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281. [request] reduce cpu req on flux grenades. - in Feedback/Requests [original thread]
I'm just going to hijack this for a second a request a sleek flux grenade for those pesky roof campers.... carry on.
- by John Demonsbane - at 2014.10.22 17:06:00
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282. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Ripley Riley wrote: John Demonsbane wrote: Do not underestimate the community's bizarre obsession with slayer logi's. To be fair, The CalLogi Incident did happen. But back then, Caldari logis were given +5% Shield Extender efficacy per skil...
- by John Demonsbane - at 2014.10.22 16:54:00
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283. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Ripley Riley wrote: John Demonsbane wrote: Also a godsend to us poor benighted logis, it's very hard to stay alive without passive reps.(I'm also very surprised that nobody has come out with the derpslayerlogi argument. Refreshing) If 1 - ...
- by John Demonsbane - at 2014.10.22 16:36:00
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284. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
I know YOU care, Cross. It's Rattati I'm not so sure about.
- by John Demonsbane - at 2014.10.22 16:31:00
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285. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Overall: - Reducing the native rep on the Gal scout is a much-needed change. No, that's not the primary issue with the suit but it sure does enable/encourage brick tanking. - I also think this is a great move to help out the Commando role, wi...
- by John Demonsbane - at 2014.10.22 16:04:00
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286. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cross Atu wrote: Not sure if serious or joking Neither. aggravation and provocation. Have yet to hear anything to the contrary; was told in discussions of prior hotfixes that the other things were "higher priori...
- by John Demonsbane - at 2014.10.22 15:15:00
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287. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
BrotherofHavok wrote: John Demonsbane wrote: MINA Longstrike wrote: Blueprint For Murder wrote: As for a blanketed buff another equipment slot would allow us to use our pointlessly high CPU/PG. Assaults already have the highest numb...
- by John Demonsbane - at 2014.10.21 19:56:00
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288. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
MINA Longstrike wrote: Blueprint For Murder wrote: As for a blanketed buff another equipment slot would allow us to use our pointlessly high CPU/PG. Assaults already have the highest number of slots in the game, they don't need to carry a...
- by John Demonsbane - at 2014.10.21 18:40:00
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289. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
CCP Rattati wrote: I have been looking at this issue, specifically at post Delta, or last 27 days, using both Public Match and Planetary Conquest data. 1) Even though unintended, the Scrambler Rifle was overperforming pre-Delta running an aver...
- by John Demonsbane - at 2014.10.21 14:11:00
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290. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
CeeJ Mantis wrote: Cross Atu wrote: Honestly, even the Amarr bonus which works well generally speaking, falls a bit short in that it does nothing for their side arms. Don't ScPs have subtle heat buildup like the plasma rifle? I think I he...
- by John Demonsbane - at 2014.10.20 20:56:00
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291. My reasoning on why the AR and aSCR suck - in Feedback/Requests [original thread]
Before the CR came out, I used the AScR as my primary weapon. It's actually fairly accurate at range and does not have the same actual kick as the RR... like morte said, a lot of it is graphical. It does make it a little harder to aim (dat muzzl...
- by John Demonsbane - at 2014.10.20 20:04:00
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292. Suggestion for 1.9.... racial respec - in Feedback/Requests [original thread]
Billy Jr wrote: While I'm down with getting the chance to change my race to match my preferred weapons and suits (Minmatar), I'm fine continuing to be the religious visionaries known as the Amarr if it isn't able to be done. Ftfy
- by John Demonsbane - at 2014.10.18 01:51:00
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293. Suggestion for 1.9.... racial respec - in Feedback/Requests [original thread]
BlazeXYZ wrote: Billy Jr wrote: While I'm down with getting the chance to change my race to match my preferred weapons and suits (Minmatar), I'm fine continuing to be the religious nuts known as the Amarr if it isn't able to be done. Yup ...
- by John Demonsbane - at 2014.10.18 01:49:00
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294. Suggestion for 1.9.... racial respec - in Feedback/Requests [original thread]
It's no secret that I am quite happy with my ethnicity, though a little Khanid flavor on my avatar would be nice. Anyway, not everyone is. So, if technically feasible with the 5-guys-and-a-hamster-wheel Dust team, perhaps offering everyone a one...
- by John Demonsbane - at 2014.10.17 14:51:00
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295. Changing suits should not restore HP and give invincibility. - in Feedback/Requests [original thread]
One would think that making it a percentage would be the most logical way to do it. (note: logic is not generally allowed when talking about Dust's coding.). Good idea. +1
- by John Demonsbane - at 2014.10.17 14:11:00
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296. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I'm down with keeping the cloak bonus. Cloaks still remain hard to fit, and unless you really dedicated the suit to it, they are kind of a lolfit anyway because people can still see the chevron over your head. Don't see a problem.
- by John Demonsbane - at 2014.10.17 02:34:00
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297. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Cross Atu wrote: Not the thread for debating the overall viability of the scout role or its overall balance with other roles. While certainly the scout, assault, and even commando have some relevance to the topic of thi...
- by John Demonsbane - at 2014.10.16 04:01:00
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298. Please normalize Logistics slot progression - in Feedback/Requests [original thread]
True Adamance wrote: John Demonsbane wrote: Unimportant Crap Hey John were going Crusading again. Want in? Indeed I do. Saw you were on just as I was quitting for the night, unfortunately. Will keep my eyes open tomorrow.
- by John Demonsbane - at 2014.10.15 05:57:00
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299. Please normalize Logistics slot progression - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: The point of that post is really to illustrate that the slot progression of the logis is 1. broken, and 2. stupid. Yes, I do note that the STD-level Amarr/Caldari logi suits are flat-out inferior to their scoutly cousi...
- by John Demonsbane - at 2014.10.15 03:18:00
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300. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Oh and, since they were in here "contributing", you should read through the following thread. The scouts and their resident voicepiece are not and do not provide gamebalance intended feedback. The evidence (kdr leaderboards, ...
- by John Demonsbane - at 2014.10.15 03:17:00
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