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241. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Iggy, Moody wrote: While I understand that lowering kincat PG would be nice, it will buff all frames, not just the minmitar. Which is not what we want. I don't know that I agree with this. It certainly isn't a buff to ...
- by IgniteableAura - at 2014.06.25 13:12:00
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242. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Considering a change to the Polish Proposal ... Minja Poll (which do you prefer): * 8% fitting reduction to Biotics * 5% efficacy to Biotics Update: \o/ While I understand that lowering kincat PG would be nice, it...
- by IgniteableAura - at 2014.06.24 19:03:00
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243. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Got a 4x NK killfeed on STB STB actually played a PC game?! Thats a pretty rare event. Plus NK kills on STB....pssshhhhaaa. Thats like taking candy from a baby jesus. Nice job either way. The killers are still aro...
- by IgniteableAura - at 2014.06.24 13:29:00
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244. Scout Registry / Killboard - in General Discussions [original thread]
Running a minja without damps is suicide. It feels like even mediums can spot you on tacnet. It is super frustrating. Attempting to run knives usually results in rage quits Running anything the minja is built for, results in a very difficult sit...
- by IgniteableAura - at 2014.06.24 01:32:00
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245. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: You saying the Gal isn't supposed to be the scanner holds no weight. You need to justify the change before you make it. You were the one that stated it should without any reasoning to justify removing it I am disappointe...
- by IgniteableAura - at 2014.06.23 22:52:00
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246. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: You guys seem to have forgotten something. Since 1.0 Gallente have have the Scan range bonus. Caldari has precision, Gallente has range. I also think you're forgetting that the base range on all Scouts was once 25m. It was...
- by IgniteableAura - at 2014.06.23 20:24:00
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247. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Cross Atu wrote: Adipem Nothi wrote: Cross Atu wrote: /reads proposal thread , likes what he sees, is confused by Aeon Amadis response, taps keg to increase his quotient of 'thought serum" while deciding if he s...
- by IgniteableAura - at 2014.06.23 19:58:00
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248. Scout Registry / Killboard - in General Discussions [original thread]
Yea removing shared squad vision would be the best fix of all. Screw all the rest of the updates, nerf shared passive scans into the ground. Thats one hammer I would be willing to sign my name on.
- by IgniteableAura - at 2014.06.23 19:54:00
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249. Scout Registry / Killboard - in General Discussions [original thread]
What role do you play one eye? You can always see what they deem more "useful" by what role they utilize. What would you rather, able to hide from everyone or able to see everyone but those who hide? You can't do anything if you can't stay hidden...
- by IgniteableAura - at 2014.06.23 19:44:00
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250. Scout Registry / Killboard - in General Discussions [original thread]
Crazy idea. What if Ewar mods had drawbacks? So if you fit damps your precision goes down, if you fit precision your profile goes up? That way a cal scout would be a beacon for even heavy frames. Gal scouts wouldn't have the option of seeing huge...
- by IgniteableAura - at 2014.06.23 19:38:00
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251. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Spademan wrote: IgniteableAura wrote: Warden/Spook I don't really like the new cal/gal changes. It will require 1+ precision enhancer to detect a dampened gal scout. A balanced solution needs to rely on cloak. So...
- by IgniteableAura - at 2014.06.23 19:18:00
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252. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: IgniteableAura wrote: Gal should not be getting range bonuses. It steps on the toes of the Cal frame. IT allows the Gal to become the hunter. Throw on two precision mods and the cal can't dampen past that. While the Gal c...
- by IgniteableAura - at 2014.06.23 19:14:00
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253. Scout Registry / Killboard - in General Discussions [original thread]
Cross Atu wrote: Adipem Nothi wrote: Cross Atu wrote: /reads proposal thread , likes what he sees, is confused by Aeon Amadis response, taps keg to increase his quotient of 'thought serum" while deciding if he should respond That's t...
- by IgniteableAura - at 2014.06.23 16:14:00
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254. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Google Doc: Scout Polish Proposal Last Updated: 2014.06.23 14:09 (version 4.5) Warden/Spook I don't really like the new cal/gal changes. It will require 1+ precision enhancer to detect a dampened gal scout. A ba...
- by IgniteableAura - at 2014.06.23 16:04:00
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255. Scout Registry / Killboard - in General Discussions [original thread]
Well to be fair the speed is only there to flank, ccp created such a powerful aim assist it doesn't matter how fast we go.
- by IgniteableAura - at 2014.06.19 04:13:00
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256. Scout Registry / Killboard - in General Discussions [original thread]
I bought five fed geks. After 3 hours of playing I still have 3. Hahahaha . But honestly. I would still do better with CR. I am debating if the whole reason they buffed shields is because they buffed AR. Ar simply shred shield and it's scary to f...
- by IgniteableAura - at 2014.06.19 03:58:00
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257. Scout Registry / Killboard - in General Discussions [original thread]
Still not sure why Ratati decided to keep HAVs in OMS. We don't have a choice in which game mode it Qs into. My question, will this ultimately persuade vehicle users to stay out of Ambush? Unlikely. REEAAALLLLY excited for the burst AR again. Al...
- by IgniteableAura - at 2014.06.18 13:22:00
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258. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Appia Vibbia wrote: I posted in the most current "cal-scout is broken but I don't know how" thread. It looks like there is something wrong with the strafe animation as they always seem to teleport but only when moving side-w...
- by IgniteableAura - at 2014.06.18 01:30:00
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259. Scout Registry / Killboard - in General Discussions [original thread]
The answer is obvious guys. We need a heavy shotgun.
- by IgniteableAura - at 2014.06.16 17:33:00
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260. Officially signing off - in General Discussions [original thread]
Don't forget your uplinks
- by IgniteableAura - at 2014.06.16 17:30:00
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