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Booby Tuesdays
Tuesdays With Boobies
992
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Posted - 2014.11.19 03:32:00 -
[31] - Quote
Apothecary Za'ki wrote:Kaeru Nayiri wrote:I don't understand why you continue to believe bandwidth will nerf logis. It's going to nerf everyone else's use of equipment EXCEPT for logis and it's going to make logis KING of equipment FINALLY. Add to that they are also going to adjust and buff the logi skill bonuses. thats not the point, any logi worth their EOM paycheck will tell you they often change suit to combad a threat on the ever changing battle.. i flip to minmando send a few swarms at a target to drive them off and flip back to logi..basically if this bandwidth NERF happens the only viable logi will be amarr logi in a god aweful fit of swarm sidearm (obligatory tank moduals) injector rep drop/ammo all other logi would die off and the logi role would be even more under populated then it is now.. This is exactly my playstyle, and the bandwidth limit is a fantastic change imho. I chose to change my role to help my team by switching to AV. When I switch back to my Logi fit, I am only losing half of my deployed equipment, not all of it. I can now continue to redeploy my equipment as necessary, as opposed to just having it in places my squad is more than likely no longer at.
If anything, this makes Logis even more valuable, not the other way around.
And don't forget, iirc, this means that we will be able to carry more of each equipment item. This means less running to the supply depot in the heat of battle to restock.
No Shave November Applies To Your Face Only!!!
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John Demonsbane
Unorganized Ninja Infantry Tactics
4589
|
Posted - 2014.11.19 03:33:00 -
[32] - Quote
*facepalm*
Wow, your total lack of insight just boggles the mind. A quote from an old TV show comes to mind: "My god you are so dumb it makes me tired"
I am an Amarr logi. Please explain to me how your proposal helps me. It results in: - me being able to use LESS equipment than I do now. - still being able to use THE SAME amount as some spam monkey who only drops 6 uplinks at the start of a match, possibly from a scout suit, and never setting foot in a logi suit again for the rest of the battle?
How is that an improvement, exactly? You say yourself everyone will run some links. What bizarro world do you live in where that "protects" logis?
And before you employ your typical ignorant ad hominem "argument": Dont bother, I have been an Amarr logi since the suit was un-broken in 1.2 and was a "logi" (there was only one) in beta - Feel free to click the link in my signature. I also have 8 weapons to proto and am part of the original beta logi tradition of omnisoldiers. Do not presume to lecture me on how to do my job.
(The godfather of tactical logistics)
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Apothecary Za'ki
Biomass Positive
2004
|
Posted - 2014.11.19 04:24:00 -
[33] - Quote
Booby Tuesdays wrote:Apothecary Za'ki wrote:Kaeru Nayiri wrote:I don't understand why you continue to believe bandwidth will nerf logis. It's going to nerf everyone else's use of equipment EXCEPT for logis and it's going to make logis KING of equipment FINALLY. Add to that they are also going to adjust and buff the logi skill bonuses. thats not the point, any logi worth their EOM paycheck will tell you they often change suit to combad a threat on the ever changing battle.. i flip to minmando send a few swarms at a target to drive them off and flip back to logi..basically if this bandwidth NERF happens the only viable logi will be amarr logi in a god aweful fit of swarm sidearm (obligatory tank moduals) injector rep drop/ammo all other logi would die off and the logi role would be even more under populated then it is now.. This is exactly my playstyle, and the bandwidth limit is a fantastic change imho. I chose to change my role to help my team by switching to AV. When I switch back to my Logi fit, I am only losing half of my deployed equipment, not all of it. I can now continue to redeploy my equipment as necessary, as opposed to just having it in places my squad is more than likely no longer at. If anything, this makes Logis even more valuable, not the other way around. And don't forget, iirc, this means that we will be able to carry more of each equipment item. This means less running to the supply depot in the heat of battle to restock. half of it could mean the uplinks you placed.. i like to have one main uplink and one backup and maybe hold the 3rd as a spare sometimes.. having uplinks randomly pop for seemingly no reason could just F over the team and cause a massive lack of team on the field leading to redlines...
id prefer to see how the solo orbitals and solo ECM and team ECM play out first since they will cost much less WP... before they **** with equipment
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Apothecary Za'ki
Biomass Positive
2004
|
Posted - 2014.11.19 04:25:00 -
[34] - Quote
John Demonsbane wrote:*facepalm*
Wow, your total lack of insight just boggles the mind. A quote from an old TV show comes to mind: "My god you are so dumb it makes me tired"
I am an Amarr logi. Please explain to me how your proposal helps me. It results in: - me being able to use LESS equipment than I do now. - still being able to use THE SAME amount as some spam monkey who only drops 6 uplinks at the start of a match, possibly from a scout suit, and never setting foot in a logi suit again for the rest of the battle?
How is that an improvement, exactly? You say yourself everyone will run some links. What bizarro world do you live in where that "protects" logis?
And before you employ your typical ignorant ad hominem "argument": Dont bother, I have been an Amarr logi since the suit was un-broken in 1.2 and was a "logi" (there was only one) in beta - Feel free to click the link in my signature. I also have 8 weapons to proto and am part of the original beta logi tradition of omnisoldiers. Do not presume to lecture me on how to do my job. granted it would only be "less equipment" if you were fit with more then one type of uplink.
