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Tyrus Four
128
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Posted - 2012.11.02 00:53:00 -
[1] - Quote
I'm not whining, I'm not complaining or asking for a nerf on anything.
I'm asking for strategies and tactics.
How do I get myself into a good position to kill a Gunship with a Forge Gun?
my first time playing in like two weeks, and just left my first match where the Myron Gunner went 71/0 and redlined the team pretty much by himself. I think everyone else on the team was using Militia Swarms to try and take him, which obviously don't work cause the Gunship can outrun the swarms, and I think I was the only one with a Forge Gun. But I could never get a shot on him. As a dedicated AV I felt embarrassed and outclassed., that I couldn't give this thing any trouble at all.
Every time I lined up a shot on him, I got one-shotted before I could get the shot off.
so help me out. What am I doing wrong, what can I do better?
I think next time, I might try going up into the Mountains like a Sniper and taking my shots from there. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.02 00:54:00 -
[2] - Quote
For shooting down dropships, I've never tried using forge guns, but it seems to me like the closer you are to it, the better.
The bad part is, when you have a great shot, you'll probably get hit first. |
The Polish Hammer
Doomheim
373
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Posted - 2012.11.02 01:04:00 -
[3] - Quote
Get in a position that allows for you to get back into cover quickly. Good gunners can pick your shots up right after you make them and start honing in on you.
I prefer to keep myself as hidden as possible to get the max amount of hits in before being pick at by gunners.
If you can get a heightened place that also offers quick cover, all the better. The height will allow for easier shots when (say you're on the ground) you only have a few moments to get some shots in. |
Shiro Mokuzan
GunFall Mobilization Covert Intervention
106
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Posted - 2012.11.02 01:05:00 -
[4] - Quote
You'd have to go to the future first, where gunships exist. I think you mean dropships. |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.11.02 01:05:00 -
[5] - Quote
Get a militia Dropship and ram them and make them crash hehehehe |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.11.02 01:13:00 -
[6] - Quote
Beef up an lav a lot. And stay mobile. Jump in it as your health goes down and go to another location.
The real trick is to get by a resupply depot and switch out suits to let them recharge.
Drop ships are hard to hit you really have to lead your shots.
Also don't worry about putting any reps on your suit. Just put as much armor and shield extenders as you can, your life expectancy is very short when your looking up and everyone else is gunning for you.
AV is pretty much a suicide role. |
Tyrus Four
128
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Posted - 2012.11.02 01:23:00 -
[7] - Quote
The Polish Hammer wrote:Get in a position that allows for you to get back into cover quickly. Good gunners can pick your shots up right after you make them and start honing in on you.
I prefer to keep myself as hidden as possible to get the max amount of hits in before being pick at by gunners.
If you can get a heightened place that also offers quick cover, all the better. The height will allow for easier shots when (say you're on the ground) you only have a few moments to get some shots in.
HowDidThatTaste wrote:Beef up an lav a lot. And stay mobile. Jump in it as your health goes down and go to another location.
The real trick is to get by a resupply depot and switch out suits to let them recharge.
Drop ships are hard to hit you really have to lead your shots.
Also don't worry about putting any reps on your suit. Just put as much armor and shield extenders as you can, your life expectancy is very short when your looking up and everyone else is gunning for you.
AV is pretty much a suicide role.
interesting.
I'm finding that i can be murder on Ground Vehicles, except for heavily beefed up Tanks, which i can still give problems too, but I'm currently no match for a Dropship. which gets on my nerves. (not the dropship, the fact that I am no match for it).
I will have to see more dropships in matches and keep working it at it.
thanks for the help. |
Joran Myokenes
Doomheim
1
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Posted - 2012.11.02 01:38:00 -
[8] - Quote
It's generally not going to go well for you if you try to use a forge gun on as mobile a target as that. Forge guns are better used against things like tanks and LAV's due to ground restrictions and an easier target. Dropships are designed to be mobile, so putting a beam onto one accurately is going to be nigh impossible. Swarm launchers are your best bet against dropships, and even then only if you have a lot of skills trained for it. Because AV's builds have no real ground weaponry, they are not advisable to use. I would wait to use a specialist build until you have a lot of SP sunk into it. Also, the reason AV's are suicide is that they are not designed for the type of maps that are in dust right now. AVs are best for an attack/defend map where they are used defensively against vehicles while being under protection themselves. Right now they are no use in major battles. |
Lavirac JR
DUST University Ivy League
129
|
Posted - 2012.11.02 01:45:00 -
[9] - Quote
Tyrus Four wrote:I'm not whining, I'm not complaining or asking for a nerf on anything.
