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61. Ideas I've had that I'd like to get reaction to (please, no trolling or ... - in Feedback/Requests [original thread]
Regarding Laser Rifles, I would love to see a heavy laser rifle, but I don't believe the current ones are all that awesome either. Every weapon should be a credible threat in the right hands, in the right circumstance. You applied the circumstance...
- by J Lav - at 2013.05.04 15:39:00
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62. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
+1 to this I'd even like to see MCC's landed on the ground, acting as a base. I also see no reason not to allow the MCC to house artillery with a limited range to help get a team out of RedLining. A team won't be as easily kept in the redline if ...
- by J Lav - at 2013.05.04 15:15:00
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63. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
Signed. No reason why the arenas couldn't be connected by an open world
- by J Lav - at 2013.04.18 11:45:00
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64. [Suggestion] SP structure - Cap replacement (Long, read or don't) - in Feedback/Requests [original thread]
As a designer, I look at a couple of mechanics in this game differently than as a player. I may hate a mechanic, but still recognize its function. I will say this plainly, the SP system cannot be functioning as intended, and its proof is in the c...
- by J Lav - at 2013.04.14 23:15:00
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65. [Request] Can we get the Logistics Suit Sidearm Slot back please? - in Feedback/Requests [original thread]
Kesi Raae Kaae wrote: The reason is for gameplay variety Lies! There is no variety in this game beyond the cosmetic difference between those running Logi/Scout/Assault. They all carry enough equipment, they all shoot the same guns, it doesn't...
- by J Lav - at 2013.04.06 12:45:00
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66. [Suggestion] Planetary Conquest - Tactical raids - in Feedback/Requests [original thread]
Reiki Jubo wrote: these would especially be cool and pressure filled if this was a mode that allowed no respawns. if you died you respawned back on the ship and had to watch through the HUD of the guys still there. Ooooo that would be hardco...
- by J Lav - at 2013.03.30 14:09:00
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67. [Suggestion] Planetary Conquest - Tactical raids - in Feedback/Requests [original thread]
This is early, yes, but I thought I'd see what people think of being able to launch raids into districts in PC. These would not be intended to be corp battles, with the intention of wearing down or taking a district, but instead covert raids to ha...
- by J Lav - at 2013.03.29 15:39:00
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68. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Forge guns are easy pickings for your fellow non-tankers. I think your problem is more one of being exposed by the complete lack of terrain in the present maps. Future builds will have more line of sight impediments. <- I hope
- by J Lav - at 2013.03.27 22:10:00
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69. [suggestion] Remove active sp - in Feedback/Requests [original thread]
Remove Active SP, Keep Passive SP, Give SP rewards based on WP and In battle Accomplishments. ie. killstreaks, kill # of vehicles, headshots, # of repairs, # of revives, Grenade killing etc... CCP desperately needs to reward behaviour, not presence.
- by J Lav - at 2013.03.26 12:56:00
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70. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
4 shots sounds about right for someone shield tanked. A lot of Assaults are up in the 600 total HP range, and with the MD being less efficient against shields, it'll take at least 4 shots to take one down with a standard MD. As a way to deal with...
- by J Lav - at 2013.03.24 21:14:00
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71. [Request] Media section for Forum - in Feedback/Requests [original thread]
I've seen a lot of people are making videos, and working on fanart based on Dust, could we get a Media section to the forum, where people can post videos and other content? Watching videos gets people pumped to play, and you can learn tactics, an...
- by J Lav - at 2013.03.19 21:55:00
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72. Sliding Equipment. - in Feedback/Requests [original thread]
My personal favorite, is dropping an uplink in a corner, and it slides out into the open. Alternative - point it into the corner, that way the player can spawn with their back to the enemy. Awesome!!! Way overdue for a fix, gear should drop at th...
- by J Lav - at 2013.03.19 19:57:00
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73. 911 CCP please read - in Feedback/Requests [original thread]
Ceerix MKII wrote: Buster Friently wrote: Quickgloves wrote: Dolan or any other GM please respond. I have an emergecny issues that i wish to verfiy with a CCP rep before I follow anything. I would appreciate a contact email verfiying th...
- by J Lav - at 2013.03.19 01:12:00
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74. (Request) Female vs. Male Heavy Suits. - in Feedback/Requests [original thread]
http://images.askmen.com/top_10/entertainment/1237666634_top-10-hottest-historical-women_9.jpg
- by J Lav - at 2013.03.10 21:08:00
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75. [feedback/request] Tank reticle obstructed by squad command - in Feedback/Requests [original thread]
In a game the other day, my squad leader put a defend order on my tank. The circle however hovers right over the aiming reticle, and obscures your ability to shoot anything. While on this topic, the ensuing blasts from firing the gun, also makes i...
- by J Lav - at 2013.03.10 20:43:00
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76. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
I've already expressed that I agree with Mojoe on this topic, but I think it might help this discussion if I explained my reasons. First, Retention problems, Some people have said this is a non-issue. They obviously haven't checked numbers on ser...
- by J Lav - at 2013.03.06 04:25:00
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77. [suggestion] dropship support weapon - in Feedback/Requests [original thread]
In the promotional videos, Dropships are seen transporting shields to vehicles. Looks cool, but in game, that would be suicide and a waste of a large amount of ISK. I've just decided to start calling them dropshits for what they're worth at the mo...
- by J Lav - at 2013.03.05 12:26:00
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78. [Feedback] Fixing Tanks Part 1: Broken Damage Mods combined with Rail Turrets - in Feedback/Requests [original thread]
Agree with the above numbers, though have no idea how you've been able to collect some of them. If they're accurate, something's seriously broken. I think everyone agrees that the dropships are either terribly broken, or terrible period. If I hap...
- by J Lav - at 2013.03.05 12:18:00
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79. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
I'm still trying to figure out if the WP cooldown is for triage only. It seems like right now, it neuters me for any WP if I cap the triage points. This has just driven me to be more of a combat medic, and provide less support. Hate to be a bad lo...
- by J Lav - at 2013.03.04 23:51:00
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80. [Feedback] the new ambush is EFFING AWESOME - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: EnIgMa99 wrote: just throwing out some awesome feedback the new ambush is great! I rarely die from spawn-kills it still happens but I can at-least mitigate it much much better. I prefer this spawn system alot makes the ...
- by J Lav - at 2013.03.04 23:45:00
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