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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korrah silain
True Illuminate
1
|
Posted - 2014.11.19 06:01:00 -
[35] - Quote
Quick idea just to toss out, but if the goal is to stop logis deploying passive support items and then swapping suits why not make the equipment pop if they spawn in in a suit that doesn't have a copy of the equipment? Then maybe find a way to limit the amount deployable per suit, maybe according to the highest "level" (not meta level, but standard/militia get one copy, adv gets 2 proto gets 3) So for example a suit decides to equip an advanced uplink and a militia uplink would still be limited to two deployable at a time due to adv being his highest level, make the same rules with the hives, maybe allow double the number for Rex's...
Heck maybe you could switch the caldari and amarr bonus to possibly add a flat 1 activatable bonus at levels 1, 3, and 5 as well as the existing bonuses to further inscentivise their use... Sorry if any of this is a retread... |
Apothecary Za'ki
Biomass Positive
2007
|
Posted - 2014.11.19 06:27:00 -
[36] - Quote
korrah silain wrote:Quick idea just to toss out, but if the goal is to stop logis deploying passive support items and then swapping suits why not make the equipment pop if they spawn in in a suit that doesn't have a copy of the equipment? Then maybe find a way to limit the amount deployable per suit, maybe according to the highest "level" (not meta level, but standard/militia get one copy, adv gets 2 proto gets 3) So for example a suit decides to equip an advanced uplink and a militia uplink would still be limited to two deployable at a time due to adv being his highest level, make the same rules with the hives, maybe allow double the number for Rex's...
Heck maybe you could switch the caldari and amarr bonus to possibly add a flat 1 activatable bonus at levels 1, 3, and 5 as well as the existing bonuses to further inscentivise their use... Sorry if any of this is a retread... well the problem isnt "logi" as such its People who arnt logi main useing logi suit to slap down dozens of uplinks and hives around suply depos and such...
myself as a logi i run as a legit logi just useing the hive/uplinks on the suit i choose to deploy as.. and sometimes i have to flip to an AV suit and back again to a logi suit.. if we took your idea it would basically kill the logi role as once a logi does a quick flip to be versatile and drive off a threat (which alot of bitter vets used to tell newer players to do, god damned hypocrites) mostlikly our uplinks would pop meaning all dead soldiers end up back at the MCC if its a hard match.. and being a hard match that would mean a complete loss off the flow of the battle and mean a 100% loss chance and battles would become stale and boring because there would be next to no active uplinks near the spawn point(s) to actually get any fights..
this would kill FW, kill PC, kill dom and skirm.. and only ambush would be left as a viable game mode with SOME action
it amazes me as to how narrow and short sighted alot of the playerbase is.. they have almost no idea WTF logi do while slayers slay and vehicles just run away from swarms and scouts with RE's... logi ARE the battle.. with out a logi there is no battle only getting redlined or CRU camped...
logi are the second least used suit in the game with commando as the most least used.. if these equipment changes that other people or even rattatti have suggested come into game.. no one will want to play logi after the initial "oooh shiney" wares off.. not even myself.. and i main logi and alt logi on 3 other alts 1 of each race where as main covers all 4 logi.. so i have more then enough experance to know exactly what im saying, what shouldnt change and what will happen if the proposed changes of rattatti and other people happen.. atleast my suggestion is a simple one cutting down on spam while still letting people deploy and switch as desired/needed..
if all team members were to deploy max deployables (190ish currently which would not happen ever its just maybe 2 to 4 WP hungry A holes who ruin it) it would start to cause lag where as my proposal imposes some form of limit which is not restrictive.. but i am also thinking about what the new proposed solo orbitals will do for/to deployable equipment.. we cannot hide uplinks under buildings cause orbitals penetrate everything..
and im only saying uplinks because no one will think of a hive in the middle of nowhere as useful..
F it im going to bed.. there has been far too much stupidity and bitter-vet hypocrisy tonight in this thread.
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
korrah silain
True Illuminate
1
|
Posted - 2014.11.19 09:47:00 -
[37] - Quote
Apothecary Za'ki wrote:korrah silain wrote:Quick idea just to toss out, but if the goal is to stop logis deploying passive support items and then swapping suits why not make the equipment pop if they spawn in in a suit that doesn't have a copy of the equipment? Then maybe find a way to limit the amount deployable per suit, maybe according to the highest "level" (not meta level, but standard/militia get one copy, adv gets 2 proto gets 3) So for example a suit decides to equip an advanced uplink and a militia uplink would still be limited to two deployable at a time due to adv being his highest level, make the same rules with the hives, maybe allow double the number for Rex's...