I'm asking for strategies and tactics.
How do I get myself into a good position to kill a Gunship with a Forge Gun?
my first time playing in like two weeks, and just left my first match where the Myron Gunner went 71/0 and redlined the team pretty much by himself. I think everyone else on the team was using Militia Swarms to try and take him, which obviously don't work cause the Gunship can outrun the swarms, and I think I was the only one with a Forge Gun. But I could never get a shot on him. As a dedicated AV I felt embarrassed and outclassed., that I couldn't give this thing any trouble at all.
Every time I lined up a shot on him, I got one-shotted before I could get the shot off.
so help me out. What am I doing wrong, what can I do better?
I think next time, I might try going up into the Mountains like a Sniper and taking my shots from there.
Get up really high so their flight path is in Eye level and lead the Dropship's path when you take a shot. That is how I have been most successful. Also be far away from what it is shooting at, unless it is flying low to the ground and you got great cover. Really it depends a lot on the Map, Ashland you are going to have to use cover, the rest of the maps a high vantage point far away from what it is interested in shooting.
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The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.11.02 02:03:00 -
[10] - Quote
Joran Myokenes wrote:It's generally not going to go well for you if you try to use a forge gun on as mobile a target as that. Forge guns are better used against things like tanks and LAV's due to ground restrictions and an easier target. Dropships are designed to be mobile, so putting a beam onto one accurately is going to be nigh impossible. Swarm launchers are your best bet against dropships, and even then only if you have a lot of skills trained for it. Because AV's builds have no real ground weaponry, they are not advisable to use. I would wait to use a specialist build until you have a lot of SP sunk into it. Also, the reason AV's are suicide is that they are not designed for the type of maps that are in dust right now. AVs are best for an attack/defend map where they are used defensively against vehicles while being under protection themselves. Right now they are no use in major battles. swarms? That was a good joke. Before you take down a good dropship pilot with a swarm launcher, tanks will get wings and start flying around the map. Lav's extend your lifetime only by a little bit simply cause a very good dropship (mine) only needs 2 hits and any LAV is going to blow up. Normal infantry die allready from the splash damage and heavys take 2 hits from splash damage and only 1 if its a direct impact. Well i tell you now what target priority a pilot is giving out to his gunner:
-Forgegunners -Dropships -Tanks -LAV -Swarm launchers -Normal infantry
In this order and no way else. Forgegunners are the most important target cause they can shot down dropships extreme fast. |
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knight of 6
ZionTCD Legacy Rising
66
|
Posted - 2012.11.02 02:03:00 -
[11] - Quote
I'm a pilot and an AV guy, here is what i see and what you should avoid/do.
1.)charging/ holding a charge in view of the dropship __this is a stupid mistake they CAN see you from up there you aren't that sneaky.
2.)lead your targets __A forge round flys insanely fast but you still need to lead your target
3.)Beware the broadside __A broadside is a great line to have on a dropship but really exposes you to the gunners
4.)Beware the front __pilots have eyes too, any pilot worth his pay will see you and immediately show you his broadside and it's gunner
5.)RUN WITH A SQUAD! __to bad/untrained gunners they are enticing morsels that will take the focus away from you. also they will protect you __(hopefully) from pesky ground units.
