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241. Murder Taxi Deterrent - in General Discussions [original thread]
Don't worry, the moment we eject from our Taxis at high speed, we get run over by our own tires anyway.
- by J-Lewis - at 2013.06.13 17:53:00
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242. FPS vs. MMO debate - in General Discussions [original thread]
Yeah, a few sprints worth of focus on the MMO side of things would be refreshing.
- by J-Lewis - at 2013.06.13 17:35:00
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243. Which dev was it that.... - in General Discussions [original thread]
R F Gyro wrote: R F Gyro wrote: I think CCP should introduce a simple defined process for creating Aurum items:- Pick an ISK item
Get game designers to customise the name & description
Get art department to build a new texture...
- by J-Lewis - at 2013.06.13 12:19:00
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244. Which dev was it that.... - in General Discussions [original thread]
Novawolf McDustingham The514th wrote: I would totally be paying through the nose for vanity items and custom color schemes - as long as as they were character or account bound once I mixed them. Corps could have uniforms... But the boosters an...
- by J-Lewis - at 2013.06.13 12:12:00
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245. Which dev was it that.... - in General Discussions [original thread]
Implement color customization and vanity items for AUR (Colors, alternate helmet models, misc bells/whistles).
Turn BPOs into unique color schemes (that can be applied to any suits).
Implement training simulator (that allows users to try befo...
- by J-Lewis - at 2013.06.13 10:09:00
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246. this game is too balanced - in Feedback/Requests [original thread]
GLiMPSE X wrote: THE WOOKIE 72 wrote: im sry ccp but I cant play this game if im gonna devote several hours a day to play a game that has no difference between the different levels of equipment ive played from both ends of the game low level...
- by J-Lewis - at 2013.06.13 09:55:00
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247. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
From Costa Rica wrote: rara.... who are you? i have never seen you around. Hopefully a sign of devs posting threads about what they're working on! Notifications feature was much needed, thank you. It's very smooth too. There are a few m...
- by J-Lewis - at 2013.06.13 09:49:00
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248. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
You should probably get this thread 'stickied', CCP FoxFour.
- by J-Lewis - at 2013.06.13 09:47:00
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249. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Please tell the dev teams that work on features such as balance and new weapons and dropsuits to make threads in 'Feedback & Requests'. I want to see Vehicle balance threads by CCP Blam, Weapon balance threads by CCP Wolfman and I want to see...
- by J-Lewis - at 2013.06.12 12:48:00
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250. The DUST Problem - in General Discussions [original thread]
I wish DUST's game play was as smooth as that Titanfall game play demo.
- by J-Lewis - at 2013.06.12 12:14:00
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251. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
CCP FoxFour wrote: OK, I will go hit the delete button on my dev blog that is not out yet because we wanted to make sure everything we say in it will actually happen instead of saying things and then them not happening. I wish David Reid and...
- by J-Lewis - at 2013.06.12 12:12:00
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252. New weapons likely coming on update 1.2 - in General Discussions [original thread]
Tree is getting cluttered and turning into another list. I don't think training a new set of skills for each new weapon is a good idea. Go look at the skill list.
- by J-Lewis - at 2013.06.12 11:34:00
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253. Don't you just love it when you kill proto-gear players with a BPO/militia f... - in General Discussions [original thread]
Proto suit, meet militia shotgun. Militia shotgun say hi. ... +50
- by J-Lewis - at 2013.06.12 11:07:00
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254. The current state and future of Dust 514 - in General Discussions [original thread]
Avinash Decker wrote: KAGEHOSHI Horned Wolf wrote: -snip- The whole die and lose your gear is kinda meaningless to me now. I have about over 20 million isk from the close beta and I never went below that despite running prototype and adva...
- by J-Lewis - at 2013.06.11 21:37:00
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255. CCP YOU AMAZE ME.... - in General Discussions [original thread]
Cosgar wrote: J-Lewis wrote: Unless there's a massive overhaul in racial bonuses and stats, I fear OP may have a point. I think you're onto something. Gallente and Amarr suits need a bonus to %Armor regen and/or efficiency. IKR! I'd like...
- by J-Lewis - at 2013.06.11 20:44:00
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256. CCP YOU AMAZE ME.... - in General Discussions [original thread]
Unless there's a massive overhaul in racial bonuses and stats, I fear OP may have a point.
- by J-Lewis - at 2013.06.11 20:34:00
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257. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
Novawolf McDustingham The514th wrote: J-Lewis wrote: calisk galern wrote: if it's 2 light their is merits to that suit for sure. carrying av and AR's for example, allows you to not be completely useless with a swarm launcher. ar and sni...
- by J-Lewis - at 2013.06.11 20:32:00
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258. Titan Fall only took 28 people to make - in General Discussions [original thread]
Tharak Meuridiar wrote: Jump packs = cool Jumping off the sides of buildings = cool Weapons with multiple fire modes = cool Mechs that look and play like super heavy infantry = very uncool Making them your only vehicle and naming your game afte...
- by J-Lewis - at 2013.06.11 20:19:00
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259. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
calisk galern wrote: if it's 2 light their is merits to that suit for sure. carrying av and AR's for example, allows you to not be completely useless with a swarm launcher. ar and sniper shotgun and ar ar+ any other specialty weapon....pret...
- by J-Lewis - at 2013.06.11 20:02:00
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260. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
Yep, 2 light weapons.
- by J-Lewis - at 2013.06.11 20:00:00
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