Heck maybe you could switch the caldari and amarr bonus to possibly add a flat 1 activatable bonus at levels 1, 3, and 5 as well as the existing bonuses to further inscentivise their use... Sorry if any of this is a retread... well the problem isnt "logi" as such its People who arnt logi main useing logi suit to slap down dozens of uplinks and hives around suply depos and such... myself as a logi i run as a legit logi just useing the hive/uplinks on the suit i choose to deploy as.. and sometimes i have to flip to an AV suit and back again to a logi suit.. if we took your idea it would basically kill the logi role as once a logi does a quick flip to be versatile and drive off a threat (which alot of bitter vets used to tell newer players to do, god damned hypocrites) mostlikly our uplinks would pop meaning all dead soldiers end up back at the MCC if its a hard match.. and being a hard match that would mean a complete loss off the flow of the battle and mean a 100% loss chance and battles would become stale and boring because there would be next to no active uplinks near the spawn point(s) to actually get any fights.. this would kill FW, kill PC, kill dom and skirm.. and only ambush would be left as a viable game mode with SOME actionit amazes me as to how narrow and short sighted alot of the playerbase is.. they have almost no idea WTF logi do while slayers slay and vehicles just run away from swarms and scouts with RE's... logi ARE the battle.. with out a logi there is no battle only getting redlined or CRU camped... logi are the second least used suit in the game with commando as the most least used.. if these equipment changes that other people or even rattatti have suggested come into game.. no one will want to play logi after the initial "oooh shiney" wares off.. not even myself.. and i main logi and alt logi on 3 other alts 1 of each race where as main covers all 4 logi.. so i have more then enough experance to know exactly what im saying, what shouldnt change and what will happen if the proposed changes of rattatti and other people happen.. atleast my suggestion is a simple one cutting down on spam while still letting people deploy and switch as desired/needed.. if all team members were to deploy max deployables ( 190ish currently which would not happen ever its just maybe 2 to 4 WP hungry A holes who ruin it) it would start to cause lag where as my proposal imposes some form of limit which is not restrictive.. but i am also thinking about what the new proposed solo orbitals will do for/to deployable equipment.. we cannot hide uplinks under buildings cause orbitals penetrate everything.. and im only saying uplinks because no one will think of a hive in the middle of nowhere as useful.. F it im going to bed.. there has been far too much stupidity and bitter-vet hypocrisy tonight in this thread. I appreciate your feedback, however seeing as logos have weapons to fight infantry and only the sentinle has no equipment slots what it would actually force you to do is to fit your av fits with your prioritized deployable as their equipment(your things only pop if you are over the limit you get from equipping them) For example you are a proto amarr logi and have 3 uplinks out, and having only skilled nanohives to adv you only have two of those out. you need to drive off a dropship, so you switch to a premade av fram the uplinks would only pop if you had either and advanced or lower uplink, or no uplink in the equipment slot. In the case of only an adv or std or militia uplink fitted their you would lose only 1(adv) or two(std/mlt) as well as your hives. Once you switch back you can redeploy hives. If you are complaining about not being able to drive off infantry, well my understanding is that the logos gave up fire power for support. The numbers I gave out were purely hypothetical of course I haven't done math this is all off the cuff, but please don't misunderstand I'm not trying to belittle the logos or anything, or Nerf them, this simply seems like a simpler path to fixing the problem than the band with system.
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Kaeru Nayiri
OSG Planetary Operations Covert Intervention
195
|
Posted - 2014.11.19 17:36:00 -
[38] - Quote
John Demonsbane wrote:*facepalm*
Wow, your total lack of insight just boggles the mind. A quote from an old TV show comes to mind: "My god you are so dumb it makes me tired"
I am an Amarr logi. Please explain to me how your proposal helps me. It results in: - me being able to use LESS equipment than I do now. - still being able to use THE SAME amount as some spam monkey who only drops 6 uplinks at the start of a match, possibly from a scout suit, and never setting foot in a logi suit again for the rest of the battle?
How is that an improvement, exactly? You say yourself everyone will run some links. What bizarro world do you live in where that "protects" logis?
And before you employ your typical ignorant ad hominem "argument": Dont bother, I have been an Amarr logi since the suit was un-broken in 1.2 and was a "logi" (there was only one) in beta - Feel free to click the link in my signature. I also have 8 weapons to proto and am part of the original beta logi tradition of omnisoldiers. Do not presume to lecture me on how to do my job.
They EXPLICITLY said no one will have the as much bandwidth as a Logi. How are you figuring some spam monkey is going to have as many uplinks up as you? The idea is to bring down total number of deployables and make logis desireable because, even though they deploy less equipment than they do now, they will be able to deploy much more than any other suit. |
John Demonsbane
Unorganized Ninja Infantry Tactics
4598
|
Posted - 2014.11.19 17:38:00 -
[39] - Quote
Kaeru Nayiri wrote:John Demonsbane wrote:*facepalm*
Wow, your total lack of insight just boggles the mind. A quote from an old TV show comes to mind: "My god you are so dumb it makes me tired"
I am an Amarr logi. Please explain to me how your proposal helps me. It results in: - me being able to use LESS equipment than I do now. - still being able to use THE SAME amount as some spam monkey who only drops 6 uplinks at the start of a match, possibly from a scout suit, and never setting foot in a logi suit again for the rest of the battle?
How is that an improvement, exactly? You say yourself everyone will run some links. What bizarro world do you live in where that "protects" logis?