good hunting :) |
Lavirac JR
DUST University Ivy League
129
|
Posted - 2012.11.02 02:06:00 -
[12] - Quote
The dark cloud wrote:Joran Myokenes wrote:It's generally not going to go well for you if you try to use a forge gun on as mobile a target as that. Forge guns are better used against things like tanks and LAV's due to ground restrictions and an easier target. Dropships are designed to be mobile, so putting a beam onto one accurately is going to be nigh impossible. Swarm launchers are your best bet against dropships, and even then only if you have a lot of skills trained for it. Because AV's builds have no real ground weaponry, they are not advisable to use. I would wait to use a specialist build until you have a lot of SP sunk into it. Also, the reason AV's are suicide is that they are not designed for the type of maps that are in dust right now. AVs are best for an attack/defend map where they are used defensively against vehicles while being under protection themselves. Right now they are no use in major battles. swarms? That was a good joke. Before you take down a good dropship pilot with a swarm launcher, tanks will get wings and start flying around the map. Lav's extend your lifetime only by a little bit simply cause a very good dropship (mine) only needs 2 hits and any LAV is going to blow up. Normal infantry die allready from the splash damage and heavys take 2 hits from splash damage and only 1 if its a direct impact. Well i tell you now what target priority a pilot is giving out to his gunner: -Forgegunners -Dropships -Tanks -LAV -Swarm launchers -Normal infantry In this order and no way else. Forgegunners are the most important target cause they can shot down dropships extreme fast.
QFT Just killed a Dropship last match. Cost only a 35K Isk suit while I made 100K isk and got loot. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.11.02 03:16:00 -
[13] - Quote
Stay near a wall, and wait for the dropship to fly over. They have trouble shooting infantry hiding behind a wall. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.02 03:25:00 -
[14] - Quote
For quick results, I'd say 4 decent forge gunners working together as an AA battery should drop a Dropship. But it depends on what is happening. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.11.02 03:35:00 -
[15] - Quote
I hit a myron with forge earlier today. Trained forge op 1, made skinweave fit with complex damage and forge. Few misses and one good hit started it burning, killed by infantry an myron goes down and assist +50wp goes up while i'm waiting for triage. It looks like they are just very hard to hit, but don't take many hits. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.11.02 03:40:00 -
[16] - Quote
having multiple forge gunners. if there is a single forge gunner. you will do diddly to a skilled dropship.
and waiting for the ship to lag is the most effective way to deal with dropships. |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.11.02 09:45:00 -
[17] - Quote
Necrodermis wrote:having multiple forge gunners. if there is a single forge gunner. you will do diddly to a skilled dropship.
and waiting for the ship to lag is the most effective way to deal with dropships. UGH ! I hate it when my DS freezes in the air!! |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2012.11.02 10:38:00 -
[18] - Quote
Shiro Mokuzan wrote:You'd have to go to the future first, where gunships exist. I think you mean dropships.
In Dust 514, dropships are gunships.
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Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.02 11:16:00 -
[19] - Quote
:) If you are in a game with me I will shoot it down for you.
If not...um.
GL!!!! HF!! |
brett morris518
R.I.f.t
6
|
Posted - 2012.11.02 11:23:00 -
[20] - Quote
can i put a forge gun on an assault troop or does it have to be a heavy... i trained up to get the forge gun yesterday and its not even in my inventory when i try to assign it. :/ |
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Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
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Posted - 2012.11.02 11:25:00 -
[21] - Quote
Forge Gun is a heavy weapon, must use Heavy dropsuit.
Alternative: Turret battery, cheap suicide dropship, swarm launcher + hope it works.
GL HF.
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Gunner Needed
The Southern Legion
111
|
Posted - 2012.11.02 11:26:00 -
[22] - Quote
Nova knife? |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.02 11:27:00 -
[23] - Quote
Nova Knife it if you are beast. Since he was asking I didn't consider that option...
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Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.11.02 11:44:00 -
[24] - Quote
deploy a milita dropship and smash it headlong into the enemy dropship. Repeat as often as they deploy a dropship. Yes this costs you ISK, but it costs them a whole lot more ISK, and you're countering the use of a whole lot of Skill Points without spending any of your own. All in all that's a win.
The real beauty of it? Ships are so expensive most of the good pilots keep track of who takes them down and will think twice about deploying their ships into a match when they're up against that player again. Get yourself a rep as a dropship killer and you'll be sitting pretty.
0.02 ISK Cross
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.11.02 13:02:00 -
[25] - Quote
We managed to bring one down on the Ashland map the other day. It took several tries, as it just kept outrunning the swarms shot at it, even the ones aimed at it at close range, head on as it was approaching. Once one of us managed to get a hit, it started flipping a bit, slowing down enough for several swarms and Forge guns to get a lock and hit.
