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1. Dust and CSM - in General Discussions [original thread]
Back on the topic of Dust and CSM, how about instead of trying to make it so some seats have to be dust players, or create another council, or just let it be, we rename CSM to be the New Eden Council of Interests (NECI), and expand it to have 18 s...
- by Joran Myokenes - at 2012.12.02 03:14:00
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2. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
here's my two cents. How about instead of it just being the interior, we have the slight outside of the ship open too. If we have the proper dropsuit, we could actually walk on the outside of the ship, possibly even using explosives or some sort o...
- by Joran Myokenes - at 2012.11.10 23:27:00
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3. Ok, seriously, how do I stop a Gunship? - in General Discussions [original thread]
It's generally not going to go well for you if you try to use a forge gun on as mobile a target as that. Forge guns are better used against things like tanks and LAV's due to ground restrictions and an easier target. Dropships are designed to be m...
- by Joran Myokenes - at 2012.11.02 01:38:00
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4. (Request) Attachment Unlock Tree For Specific Guns Only. - in Feedback/Requests [original thread]
My suggestion would be to add a skill tree that starts with Light, sidearm, and heavy attachments. Light attachments will be things such as scopes, grenade launchers, laser pointers, silencers, and flashlights. Sidearm attachments would probably b...
- by Joran Myokenes - at 2012.10.27 21:43:00
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5. Getting into battles is OP - in General Discussions [original thread]
Maken Tosch wrote: Roy Ventus wrote: Winning is OP. I have so much ISK I don't know what to do with it. I mean seriously. I'm just buying random crap. FIX THIS NOW! You have ISK? I actually never have more than 10,000 ISK after battle...
- by Joran Myokenes - at 2012.10.07 02:52:00
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6. [request]lightsaber/swords - in Feedback/Requests [original thread]
The Only way that Swords really work in Sci-Fi settings is if they require finesse to use. And even then, the extreme difficulty of making them effective would be difficult. I could see them used more like the blades they guy uses in V for Vendett...
- by Joran Myokenes - at 2012.10.02 02:26:00
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7. Dust514 Post Ver3.01 [The Good, The Bad, The Ugly] - in General Discussions [original thread]
I haven't actually gotten any of these issues. The only thing that's bothered me so far is I seem to have developed the ability to move through certain walls, such as the ones on the null cannons.
- by Joran Myokenes - at 2012.10.02 01:19:00
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8. Ridiculous Ideas. - in General Discussions [original thread]
A deployable robot that turns invisible, flies around the map, finds snipers and targets an orbital strike of the magnitude of the one in the A Future Vision trailer, then in the top corner says they were friendly fired by the person on the top of...
- by Joran Myokenes - at 2012.10.01 02:15:00
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9. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
I think that deployment would work like this: At the beginning of a planetary conquest, you'll deploy a temporary command center, or capture one. From there, your entire conquest will be planned, it will essentially replace your War barge in most...
- by Joran Myokenes - at 2012.10.01 02:06:00
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10. Space Battles - in General Discussions [original thread]
I've talked about this before when someone brought this up on the requests thread. There are a lot of technical and lore related problems to do with having battles on spaceships .Let's tackle the lore first: Capsuleers are gods of their own s...
- by Joran Myokenes - at 2012.09.30 20:36:00
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11. SP Hard Cap - in General Discussions [original thread]
Okay, so what if someone has played since the inception of the beta, but they only play every other week, now you've limited the entire community because of one person. This is the same reason that teaching from the lowest level in schools starts ...
- by Joran Myokenes - at 2012.09.30 19:25:00
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12. This game is now... - in General Discussions [original thread]
You are incredibly cynical if you really think that beta testers are going to lose all there SP and assets just to stare at some virtual characters ***. Sure some people might do that, but not all of them, and the ones that do will probably be the...
- by Joran Myokenes - at 2012.09.30 19:17:00
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13. request for "kill dancing" - in Feedback/Requests [original thread]
*sigh* two words, tea bag :P
- by Joran Myokenes - at 2012.09.25 00:30:00
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14. probaly too late or not able but - in Feedback/Requests [original thread]
This sounds like a good idea, but in order to not like it, just enter any shady CoD or TF2 waiting room. CoD kitties will blast justin bieber albums or whatever wierda** music is popular these days into their mics, and as far as I know, we don't h...
- by Joran Myokenes - at 2012.09.25 00:24:00
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15. Siege Mode on maps - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Is there anything that can be used to um put the capsular to 'sleep' for about 20-30 mins a hack or something? (note:once again has never played eve did get a 21 day trial from ted though :D) Good for you on the 21 ...
- by Joran Myokenes - at 2012.09.25 00:21:00
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16. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Frankly, I am not going to type this entire article again, so I'll post the link. It's a game mode/map that I've been working on for a while. https://forums.dust514.com/default.aspx?g=posts&t=37544&find=unread
- by Joran Myokenes - at 2012.09.23 18:06:00
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17. Request Training Arena - in Feedback/Requests [original thread]
I know I would use it
- by Joran Myokenes - at 2012.09.23 17:55:00
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18. Piracy - in Feedback/Requests [original thread]
This is a great idea except for one thing, most research and assets aren't stored on planets, they're either stored in an orbital customs office, or they're stored in stations many millions of miles away from the planets you're attacking. However,...
- by Joran Myokenes - at 2012.09.23 17:42:00
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19. Siege Mode on maps - in Feedback/Requests [original thread]
Corvus Dorn1 wrote: This would be good, but a troll/casual player who just wants to win could set the base(or whatever they are fighting over) to blow, killing allot of his own team+costing them allot of ISK in fittings and such, this could ver...
- by Joran Myokenes - at 2012.09.23 17:14:00
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20. Siege Mode on maps - in Feedback/Requests [original thread]
knight of 6 wrote: It has potential but I wouldn't expect anything this big pre-open beta; to few people. My idea of when it would be added is when we can have games with 24v24 or 32v32. And I don't think it should even start being worked on...
- by Joran Myokenes - at 2012.09.23 05:03:00
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