And before you employ your typical ignorant ad hominem "argument": Dont bother, I have been an Amarr logi since the suit was un-broken in 1.2 and was a "logi" (there was only one) in beta - Feel free to click the link in my signature. I also have 8 weapons to proto and am part of the original beta logi tradition of omnisoldiers. Do not presume to lecture me on how to do my job. They EXPLICITLY said no one will have the as much bandwidth as a Logi. How are you figuring some spam monkey is going to have as many uplinks up as you? The idea is to bring down total number of deployables and make logis desireable because, even though they deploy less equipment than they do now, they will be able to deploy much more than any other suit.
I know. I was talking about the OP's proposal.
(The godfather of tactical logistics)
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Apothecary Za'ki
Biomass Positive
2019
|
Posted - 2014.11.19 17:58:00 -
[40] - Quote
korrah silain wrote:Apothecary Za'ki wrote:korrah silain wrote:Quick idea just to toss out, but if the goal is to stop logis deploying passive support items and then swapping suits why not make the equipment pop if they spawn in in a suit that doesn't have a copy of the equipment? Then maybe find a way to limit the amount deployable per suit, maybe according to the highest "level" (not meta level, but standard/militia get one copy, adv gets 2 proto gets 3) So for example a suit decides to equip an advanced uplink and a militia uplink would still be limited to two deployable at a time due to adv being his highest level, make the same rules with the hives, maybe allow double the number for Rex's...
Heck maybe you could switch the caldari and amarr bonus to possibly add a flat 1 activatable bonus at levels 1, 3, and 5 as well as the existing bonuses to further inscentivise their use... Sorry if any of this is a retread... well the problem isnt "logi" as such its People who arnt logi main useing logi suit to slap down dozens of uplinks and hives around suply depos and such... myself as a logi i run as a legit logi just useing the hive/uplinks on the suit i choose to deploy as.. and sometimes i have to flip to an AV suit and back again to a logi suit.. if we took your idea it would basically kill the logi role as once a logi does a quick flip to be versatile and drive off a threat (which alot of bitter vets used to tell newer players to do, god damned hypocrites) mostlikly our uplinks would pop meaning all dead soldiers end up back at the MCC if its a hard match.. and being a hard match that would mean a complete loss off the flow of the battle and mean a 100% loss chance and battles would become stale and boring because there would be next to no active uplinks near the spawn point(s) to actually get any fights.. this would kill FW, kill PC, kill dom and skirm.. and only ambush would be left as a viable game mode with SOME actionit amazes me as to how narrow and short sighted alot of the playerbase is.. they have almost no idea WTF logi do while slayers slay and vehicles just run away from swarms and scouts with RE's... logi ARE the battle.. with out a logi there is no battle only getting redlined or CRU camped... logi are the second least used suit in the game with commando as the most least used.. if these equipment changes that other people or even rattatti have suggested come into game.. no one will want to play logi after the initial "oooh shiney" wares off.. not even myself.. and i main logi and alt logi on 3 other alts 1 of each race where as main covers all 4 logi.. so i have more then enough experance to know exactly what im saying, what shouldnt change and what will happen if the proposed changes of rattatti and other people happen.. atleast my suggestion is a simple one cutting down on spam while still letting people deploy and switch as desired/needed.. if all team members were to deploy max deployables ( 190ish currently which would not happen ever its just maybe 2 to 4 WP hungry A holes who ruin it) it would start to cause lag where as my proposal imposes some form of limit which is not restrictive.. but i am also thinking about what the new proposed solo orbitals will do for/to deployable equipment.. we cannot hide uplinks under buildings cause orbitals penetrate everything.. and im only saying uplinks because no one will think of a hive in the middle of nowhere as useful.. F it im going to bed.. there has been far too much stupidity and bitter-vet hypocrisy tonight in this thread. I appreciate your feedback, however seeing as logos have weapons to fight infantry and only the sentinle has no equipment slots what it would actually force you to do is to fit your av fits with your prioritized deployable as their equipment(your things only pop if you are over the limit you get from equipping them) For example you are a proto amarr logi and have 3 uplinks out, and having only skilled nanohives to adv you only have two of those out. you need to drive off a dropship, so you switch to a premade av fram the uplinks would only pop if you had either and advanced or lower uplink, or no uplink in the equipment slot. In the case of only an adv or std or militia uplink fitted their you would lose only 1(adv) or two(std/mlt) as well as your hives. Once you switch back you can redeploy hives. If you are complaining about not being able to drive off infantry, well my understanding is that the logos gave up fire power for support. The numbers I gave out were purely hypothetical of course I haven't done math this is all off the cuff, but please don't misunderstand I'm not trying to belittle the logos or anything, or Nerf them, this simply seems like a simpler path to fixing the problem than the band with system. Further if the problem isn't so much the logis wouldn't limiting the maximum uplinks put out by non logis to a hard 3 while requiring them to remain in suits equipped with proto uplinks to keep them up for the duration of the match stop the spam? What is the maximum number per person, even scouts at the moment? Also, again this would require them to commit to those uplinks for the entire match, stopping the tourist logi/dentinal spam that is the root of the problem. logi, second lowest ehp of all the suits.. end up being much slower to compensate for the ehp gap.. all logi (excluding amarr) only have 1 light weapon slot for what ever weapon they choose..
most all logi cannot fit a mostly proto tank AND proto equipment and proto weapon.. seriously give it a shot on protofits with all L5 skills its impossable.. and thats even on a min logi with just a CR i still have to fit advanced shields and advanced hive to manage to squeese in proto needle proto rep and proto uplink.. as for armor it has to use reactive because of the lower requirments.