It was insanely hard to do it while it's rockets were raining from the sky ad infinitum and fast. Rockets splash damage is the major problem, they don't even have to hit all that accurately to kill.
The primary problem is the Swarm grenades. They are just too damned slow, and stupid. Fired at a dropship heading your way, they still bypass it, do a 180 and try to catch up. They never will. |
Governor Odius
Doomheim
177
|
Posted - 2012.11.02 13:05:00 -
[26] - Quote
I wish more forge gunners were like OP. My experience with flying a dropship this build is seeing forge shots, taking one or two, and immediately dying. |
Specter RND
Ahrendee Mercenaries Legacy Rising
52
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Posted - 2012.11.02 13:37:00 -
[27] - Quote
When I see a dropship, first of all, I know it is my primary target to take down since it will cause hell on my team otherwise.
Usually I'm with the rest of my corp covering my tail while I take aim for the dropship, its recommended because most of the time the Enemy soldiers will hear your charge shots going off of your forge gun. Always get a good vantage point and one with good cover. Standing up high might be good but if you have no cover, then you best back off and look for it. Splash damage hits usually takes about 3-5 hits, dependent if the vehicle has damage mods or not of course. If you take a Direct Hit, as rare as it is, its a OHK so you will be needing that cover if the gunners spot you. They will be looking for you once they spot you taking aim at their dropship.
And as far as Forge Guns to use best, I suggest an Assault Class or the Command level Gastun. Using a Breach might be good but you'll be hindered with movement so its best off if you use an Assault Class Forge Gun. Getting that DPS down on any Vehicle is vital to success and if you're new to dropping down dropships or any vehicle with a forge gun with high HP or ones you cant take out in a OHK with the breach. Its recommended you start with the Assault class because you'll have 2 shots in the one you'll have compared to the Breach Forge Gun. If you are skilled, then go Breach because you know better and know how to aim. And in terms of balance, you can use the Assault because you can use it as an Infantry Fighting Weapon as well due to its splash radius compared to the Breach.
Getting the timing down is top priority. Depending on how fast the ship is going, you need to adjust your aim accordingly relative to that speed. The reason of this is because the Forge Guns Railgun Round takes some time to reach the 300m Maximum range (That be the range without any Sharp Shooter skills). It takes about .7s to reach the 300m mark that it can reach. Make sure you're within that range of any Dropship or vehicle or else you won't hit anything even though it may seem like it hit. As far as ACTUAL timing, that you'll have to figure out on your own. Its impossible to explain in words without actually showing you how its done, so train up on that on your own and get the experience down so you can be the one that shoots down that one jerk in their so called 'almighty' ship! |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.11.02 13:44:00 -
[28] - Quote
Lol nice move @ calling it a gunship |
Khemlar Maktaar
Algintal Core Gallente Federation
0
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Posted - 2012.11.02 23:53:00 -
[29] - Quote
If you guys didnt know a FG has 250M range +about 30-40 M falloff then your skills increase the 250M range but its not that much so yeh but if you can get on top of a hill where they can only shoot u dirrecly or above u ie a on the 3 point maps as it will be hard to spash u down or get multiple Fgs and make him go throuhg ur mates LOF. |
Illuminaughty-696
Omega Risk Control Services
202
|
Posted - 2012.11.03 00:31:00 -
[30] - Quote
I'm not very good at it but I grab my skinweave heavy with a level 1 forge gun and try my best to take it down. I see a dropship I basically kiss my KD/R that match good-bye and try to keep the DS from dominating the match.
I've taken down a few dropships, but some of the best take too many hits for me alone to do anything about. The only time I have taken down an elite DS pilot was with help. Lots of it. If you are the ONLY one trying to take the DS down (with forge guns), then you've got your work cut out for you.
And yes, swarms need addressing as dark cloud mentioned. They are great against any vehicle EXCEPT drop ships. WAD? Don't know and doubt it, but c'est la vie. Also, a lot of people who pop in with a swarm are probably using militia swarm. They suck. I know. I use them, too. Even if they do catch the DS they aren't likely to do much to a well-specced DS.
Forge Guns are the best way to do it; either A) A really good forge gun and user or B) Multiple forge guns and users. |
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