00
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480. Tanks and ADS - in General Discussions [original thread]
Yeah I don't think a nanohive was meant to refill vehicle ammo - but it would nice to get CCP confirmation. If so, it actually makes ammo modules redundant on vehicles....
- by Justicar Karnellia - at 2013.12.10 15:42:00
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