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
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Apothecary Za'ki
Biomass Positive
2019
|
Posted - 2014.11.19 18:04:00 -
[41] - Quote
Kaeru Nayiri wrote:John Demonsbane wrote:*facepalm*
Wow, your total lack of insight just boggles the mind. A quote from an old TV show comes to mind: "My god you are so dumb it makes me tired"
I am an Amarr logi. Please explain to me how your proposal helps me. It results in: - me being able to use LESS equipment than I do now. - still being able to use THE SAME amount as some spam monkey who only drops 6 uplinks at the start of a match, possibly from a scout suit, and never setting foot in a logi suit again for the rest of the battle?
How is that an improvement, exactly? You say yourself everyone will run some links. What bizarro world do you live in where that "protects" logis?
And before you employ your typical ignorant ad hominem "argument": Dont bother, I have been an Amarr logi since the suit was un-broken in 1.2 and was a "logi" (there was only one) in beta - Feel free to click the link in my signature. I also have 8 weapons to proto and am part of the original beta logi tradition of omnisoldiers. Do not presume to lecture me on how to do my job. They EXPLICITLY said no one will have the as much bandwidth as a Logi. How are you figuring some spam monkey is going to have as many uplinks up as you? The idea is to bring down total number of deployables and make logis desireable because, even though they deploy less equipment than they do now, they will be able to deploy much more than any other suit. yes logi may get the most bandwidth but then that locks us out of being able to adapt to the battlefield as needed with out causeing your uplinks to go POP or w/e thus screwing over your team and ending up pushed back to the redline harder then a squad stomp with a large helping of proto stomp...
i much rather the "bandwidth" idea be put on hold till we have had the "new orbitals" for atleast a month to see if solo orbital and solo ecm orbital make an impact on the battlefield against spam or not..
i just already guess having uplinks around or near cap points is goign to die.. so its gonna end up with uplinks all around the outside walls of places instead which can be all too easly picked off by useing an active scanner. or even just by being a cal scout with its stupidly long range on passive scans... i cannot fathom how these things will not damage how "action" packed some battles may be.. i mean we already had one major action nerf when OBs were nerfed from 2500 to 5000 and battles became quite dull and much slower and no chance of pushing back cause once you have been pushed back its near impossable to get enough wp for an OB.
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4601
|
Posted - 2014.11.19 18:07:00 -
[42] - Quote
Apothecary Za'ki wrote: most all logi cannot fit a mostly proto tank AND proto equipment and proto weapon..
Why do you need all three?
(The godfather of tactical logistics)
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Apothecary Za'ki
Biomass Positive
2019
|
Posted - 2014.11.19 18:14:00 -
[43] - Quote
John Demonsbane wrote:Apothecary Za'ki wrote: most all logi cannot fit a mostly proto tank AND proto equipment and proto weapon..
Why do you need all three? because all other suits can to a degree... and besides.. its our own risk to run that much proto and lose maybe 300k or more in one suit which is deemed the gimpest suit of all.
however if bandwidth comes around the "go to" av suit will become amarr Logi becuase of sidearm and its logi meaning no equipment will have to pop..
now tell me does any other suit/role have that much BS to deal with and the micromanagement too?
logi flip to av because slayers get too blood thirsty and tunnel visioned and dont even adapt..
and in the "special" case of sniper FGers they may slay and hit vehicles but they are not reliable, as in they are not in every match.
now.. if ccp were to give ALL logi a sidearm and a little extra cpu and pg cause we are already starved on that front even at L5 cores and logi skill it may make this flipping form main logi to av and back alot easier leaving the slayers to slay, scouts to DEMI-GODMODE , assaults to do what ever they do and sentinels to be WP starved defending the point...
ps... if all logi had sidearms it would mean that a logi who is primary min/cal/gal would NOT have to skill into amarr JUST to be an AV logi
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
korrah silain
True Illuminate
3
|
Posted - 2014.11.19 18:15:00 -
[44] - Quote
logi, second lowest ehp of all the suits.. end up being much slower to compensate for the ehp gap.. all logi (excluding amarr) only have 1 light weapon slot for what ever weapon they choose..
most all logi cannot fit a mostly proto tank AND proto equipment and proto weapon.. seriously give it a shot on protofits with all L5 skills its impossable.. and thats even on a min logi with just a CR i still have to fit advanced shields and advanced hive to manage to squeese in proto needle proto rep and proto uplink.. as for armor it has to use reactive because of the lower requirments.
[/quote] Then perhaps a general buff to the logo speed and ehp is necessary along side the implementation of this system to find a balance, not my decision I am simply trying to advocate for this simplified solution over the bandwidth idea.
