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381. No HMG Fix? Despite Proven That It's Broken?! - in General Discussions [original thread]
MassiveNine wrote: Jadd Hatchen wrote: RAMB0 wrote: Do you talk to people like that in person or only when hiding behing a monitor? Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in...
- by Jadd Hatchen - at 2013.12.05 18:19:00
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382. A way to display chat while fighting. - in General Discussions [original thread]
Jason Pearson wrote: Not a suggestion more a question, and yes I know you can bring up the chat screen and chat there while in a battle. I realize not many people pay attention to team chat when it comes to fighting, nobody has time for it nor...
- by Jadd Hatchen - at 2013.12.05 17:27:00
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383. No HMG Fix? Despite Proven That It's Broken?! - in General Discussions [original thread]
RAMB0 wrote: Do you talk to people like that in person or only when hiding behing a monitor? Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in letting them know how I really feel.
- by Jadd Hatchen - at 2013.12.05 16:10:00
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384. Wanna know what totally messed up? - in General Discussions [original thread]
DUST Fiend wrote: Forge gun's primary purpose isn't to kill infantry, and it's not a "dps" weapon.... Why aren't you saying how easily a Duvolle takes down a Madrugar, that's equally ridiculous Also, you aren't factoring in all your damag...
- by Jadd Hatchen - at 2013.12.05 16:08:00
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385. We need Matari Heavy. - in General Discussions [original thread]
I agree. And it would have either a damage bonus or an over-heat delay bonus for the HMG... ;)
- by Jadd Hatchen - at 2013.12.05 16:03:00
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386. I knew there was gonna be no love for scouts but. - in General Discussions [original thread]
Iron Wolf Saber wrote: Jadd Hatchen wrote: Sinboto Simmons wrote: A shield recharge delay nerf, really? What logical reason could there be behind nerfing an already under preforming mod, without adding any kind of buff to counter it no l...
- by Jadd Hatchen - at 2013.12.05 15:59:00
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387. I knew there was gonna be no love for scouts but. - in General Discussions [original thread]
Tch Tch wrote: It's a mace made out of an Amarr helmet and a scrambler rifle for the basic minmaters melee weapon and flail for the ADV is made from an Amarr heavies arm holding a proximity mine to give it AV ability. Hardest thing was to get ...
- by Jadd Hatchen - at 2013.12.05 15:58:00
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388. No HMG Fix? Despite Proven That It's Broken?! - in General Discussions [original thread]
J0hlss0n wrote: HowDidThatTaste wrote: What is sad is there are so few heavy HMG users left who are even fighting for a fix. Most great heavies have moved on to the rifle brigade As long as Im in a heavy suit, I will be carrying either...
- by Jadd Hatchen - at 2013.12.05 15:33:00
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389. No HMG Fix? Despite Proven That It's Broken?! - in General Discussions [original thread]
Lance 2ballzStrong wrote: Soooo having a pixel to aim with is not broken? And you call me stupid? How about you become R.E.L.E.V.A.N.T. before calling someone names Oh btw, the HMG is suppose to have a cone of fire aka, bullet spread. T...
- by Jadd Hatchen - at 2013.12.05 15:21:00
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390. Before you shield -QQ... - in General Discussions [original thread]
Shutter Fly wrote: You can say adapt all you want, but if the options aren't there then you're just blowing hot air. I already dual tank my Min Assault, but now I can't even do that. One of my low slots now has to be a Regulator, leaving me wit...
- by Jadd Hatchen - at 2013.12.05 14:34:00
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391. How are we supposed to use the minmatar assault? - in General Discussions [original thread]
Boot Booter wrote: Tl;dr Summary: The shield nerf hits minmatar assaults the hardest So now I am really confused. I have been using the minmatar assault since it came out. It has always been slightly inferior to the other assaults but I've pu...
- by Jadd Hatchen - at 2013.12.04 22:47:00
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392. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
DUST Fiend wrote: CCP Nullarbor wrote: Yes, and if you kill too many people with an orbital and they punish you for it you will be kicked for the rest of the day. That's gonna be harsh with the connection delay for EVE orbitals. You're goi...
- by Jadd Hatchen - at 2013.12.04 22:40:00
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393. Shooting the elephant in the room (Dev's might find this interesting) - in General Discussions [original thread]
Cosgar wrote: Jadd Hatchen wrote: knight of 6 wrote: I feel as if scouts are being completely ignored in this debate... How is making scouts "invisible" to scanning ignoring them? Ask 10 different players what they think a scouts r...
- by Jadd Hatchen - at 2013.12.04 22:30:00
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394. I knew there was gonna be no love for scouts but. - in General Discussions [original thread]
Sinboto Simmons wrote: A shield recharge delay nerf, really? What logical reason could there be behind nerfing an already under preforming mod, without adding any kind of buff to counter it no less? It could have been worse... It could ha...
- by Jadd Hatchen - at 2013.12.04 22:15:00
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395. The Glaring Gamestop Problem - in General Discussions [original thread]
Jadek Menaheim wrote: I decided to risk it and purchase an Elite Pack and Veteran Pack out of sheer experimental curiosity from Gamestop.com. I have currently received a physical copy of a redeem key for the Elite Pack and an email correspond...
- by Jadd Hatchen - at 2013.12.04 22:09:00
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396. Just had an Epiphany about Proto Suits!! - in General Discussions [original thread]
R F Gyro wrote: Luna Angelo wrote: I know, I like saying no all the time. Caldari: One more High, Higher CPU/PG, more Shield recharge Amarr: One more Low, Higher CPU/PG, more speed Gallente: One more Low, Higher CPU/PG, more Speed Minmatar:...
- by Jadd Hatchen - at 2013.12.04 22:02:00
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397. Shooting the elephant in the room (Dev's might find this interesting) - in General Discussions [original thread]
knight of 6 wrote: Magnus Amadeuss wrote: Let me field this. First you have to look at how weapons are categorized in Dust here . There are 5 groups of weapon types here. So Flaylock/MD/Swarms are all categorized under explosive weapon...
- by Jadd Hatchen - at 2013.12.04 21:52:00
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398. Shooting the elephant in the room (Dev's might find this interesting) - in General Discussions [original thread]
knight of 6 wrote: I feel as if scouts are being completely ignored in this debate... How is making scouts "invisible" to scanning ignoring them?
- by Jadd Hatchen - at 2013.12.04 21:49:00
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399. Just had an Epiphany about Proto Suits!! - in General Discussions [original thread]
Pr0phetzReck0ning wrote: What if CCP created new dropsuits beyond Proto!? Think about it? Proto suits are Prototypes of something more Finalised something that has yet to be released onto the world. I personally think giving us atleast 1 more D...
- by Jadd Hatchen - at 2013.12.04 21:47:00
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400. As a new player, this game is brutally unwelcoming. I also think it lacks soul. - in General Discussions [original thread]
It's great to hear your input and impressions of the game and it helps to provide more insight. 1) I agree that the NPE is horrible still. It's better than it was, but still too dumb and simple. Players have to be shown more of the game's option...
- by Jadd Hatchen - at 2013.12.04 21:22:00
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