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1101. what do snipers need? - in Feedback/Requests [original thread]
Text Grant wrote: I have sniped plenty. There are plenty of hills to snipe from not in the redline. They aren't near the action either. Playing from the redline is straight up cheating. No risk means no reward. Snipers may need more damage at ...
- by Jathniel - at 2013.07.12 21:21:00
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1102. CCP updates on aiming problem? - in General Discussions [original thread]
Thumb Green wrote: Iron Wolf Saber wrote: CCP Wolfman is working hard as he can to get it to you guys early and complete as possible and knows how important the entire thing is to you all. What he should know is it's not important to us; ...
- by Jathniel - at 2013.07.12 21:09:00
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1103. what do snipers need? - in Feedback/Requests [original thread]
Krom Ganesh wrote: Oso Peresoso wrote: Change sniper rifle operation skill to a damage bonus, a headshot damage bonus, or a rate of fire bonus. Normalize sway. The sway bonus is a bigger deal than other weapon operation bonuses I feel, and t...
- by Jathniel - at 2013.07.12 20:56:00
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1104. what do snipers need? - in Feedback/Requests [original thread]
I'm sorry, I'm breaking the rules. I can't seem to settle for one request, when so much is badly in need of adjustment. Adjustable Zoom Scope - There is too much data clutter when you are scoped in on a bunch of friendlies and/or hostiles. A...
- by Jathniel - at 2013.07.12 08:41:00
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1105. Core Flaylock gets nerfed, lolForgeGun you're next - in General Discussions [original thread]
Void Echo wrote: there is no argument that will ever work against av or infantry, its the infantry that get their wants and needs catered to in this game, have you noticed that hardly anything that's been implemented so far has been suggested a...
- by Jathniel - at 2013.07.11 20:16:00
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1106. Sticky:G˙åThis Week In Dust 514G˙å #1 -- 7/5 - 7/11 - in General Discussions [original thread]
Good. A post with centralized information.
- by Jathniel - at 2013.07.11 19:56:00
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1107. Pistols - in Feedback/Requests [original thread]
iceyburnz wrote: Bringda Payne wrote: I don't know why people think this would be so overpowered. More so than the Tac AR? Anything they implement can be brought inline with balance through time, testing and feedback. I'm just suggesting s...
- by Jathniel - at 2013.07.11 19:45:00
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1108. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
General purpose weapons will likely always have the most kills. Balance is lacking when a weapon, ANY weapon, can't fulfill it's role (plasma cannon, laser rifle). OR, supplants the role of another weapon of a particular niche(Uprising 1.0 Tactic...
- by Jathniel - at 2013.07.07 23:53:00
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1109. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Buster Friently wrote: Jathniel wrote: You can't possible consider this scientific, accurate, or even logical to follow. If anything, this is everything that is wrong with popular science today. Numbers from one match is inconclusive data. ...
- by Jathniel - at 2013.07.07 22:43:00
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1110. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
You can't possible consider this scientific, accurate, or even logical to follow. If anything, this is everything that is wrong with popular science today. Numbers from one match is inconclusive data. Numbers from one match, without some kind of ...
- by Jathniel - at 2013.07.07 22:38:00
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1111. The Invisible Man - in Technical Support/Bugs [original thread]
Well, it certainly is an interesting bug. Introduces, a new tactic to gameplay. But still a bug.
- by Jathniel - at 2013.07.07 20:19:00
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1112. The massive issue concerning skillpoint respecs .. - in Feedback/Requests [original thread]
Be nice if we brought it to a vote. Just like we did the current SP system.
- by Jathniel - at 2013.07.06 20:03:00
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1113. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Bendtner92 wrote: Vell0cet wrote: Bendtner92 wrote: You're not supposed to be soloing the entire enemy team with your redline sniper with view over most of the battlefield No, but you should be able to actually kill things with a f*cki...
- by Jathniel - at 2013.07.05 19:15:00
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1114. A dilemma relating to respec policy. - in General Discussions [original thread]
Maken Tosch wrote: My fault. I forgot to add a "no" between "have" and "regrets". Well, the ticket's not closed. So I hope it all works out. If it doesn't, then so be it. I'll just quietly take my leave. I went through all of Chromosome de...
- by Jathniel - at 2013.07.05 01:23:00
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1115. A dilemma relating to respec policy. - in General Discussions [original thread]
Maken Tosch wrote: @Jathniel Despite your feelings, you made your choice. Since you have regrets and since you know CCP won't give you anymore, it's time to move on and live with the consequence of your choice. Well ,the point is, there wer...
- by Jathniel - at 2013.07.05 01:16:00
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1116. A dilemma relating to respec policy. - in General Discussions [original thread]
Scheneighnay McBob wrote: Just out of curiosity- what was supposedly broken? lol nothing is broken. Sniper rifles are now an anti-armor weapon, and I acutely feel that when I play, considering I'm wearing a Gal logi suit. lol I didn't want...
- by Jathniel - at 2013.07.05 01:12:00
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1117. A dilemma relating to respec policy. - in General Discussions [original thread]
Maken Tosch wrote: It was CCP's mistake, you are correct about that. But it was your fault for not being careful when you got the second respec. On top of that, what you are experiencing is probably the result of various players using the newly...
- by Jathniel - at 2013.07.05 01:02:00
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1118. A dilemma relating to respec policy. - in General Discussions [original thread]
Arx Ardashir wrote: While the second respec was a mistake, it wasn't a mistake that hurt you at all. You "hurt" yourself with that respec. Don't try to hold CCP accountable for that. That said, I can understand wanting a respec with the new ch...
- by Jathniel - at 2013.07.05 00:49:00
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1119. A dilemma relating to respec policy. - in General Discussions [original thread]
Background story: After the broken skills were discovered in Uprising 1.0, I decided to jump on the bandwagon and get a respec to spec out of the Minmatar assault suit (which I accidentally spec'd into from the Marketplace screen). Upon receiving ...
- by Jathniel - at 2013.07.05 00:14:00
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1120. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Beef Supreme 4 wrote: Scratch my ideas on gamemodes. That would be to much of a hassle for them, I was just spewing at that point. That's not spew man, that's a creative mind. I'm a modder myself. All it takes is one crazy person to bring a...
- by Jathniel - at 2013.07.04 22:56:00
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