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Apothecary Za'ki
Biomass Positive
2019
|
Posted - 2014.11.19 18:20:00 -
[45] - Quote
korrah silain wrote:logi, second lowest ehp of all the suits.. end up being much slower to compensate for the ehp gap.. all logi (excluding amarr) only have 1 light weapon slot for what ever weapon they choose.. most all logi cannot fit a mostly proto tank AND proto equipment and proto weapon.. seriously give it a shot on protofits with all L5 skills its impossable.. and thats even on a min logi with just a CR i still have to fit advanced shields and advanced hive to manage to squeese in proto needle proto rep and proto uplink.. as for armor it has to use reactive because of the lower requirments. Then perhaps a general buff to the logo speed and ehp is necessary along side the implementation of this system to find a balance, not my decision I am simply trying to advocate for this simplified solution over the bandwidth idea. [/quote] ccp will not give a hp buff to logi nor a speed buff because of the rampant abuse of "slayer logi" back in the day..
however as i just said to demonsbane..
if all logi got a sidearm and slightly increased pg and cpu we would not have to waste SP skilling into amarr logi just to get a logi suit with a side arm which we can use as an AV platform so we can stay essentially as logi but also flip back and forth between Ap and AV roles while providing our highly Micromanagment centric role.
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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John Demonsbane
Unorganized Ninja Infantry Tactics
4601
|
Posted - 2014.11.19 18:26:00 -
[46] - Quote
No system is perfect, everyone will have to make some kind of sacrifice in order to limit EQ spam. This way, IMO, impacts everyone except logi's far more than it does logi's.
This topic has been the central point of debate at least 3-4 times in this game's history, and I've been fighting proposals that had huge potential to nerf logi's every time. This is unquestionably the best proposal I've yet seen that will both:
A) Work B) Be a lot harder on non-logi's than on logis.
(The godfather of tactical logistics)
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Apothecary Za'ki
Biomass Positive
2021
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Posted - 2014.11.19 19:51:00 -
[47] - Quote
John Demonsbane wrote:No system is perfect, everyone will have to make some kind of sacrifice in order to limit EQ spam. This way, IMO, impacts everyone except logi's far more than it does logi's. This topic has been the central point of debate at least 3-4 times in this game's history, and I've been fighting proposals that had huge potential to nerf logi's every time. This is unquestionably the best proposal I've yet seen that will both: A) Work B) Be a lot harder on non-logi's than on logis. BTW, this one is arguably my favorite: John Demonsbane wrote: A word of warning if you are thinking about reading the linked thread: ItGÇÖs 18 pages long. If you donGÇÖt have an hour or so to go through it, allow me to summarize for you:
OP: Someone who went 1/17 topped the leaderboard. WTH? The only way anyone should get WP is by shooting someone with an AR. Pew pew!
Like, everyone else: ItGÇÖs called strategy. You should try it sometime.
OP: Strategery? Never heard of it. These GÇ£logisticsGÇ¥ players you speak of, do they spend time doing anything besides shoot an AR? If so, they are leeches who steal WP from people like me who are more awesome than everyone else. They just run around with their eyes closed dropping equipment in completely random locations with no thought involved.
Everyone else: YouGÇÖre an idiot. Have fun spawning from the MCC every time and running all the way across these huge new maps. You may also find it rather difficult shooting a gun with no ammo.
OP: You are all trolls. My logic is unassailable, and only killing requires skill. Logis donGÇÖt do anything but spam equipment that they donGÇÖt need to spend SP or ISK on and take no risks.
Me: If the guy youGÇÖre referencing died 17 times, sounds like he took some risk.
OP: No, you guys are all haxx0rs taking advantage of a bug that lets you change suits at supply depots and get unlimited equipment for free. Nobody else ever uses supply depots to their advantage so this is clearly a logistics scam.
Everyone else: No, thatGÇÖs how supply depots work.
OP: No, youGÇÖre wrong
Everyone: No, youGÇÖre wrong
OP: YouGÇÖre a troll
Everyone: No, you are!
OP: No, you are!
(repeat for 15 more pages)
doubt it.. scouts wont have to sacrifice anything neither will assaults commandos sentinels HAVs LAVs or ADS/DS.. this change is only geared at screwing logi's over
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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John Demonsbane
Unorganized Ninja Infantry Tactics
4610
|
Posted - 2014.11.19 22:20:00 -
[48] - Quote
Apothecary Za'ki wrote: doubt it.. scouts wont have to sacrifice anything neither will assaults commandos sentinels HAVs LAVs or ADS/DS.. this change is only geared at screwing logi's over
This I still don't get. Do you actually understand how this thing works?
Currently someone in a scout suit can run unlimited equipment. With BW, they can only have like 3 active at proto.
Sentinels, same thing. Spawn in a logi suit, spam uplinks, switch to sentinel suit and mow down people with HMG while farming uplink WP. WIth BW someone in a sentinel suit can have zero active equipment.
Sounds like a sacrifice to me.
