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181. Post HAV Nerf: Are they balanced? - in General Discussions [original thread]
Well considering the forge gun is bugged, it's not useful to try until it's fixed - unless you manage to somehow have the tank in sight and on target for 8 shots in a row (bug makes forge gun fire one blank out of every two). Swarms I put away af...
- by Justicar Karnellia - at 2014.03.28 14:36:00
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182. Revert Hardener change and allow AV weapons to pierce resistance - in General Discussions [original thread]
You won't see forge guns until they fix the bug... they're unusable at this stage. Whenever someone mentions multiple AV players hit you for you to start taking damage, it's still broken - you are falling into the fallacy of the zero-sum game. In ...
- by Justicar Karnellia - at 2014.03.28 11:20:00
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183. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
I don't have enough data to say.... since 1.7 swarm launchers aren't worth taking out, and forge guns are currently bugged. I did, however shoot down a python and it went like this: 75 point awarded when shields almost gone.. 75 point awarded whe...
- by Justicar Karnellia - at 2014.03.27 11:23:00
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184. Should the hotfix for Vehicles Be the 1.6 Stats for AV? - in General Discussions [original thread]
Actually it might be tempting but you have to remember the game mechanics have changed. Of course some weapons, like the poor swarm launcher defnitely need a buff in damage, but this isn't a solution by itself. Tanks also have some issues and bala...
- by Justicar Karnellia - at 2014.03.27 11:20:00
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185. CCP Give us some kind of ETA about the hotfixes. - in General Discussions [original thread]
I don't understand how this alleviates pressure on AV.... considering the cut to damage output of 1.8 weapons compared to 1.7 then you're back to where you started.... is there another hotfix coming for AV weapons?
- by Justicar Karnellia - at 2014.03.27 09:49:00
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186. A NEW MATCH MODE WITHOUT TANKS - in General Discussions [original thread]
I'd spend quite a lot of time in this....... having a game mode without infantry would be fun too... reminds me of the "last titan standing" mode in titanfall... ;)
- by Justicar Karnellia - at 2014.03.27 08:38:00
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187. Forge Guns are now the new Railguns - in General Discussions [original thread]
8213 wrote: Meaning, THEY'RE BROKEN! When I hold the trigger of my weapon, SHOTS ARE SUPPOSED TO COME OUT OF THE F*CKING BARREL! Yes, this is QQ. I have bitter vet syndrome. 2 years of your broken a** game is long enough. You OWE us a passabl...
- by Justicar Karnellia - at 2014.03.27 08:26:00
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188. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
Bar Be wrote: CCP Saberwing wrote: Okay, thanks for the feedback guys. A couple questions then (and I'll relay this to the team): - How would you suggest going improving the tank situation? Increasing the viability of AV? - How would you g...
- by Justicar Karnellia - at 2014.03.27 08:23:00
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189. CCP I hope you understand - in General Discussions [original thread]
It's safe to say now that you won't find a counter-argument to "there is a problem" (ok, there are one or two people who come out from under their bridge to contest this), but I'm just looking forward to seeing what this "hotfix" is about... and a...
- by Justicar Karnellia - at 2014.03.26 14:47:00
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190. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
I think this is mainly a problem of shouting "we're going to reduce it by 20%" and then going "but maybe not 20%"... I think it might have been wiser to say "testing has shown EHP is potentially slightly above what we find ideal, so we will be mon...
- by Justicar Karnellia - at 2014.03.26 14:45:00
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191. Whats changed for vehicles? - in General Discussions [original thread]
Jastad wrote: The first hot fix is give AV the 1,6 DMG. Give me back my old forge charge time. Seeing a Madrugar FULL rep between shot is real bullshit. This would be a start yes. Also removing the vehicle recall functionality outside the re...
- by Justicar Karnellia - at 2014.03.26 09:14:00
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192. All new suits video. - in General Discussions [original thread]
Lol nice video....
- by Justicar Karnellia - at 2014.03.25 14:08:00
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193. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Logibro wrote: With the Uprising 1.8 Deployment, we are also looking at some additional hotfixes in the near future. Caldari Scout CK.0 and Caldari 'Neo' Scout CK.0 have switched skill requirements. Further intern...
- by Justicar Karnellia - at 2014.03.25 14:03:00
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194. Here you go, fellow workers. - in General Discussions [original thread]
Great stuff... that magsec!
- by Justicar Karnellia - at 2014.03.25 13:50:00
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195. MAJOR BUG: I got FULL respec - in General Discussions [original thread]
Interesting... personally I'd hate to have to re-select 40+million skill points.... I'd keep most of the same stuff anyway. :S
- by Justicar Karnellia - at 2014.03.25 12:39:00
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196. For those already in game: can someone fire at a HAV and... - in General Discussions [original thread]
Thanks... yes if you're getting it once when you've almost chewed through armour and once when you're not even into armour, I think it's safe to say it's as clear as mud! :P
- by Justicar Karnellia - at 2014.03.25 12:36:00
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197. For those already in game: can someone fire at a HAV and... - in General Discussions [original thread]
... tell us how many WP you earn - also would be nice to know what activates the WP - did you remove his shields? Half-way through his armour?
- by Justicar Karnellia - at 2014.03.25 12:29:00
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198. The potential heavy nerf: - in General Discussions [original thread]
Orin the Freak wrote: I think 20% is a bit extreme. I'd prefer increments. That said, that number was more of a "ballpark", as they don't seem concrete on anything just yet. This is always how balance should be achieved - incrementally... ad...
- by Justicar Karnellia - at 2014.03.25 12:21:00
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199. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Considering the CPM have apparently been pushing very hard for this, what is going on with the AV/HAV debacle? Any hotfixes for that?
- by Justicar Karnellia - at 2014.03.25 10:38:00
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200. Vehicle damage WP rewards and thresholds? - in General Discussions [original thread]
There's not enough detail in the patch notes but has there been any clarification on the following with regards to the WP rewarded for damaging vehicles? 1) How many WP are given? 2) What is the damage threshold - Is it a flat damage threshold? O...
- by Justicar Karnellia - at 2014.03.24 13:32:00
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