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41. (request) making meters meters - in Feedback/Requests [original thread]
This sounds like an issue of scale, not measurement. To briefly explain the difference, scale is determined on a person's estimate in proportion to a recognizable object. This is not subject to numerical values, but their perception. For example,...
- by J Lav - at 2013.07.18 20:51:00
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42. Seeker missiles for the flaylock pistol - in Feedback/Requests [original thread]
I'll agree to a lock on pocket launcher when Swarms become dumbfire...
- by J Lav - at 2013.07.18 20:28:00
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43. Now that free LAVs are gone.. - in Feedback/Requests [original thread]
Hrmmm, there is a problem though when someone hangs up their LAV, abandons it and it sits there, while someone else cannot call in their vehicle because there is a vehicle limit that has been maxed out. It would be less of a problem in Corp matche...
- by J Lav - at 2013.07.18 20:25:00
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44. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Thank you for asking. Here's what I would do. >. Make more than one kind - Transport and Combat -Transport would be a flying tank. Heavily armoured, and carry 6 people + pilot. 2 turrets, side mounted that are exclusive to dropships. These wo...
- by J Lav - at 2013.06.23 04:29:00
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45. [Request] - Scaled merc battles - in Feedback/Requests [original thread]
I don't think the meta separation is going to fly. Many people have suggested this to CCP, and they don't seem to entertain the idea. I can see why, since it's too easy for a player to sit in low meta games and never advance to the higher meta gam...
- by J Lav - at 2013.06.12 01:25:00
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46. [Request] - Scaled merc battles - in Feedback/Requests [original thread]
The payout tiers are just a random example. I would assume there would be some range of opportunities that present themselves. I am against separating players by sp, as it would arbitrarily decrease the pool of potential opponents. I would rather...
- by J Lav - at 2013.06.11 02:56:00
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47. [Request] - Scaled merc battles - in Feedback/Requests [original thread]
Once again, as a game designer I will put out an idea for CCP to ignore. This time it's about a viable game change to provide a challenge to veteran players, while keeping new blue dots in the game. In the Merc battles tab, how about we allow peo...
- by J Lav - at 2013.06.10 17:03:00
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48. Closing the Gap - in Feedback/Requests [original thread]
At the moment, there is an undeniable discrepancy between the equipment used by veterans and newbies. This discrepancy isn't terrible, nor would i consider it something to remove entirely, however when compounded by the advancement of skills by th...
- by J Lav - at 2013.06.03 23:00:00
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49. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Been having fun with my scrambler rifle in the meantime... I want my MD back. :( Will be checking the massholes channel soon
- by J Lav - at 2013.06.03 22:36:00
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50. It the skill of the player not the gear - in Feedback/Requests [original thread]
negative49er wrote: J Lav wrote: Numerically you're wrong. Flat out wrong. At best, if you can get close enough you can out maneuver and outshoot someone in better gear. Out maneuvering and outshooting, Let's say I bring in an advanced sui...
- by J Lav - at 2013.06.01 18:23:00
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51. It the skill of the player not the gear - in Feedback/Requests [original thread]
Numerically you're wrong. Flat out wrong. At best, if you can get close enough you can out maneuver and outshoot someone in better gear. Out maneuvering and outshooting, Let's say I bring in an advanced suit with about 300-400 ehp. A lot of assa...
- by J Lav - at 2013.06.01 14:48:00
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52. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
I've been killed by the Douvelle TAC more than anything in this game, however I think it is pretty close to where it should be. The only changes that need to happen are: Decrease clip size to about 10-20, and decrease the ROF to ~650.
- by J Lav - at 2013.05.26 16:09:00
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53. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
I've decided not to go for a respec. I've held onto my laser skills, but don't use the weapon anymore. If they ever fix it, I'll probably use it again, but not like I used too. At the moment, I have found it so far gone, that CCP will probably mak...
- by J Lav - at 2013.05.26 15:55:00
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54. [REQUEST] - Low level dropsuit with two EQ slots - in Feedback/Requests [original thread]
The mad Doctor wrote: [quote=J Lav]What is so bad with an additional EQ slot? Was it so bad the way it was before the patch? I could get 2/3 EQ slot dropsuits as easy as other classes get theirs but now... It's not so much that it's bad, as ...
- by J Lav - at 2013.05.16 17:00:00
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55. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
I'm at prof lvl 4, and even with 3 complex damage mods I will tell you plain and simple - there is no place for the Laser Rifle on the field anymore. I've tried to make it work, I really have. But take a close look at it: It does 20-50% damage a...
- by J Lav - at 2013.05.16 12:09:00
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56. [REQUEST] - Low level dropsuit with two EQ slots - in Feedback/Requests [original thread]
I agree that the current skill spec to get a basic Logi suit is exorbinant. However I don't agree with giving anyone 2+ equipment slots without specializing into support. In my humble opinion, it should be a medium frame suit option, with a race ...
- by J Lav - at 2013.05.16 11:53:00
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57. 1.8 Mil SP to get into a logi suit.... - in Feedback/Requests [original thread]
Wait, I've skilled into a Minmitar M1 logi, and I don't have access to any proto suits. Mind you it's very confusing going through what the skill unlocked and what it didn't. I stumbled on a medium frame I didn't know I had unlocked in that mess o...
- by J Lav - at 2013.05.07 22:51:00
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58. Nanite Injectors: Are they broken for you? - in Feedback/Requests [original thread]
I haven't had any problems using them. The prompt asks you to press O to revive. There have been times bodies have dissappeared, even though the player had a bleed out screen. Something important to do is press X to call for help. This helps Logis...
- by J Lav - at 2013.05.07 20:54:00
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59. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Seems to me everyone has more health now. Amarr militia suit has 400+ health. It's harder to kill people for many reasons in this build - lower ranges, weapon nerfs and health buffs means fewer glass cannons on the field.
- by J Lav - at 2013.05.07 20:49:00
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60. [Feedback] Uprising observations, revisiting Chrom issues - in Feedback/Requests [original thread]
It's fairly new, yes, the Uprising build has just come out. There's going to be a lot of complaints. Below are observations I've made in game that I hope will serve as constructive for tweaking the build. Almost everything (But not everything) I'...
- by J Lav - at 2013.05.07 20:43:00
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