(The godfather of tactical logistics)
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Apothecary Za'ki
Biomass Positive
2025
|
Posted - 2014.11.19 22:53:00 -
[49] - Quote
John Demonsbane wrote:Apothecary Za'ki wrote: doubt it.. scouts wont have to sacrifice anything neither will assaults commandos sentinels HAVs LAVs or ADS/DS.. this change is only geared at screwing logi's over
This I still don't get. Do you actually understand how this thing works? Currently someone in a scout suit can run unlimited equipment. With BW, they can only have like 3 active at proto. Sentinels, same thing. Spawn in a logi suit, spam uplinks, switch to sentinel suit and mow down people with HMG while farming uplink WP. WIth BW someone in a sentinel suit can have zero active equipment. Sounds like a sacrifice to me. hmm so sentinels get 0 bandwidth? hmmm i must go deeper
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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John Demonsbane
Unorganized Ninja Infantry Tactics
4613
|
Posted - 2014.11.19 22:56:00 -
[50] - Quote
Apothecary Za'ki wrote:John Demonsbane wrote:Apothecary Za'ki wrote: doubt it.. scouts wont have to sacrifice anything neither will assaults commandos sentinels HAVs LAVs or ADS/DS.. this change is only geared at screwing logi's over
This I still don't get. Do you actually understand how this thing works? Currently someone in a scout suit can run unlimited equipment. With BW, they can only have like 3 active at proto. Sentinels, same thing. Spawn in a logi suit, spam uplinks, switch to sentinel suit and mow down people with HMG while farming uplink WP. WIth BW someone in a sentinel suit can have zero active equipment. Sounds like a sacrifice to me. hmm so sentinels get 0 bandwidth? hmmm i must go deeper
Yes you do!
Feel free to start here.
(The godfather of tactical logistics)
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Tebu Gan
molon labe. General Tso's Alliance
1237
|
Posted - 2014.11.19 22:57:00 -
[51] - Quote
Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
Or just put a restriction on the amount of uplinks you can have out. Lump uplinks as one thing, not seperated as they are. As it is now I can have 7 links out using different versions of uplinks. The way I suggest is once you have 3 of one type (or mixed) you can lay no more out.
Tanks - Balancing Turrets
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John Demonsbane
Unorganized Ninja Infantry Tactics
4613
|
Posted - 2014.11.19 23:03:00 -
[52] - Quote
Tebu Gan wrote:Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
Or just put a restriction on the amount of uplinks you can have out. Lump uplinks as one thing, not seperated as they are. As it is now I can have 7 links out using different versions of uplinks. The way I suggest is once you have 3 of one type (or mixed) you can lay no more out.
Are you going to pay for my respec if that happens so I can get out of the Amarr logi suit?
(The godfather of tactical logistics)
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TRULY ELITE
WarRavens Capital Punishment.
176
|
Posted - 2014.11.19 23:09:00 -
[53] - Quote
John Demonsbane wrote:Tebu Gan wrote:Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
Or just put a restriction on the amount of uplinks you can have out. Lump uplinks as one thing, not seperated as they are. As it is now I can have 7 links out using different versions of uplinks. The way I suggest is once you have 3 of one type (or mixed) you can lay no more out. Are you going to pay for my respec if that happens so I can get out of the Amarr logi suit? Lol this suggestion is basically nerfing the caldari and amarr logi's to hell. |
Apothecary Za'ki
Biomass Positive
2025
|
Posted - 2014.11.19 23:21:00 -
[54] - Quote
TRULY ELITE wrote:John Demonsbane wrote:Tebu Gan wrote:Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
Or just put a restriction on the amount of uplinks you can have out. Lump uplinks as one thing, not seperated as they are. As it is now I can have 7 links out using different versions of uplinks. The way I suggest is once you have 3 of one type (or mixed) you can lay no more out. Are you going to pay for my respec if that happens so I can get out of the Amarr logi suit? Lol this suggestion is basically nerfing the caldari and amarr logi's to hell. its not as amarr and caldari are about QUALITY on their hives/uplinks caldari make hives rep more or give more ammo amarr allow faster spawns and more of them.. if anything we could blaim amarrans for uplink spam ;p
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
Apothecary Za'ki
Biomass Positive
2025
|
Posted - 2014.11.20 00:01:00 -
[55] - Quote
John Demonsbane wrote:Tebu Gan wrote:Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
Or just put a restriction on the amount of uplinks you can have out. Lump uplinks as one thing, not seperated as they are. As it is now I can have 7 links out using different versions of uplinks. The way I suggest is once you have 3 of one type (or mixed) you can lay no more out. Are you going to pay for my respec if that happens so I can get out of the Amarr logi suit? well where were you when they nerfed reptools with that god aweful Points per minute cap and more recently you only get triage points from targets who have recently killed some one. hmm? that was the ONE THING minmatar logi were good at..
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
|
John Demonsbane
Unorganized Ninja Infantry Tactics
4654
|
Posted - 2014.11.20 23:32:00 -
[56] - Quote
Apothecary Za'ki wrote:John Demonsbane wrote:Tebu Gan wrote:Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
Or just put a restriction on the amount of uplinks you can have out. Lump uplinks as one thing, not seperated as they are. As it is now I can have 7 links out using different versions of uplinks. The way I suggest is once you have 3 of one type (or mixed) you can lay no more out. Are you going to pay for my respec if that happens so I can get out of the Amarr logi suit? well where were you when they nerfed reptools with that god aweful Points per minute cap and more recently you only get triage points from targets who have recently killed some one. hmm? that was the ONE THING minmatar logi were good at..
That was early in beta. I was not on the forums at the time. From what I was told restrictions and some kind of cap absolutely needed to be put in place because the WP farming was over-the-top ludicrous. People were pulling thousands on thousands of WP repping setinels shooting MD's at their own feet, installations being shot at by tanks, another person repping that tank as the installation was shooting it, others repping the freaking MCC, it was crazy.
