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121. Logi Buff proposal - in Feedback/Requests [original thread]
Pokey Dravon wrote: Juno Tristan wrote: Without the penalty you could get the same ehp as an assault I'm not saying they'd be better than assaults, but due to bandwidth (and lackluster cal/gal assault bonuses) I'd pick a slayer logi over an...
- by Juno Tristan - at 2015.03.20 00:32:00
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122. Logi Buff proposal - in Feedback/Requests [original thread]
Without the penalty you could get the same ehp as an assault I'm not saying they'd be better than assaults, but due to bandwidth (and lackluster cal/gal assault bonuses) I'd pick a slayer logi over an assault
- by Juno Tristan - at 2015.03.20 00:12:00
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123. Logi Buff proposal - in Feedback/Requests [original thread]
Pokey Dravon wrote: Glitch116 wrote: Pokey Dravon wrote: I don't see why people are so terrified of giving Logis more HP without some goofy penalty. Even if you have Logistics 100 more base HP, it would still have less HP than assaults. ...
- by Juno Tristan - at 2015.03.19 23:27:00
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124. Logi Buff proposal - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Fitting penalty to tanking mods would be too messy. Too many exceptions that new players have to think about, makes it hard to keep up especially since Dust already has a solid learning curve. I didn't really see the need t...
- by Juno Tristan - at 2015.03.19 22:50:00
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125. Logi Buff proposal - in Feedback/Requests [original thread]
Different Logis calling for different buffs, some want health, some more speed, etc. My proposal is; Buff Logi base health
Create a fitting penalty to plates and extenders aimed at keeping the same maximum ehp (if you were to brick tank the...
- by Juno Tristan - at 2015.03.18 11:17:00
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126. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Stefan Stahl wrote: Juno Tristan wrote: I am concerned that there could be 3 sets of swarms in the air before I know they're incoming, but if swarmers have to face the target when firing it could increase the time between the 1st and 2nd vol...
- by Juno Tristan - at 2015.03.18 02:28:00
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127. T II DS's - in Feedback/Requests [original thread]
Godin, I appreciate the effort and the ideas are well thought out, but there is simply no need for DS transportation in the game as is (especially with the focus going forward on smaller maps). If/when open world appears you should propose it again
- by Juno Tristan - at 2015.03.17 03:03:00
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128. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
I haven't had chance to look at the links as I'm on my phone, but if we're looking to change the swarm launcher whilst keeping to the same mechanics increasing turn radius is probably the way to do it. I am concerned that there could be 3 sets of...
- by Juno Tristan - at 2015.03.17 02:49:00
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129. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not goin...
- by Juno Tristan - at 2015.03.16 09:11:00
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130. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
Would it help if I said please
- by Juno Tristan - at 2015.03.16 05:48:00
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131. Dropships: the future - in Feedback/Requests [original thread]
Rakr'Dashia Rah wrote: If a tank killer is what you want, wait for CCP to release heavy dropships. That's not going to happen, just like jets are not going to happen. So therefore the current assets have to fill that role.
- by Juno Tristan - at 2015.03.14 22:40:00
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132. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I will admit that I haven't read the 80 pages so apologies if this has already been proposed, But how about give logis a much higher base health but have a 50-75%% fitting penalty on extenders/plates this would allow logis to specialise in othe...
- by Juno Tristan - at 2015.03.14 07:30:00
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133. Have the logis given up yet? - in Feedback/Requests [original thread]
7 Djin wrote: With more bias on "my acr" than logi work, ah I see. Might as well run an assault mk.0. Seems cover and tactics have gone the way of run and gun madness. Have fun standing around cru's and tight doorways only to get nuked by shotg...
- by Juno Tristan - at 2015.03.14 07:09:00
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134. Have the logis given up yet? - in Feedback/Requests [original thread]
Well unless you're talking about throwing REs, no shield extenders in the highs means my ACR will make short work of you
- by Juno Tristan - at 2015.03.13 09:05:00
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135. Large Missile Turret idea - in Feedback/Requests [original thread]
So if we want missiles to be less alpha and more dps, how about keep the same stats but the missiles are continually reloaded as they are fired. Allows for sustained fire and avoid the 'binary' gameplay (posting from another thread for visibili...
- by Juno Tristan - at 2015.03.13 03:31:00
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136. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
So if we want missiles to be less alpha and more dps, how about keep the same stats but the missiles are continually reloaded as they are fired. Allows for sustained fire and avoid the 'binary' gameplay
- by Juno Tristan - at 2015.03.13 02:22:00
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137. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
Bump
- by Juno Tristan - at 2015.03.11 23:28:00
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138. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: CCP Rattati wrote: why? It's the increasing damage. If you hold a laser rifle with the escalating damage it gets high enough to disintegrate a heavy if you time it right, and that's if you heat th...
- by Juno Tristan - at 2015.03.11 13:18:00
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139. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
CCP Rattati wrote: why? Rattati, I generally run the laser rifle these days and I think giving it an AV role would cause problems the laser rifle works by increasing the damage the longer you hold the trigger, this is balanced against infan...
- by Juno Tristan - at 2015.03.11 06:17:00
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140. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
What's your opinion of the current Swarm Launcher performance? And what are the key criteria you are using to base it on?
- by Juno Tristan - at 2015.03.11 02:19:00
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