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841. Happy Veterans Day - in General Discussions [original thread]
For those that don't know: http://en.wikipedia.org/wiki/Veterans_Day Oh and hey here's a cool pic for ya RA: http://forum.saiga-12.com/uploads/gallery/gallery/album_971/gallery_34773_971_110138.jpg
- by Jadd Hatchen - at 2013.11.11 21:31:00
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842. Respec solution - in General Discussions [original thread]
Smooth Assassin wrote: No, it must be fair to all other players too. How is it not fair? Everyone gets one free one. Then every 12 months you have the option to buy one. Everyone has this option so it is a choice to do it or not.... Everyone...
- by Jadd Hatchen - at 2013.11.11 20:05:00
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843. Respec solution - in General Discussions [original thread]
Or go to this thread and post more possible ideas that you like there: https://forums.dust514.com/default.aspx?g=posts&find=unread&t=118583
- by Jadd Hatchen - at 2013.11.11 20:03:00
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844. Spawning on an objective that is being hacked - in General Discussions [original thread]
Ok, so assume that DUST mercs cannot spawn at an objective, because it's an objective right? An objectives in this game are basically ground based anti-aerial batteries that defend against MCC's. So what idiot in their right mind wouldn't put a CR...
- by Jadd Hatchen - at 2013.11.11 19:58:00
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845. Reworking Uplinks - in General Discussions [original thread]
I agree that anything that can be done to reduce lag is a good thing. So despite all the abuses that can be done with limiting the number of uplinks per team, I think this is a quick and simple solution. Find out what the optimal number is for bot...
- by Jadd Hatchen - at 2013.11.11 19:49:00
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846. Let's talk dust: Minmatar heavy bonuses? - in General Discussions [original thread]
If it's anything like EVE, then it should be a damage bonus. However since that might be OP and because they've already put up the Minmatar Assault bonus as extra clip size... I could see it being extra clip size for the HMG.
- by Jadd Hatchen - at 2013.11.11 19:08:00
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847. Nerf the Shotgun! (Yet Another AR Thread...) - in General Discussions [original thread]
So I've been reading posting after posting about how TTK is screwed and it's the fault of the AR and how AR wtfpwns the shotgun guys etc. In fact I've found that there is a large number of shotgun using players that are doing all the complaining...
- by Jadd Hatchen - at 2013.11.11 16:30:00
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848. Just Watched That CCP Event In Vegas... - in General Discussions [original thread]
Wow people in this topic are full of doom and gloom. CCP has made a commitment to DUST 514. What does that mean? Well if you relate it to EVE, that means going for almost 5 years without releasing a product prior to 2003 and sometime working for...
- by Jadd Hatchen - at 2013.11.11 15:59:00
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849. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Kane Fyea wrote: I think there should never be paid respecs. That would finally make this game P2W like most other F2P games (Which most of them that are P2W fail pretty hard) Best way for CCP to make money is selling cosmetic items. If they d...
- by Jadd Hatchen - at 2013.11.08 21:29:00
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850. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Maken Tosch wrote: 1 - How much should an Aurum respec cost? NONE. It will only reinforce the stigma that Dust is pay-to-win. 2 - How often should they be allowed to happen per character? If we are ever forced into living with respecs, I would...
- by Jadd Hatchen - at 2013.11.08 21:20:00
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851. Discussion: Respecs for Aurum... - in General Discussions [original thread]
The Robot Devil wrote: It would do nothing for the game except cause even more "I want a respec", "When's the next respec", " Respec for Aurum" or "CCP you suck give me a respec" threads. Refunding SP will not keep players, add players or make ...
- by Jadd Hatchen - at 2013.11.08 21:11:00
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852. Voice Comms Implementation Is Broken - in Technical Support/Bugs [original thread]
So it's been over two years now and even two EVE Vegas's where I've directly spoken to devs in person and pointed out problems with the voice comms in this game and how important fixing them is to the longevity of this game. And there are still ma...
- by Jadd Hatchen - at 2013.11.08 19:59:00
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853. Voice Comms Implementation Is Broken - in Technical Support/Bugs [original thread]
- Another advantage that out of game comms has mastered, but your in game comms is nowhere near doing is tiered communications. You have divided teams into three separate squads, but provided no way for the squad leaders to coordinate with each ot...
- by Jadd Hatchen - at 2013.11.08 19:59:00
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854. a serious problem in ambush - in General Discussions [original thread]
Scheherazade VII wrote: the fact that you are FORCED to spawn on uplinks, pressing X or pressing triangle just don't matter, it always spawns you on the uplinks and then you just get destroyed by the other team because you can't retreat!!!! ...
- by Jadd Hatchen - at 2013.11.08 18:42:00
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855. Ambushed by CCP - in General Discussions [original thread]
As I understand the respawn algorythm from my experiences (and this is total conjection on my part), it's not doing that on purpose, but if people are smart about it, they can use it to their advantage. Basically what it does is if there are no ...
- by Jadd Hatchen - at 2013.11.08 18:36:00
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856. Too Many Crutches CCP - in General Discussions [original thread]
Kharga Lum wrote: [quote=Ydubbs81 RND]A rail gun fires by pulling the projectile out of the gun, there should be NO recoil on it at all. There are no opposing forces pushing the projectile so there's no backwards force on the gun to cause it to...
- by Jadd Hatchen - at 2013.11.08 18:26:00
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857. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Oswald Rehnquist wrote: 0 Aurum, just a -35% reduction in total sp I'd like to point out that previously in this thread: Sky Kage wrote: A loss of 25% total SP seem like alot to me. I have hit 4m total sp recently and losing 1m of it jus...
- by Jadd Hatchen - at 2013.11.07 22:36:00
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858. Discussion: Respecs for Aurum... - in General Discussions [original thread]
So upon further thought about this topic I've decided to change my opinion on item #4 from the original post. I have come to the conclusion that an annual (as in awarded one year after your toon's creation date and every year after that) free resp...
- by Jadd Hatchen - at 2013.11.07 22:16:00
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859. Too Many Crutches CCP - in General Discussions [original thread]
Cat Merc wrote: A single player locking down an entire point and the surrounding area with the only way to take him down is using excessive force like orbitals = valid tactic? Excuse me but what ISN'T a valid tactic? If it's able to be done ...
- by Jadd Hatchen - at 2013.11.07 21:38:00
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860. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Rynoceros wrote: After the respec due for implementing basic content; 40,000 Aurum. (Less, and you demean the value. More, and you eliminate a potential source of income.) Available once every 720 hours. (Again, longer cool down, less profitab...
- by Jadd Hatchen - at 2013.11.07 20:15:00
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