(The godfather of tactical logistics)
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korrah silain
True Illuminate
6
|
Posted - 2014.11.21 09:09:00 -
[57] - Quote
John Demonsbane wrote:Tebu Gan wrote:Ku Shala wrote: this will just leave pubs without uplinks and hives
more equipment less usage is the solution
example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we currently have
Or just put a restriction on the amount of uplinks you can have out. Lump uplinks as one thing, not seperated as they are. As it is now I can have 7 links out using different versions of uplinks. The way I suggest is once you have 3 of one type (or mixed) you can lay no more out. Are you going to pay for my respec if that happens so I can get out of the Amarr logi suit? 1) as is stated below amarr and caldari logis are more about the quality of their uplinks/hives getting a boost rather than tan being able to put out more of them 2) if you went back and read my suggestion you would see that I suggested as a possibility those suits getting an extra uplink or hive at levels 1,3, and 5 on the skill chart 3) no one owes you **** if you get needed and then decide its not worth it to run what you used to run. I used to run cloak scouts but with the new wear Nerf decided to respect into commandos and assaults. I did so gracefully without demanding that half the forum (who were rightfully crying for an admittedly still needed scout Nerf) pay for my respect. Equipment spam is ruining the game on multiple fronts, and it at least in some regards is due to logis ergo logis need to be fixed. Besides LOGIS DONT INHERRENTLY GET A BONUS TO THE AMMOUNT THEY DEPLOY RIGHT NOW, do why exactly is decreasing the ludicrously high limit attained by gaming the system screwing logis over? You can still deploy 1-3 uplinks now we just track all uplinks as uplinks. As an aside in regards to the "but then I can't flip to av" argument: so? Av is a slayer role, not really something logis should be doing anyway(Rex's notwithstanding), if anything it should be given to the assaults and commandos, besides with the new swarm launcher a starterfit is effective av. Sounds like you need to get your lazy team mates to chase away the drop ships and tanks. That being said I do believe I heard elsewhere on this forum that the logis may at least be getting a speed buff.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
529
|
Posted - 2014.11.21 16:34:00 -
[58] - Quote
smh I really don't want to lend support to the lunatic fringe...
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
529
|
Posted - 2014.11.21 17:38:00 -
[59] - Quote
John Demonsbane wrote:Apothecary Za'ki wrote: most all logi cannot fit a mostly proto tank AND proto equipment and proto weapon..
Why do you need all three?
Better question may be Why Don't We Deserve The Ability to Use All Three?
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
529
|
Posted - 2014.11.21 17:49:00 -
[60] - Quote
John Demonsbane wrote:No system is perfect, everyone will have to make some kind of sacrifice in order to limit EQ spam. This way, IMO, impacts everyone except logi's far more than it does logi's. This topic has been the central point of debate at least 3-4 times in this game's history, and I've been fighting proposals that had huge potential to nerf logi's every time. This is unquestionably the best proposal I've yet seen that will both: A) Work B) Be a lot harder on non-logi's than on logis. BTW, this one is arguably my favorite: John Demonsbane wrote: A word of warning if you are thinking about reading the linked thread: ItGÇÖs 18 pages long. If you donGÇÖt have an hour or so to go through it, allow me to summarize for you:
OP: Someone who went 1/17 topped the leaderboard. WTH? The only way anyone should get WP is by shooting someone with an AR. Pew pew!
Like, everyone else: ItGÇÖs called strategy. You should try it sometime.
OP: Strategery? Never heard of it. These GÇ£logisticsGÇ¥ players you speak of, do they spend time doing anything besides shoot an AR? If so, they are leeches who steal WP from people like me who are more awesome than everyone else. They just run around with their eyes closed dropping equipment in completely random locations with no thought involved.
Everyone else: YouGÇÖre an idiot. Have fun spawning from the MCC every time and running all the way across these huge new maps. You may also find it rather difficult shooting a gun with no ammo.
OP: You are all trolls. My logic is unassailable, and only killing requires skill. Logis donGÇÖt do anything but spam equipment that they donGÇÖt need to spend SP or ISK on and take no risks.
Me: If the guy youGÇÖre referencing died 17 times, sounds like he took some risk.
OP: No, you guys are all haxx0rs taking advantage of a bug that lets you change suits at supply depots and get unlimited equipment for free. Nobody else ever uses supply depots to their advantage so this is clearly a logistics scam.
Everyone else: No, thatGÇÖs how supply depots work.
OP: No, youGÇÖre wrong
Everyone: No, youGÇÖre wrong
OP: YouGÇÖre a troll
Everyone: No, you are!
OP: No, you are!
(repeat for 15 more pages)
I remember this thread and the irony in your reposting seems lost on you considering it's basically 18 pages of defense of Logistics playstyle that will be eliminated with BW imposition as proposed. BW imposition that, largely, is agreed upon as not really eliminating the spam issue it's meant to address.
Ever heard the phrase, "A bird in the hand is worth two in the bush"? You're giving up a bird in our hand for nothing in a bush. Thats a nerf .
EDIT: Oh, and handing over Athena Sentinel the victory s/he was looking for in posting that thread.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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