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61. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: btw, anybody have a TL;DL for the 2 hour clearing session there? Just overall highlights and relevant points-unless it's a 2 hour convo solely and specifically on Logis, in which case I'll make 2 hours for it. Skip to a...
- by I-Shayz-I - at 2015.04.29 06:09:00
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62. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Vrain Matari wrote: Good point, tho one must admit that the minsault has pretty solid stamina/regen atm. Still want to see that short-term sprint buff on the Assaults though, it's fundamental to the role and still leaves scouts with theirs. ...
- by I-Shayz-I - at 2015.04.28 04:33:00
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63. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Vrain Matari wrote: Also....now that we're swapping Logi and Assault suit speeds, Assaults should get a short-duration sprint buff, maybe 5 seconds, for cover-to-cover movement. I'm in favor of either reducing logi stamina, or increasing ass...
- by I-Shayz-I - at 2015.04.28 01:32:00
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64. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Mister Goo wrote: Cross Atu wrote: So my logi brothers and sisters, this is a thing that has happened . If you mean the big blank page, ? What page is blank, the link works for me. Is it broken for anyone else? ...
- by I-Shayz-I - at 2015.04.27 15:33:00
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65. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Last time I made a video about a problem in Dust, Rattati actually did something about it. I know in the podcast he talked about the logi update coming soon after warlords 1.1 and Echo 1.1 but he was still frustrated that the community flipped ou...
- by I-Shayz-I - at 2015.04.27 12:40:00
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66. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: So my logi brothers and sisters, this is a thing that has happened . That's a blank link for me. fortunately I found it when I quoted your post.
- by I-Shayz-I - at 2015.04.27 10:10:00
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67. Increasing wp values for hacks, intel assist, resupply, and more? - in Feedback/Requests [original thread]
One Eyed King wrote: I agree. Plus, I think CRU hacks and Uplink destruction should be increased as well, given their importance to game play. THIS I totally forgot about this. 5 points is barely anything for clearing a room full of equipm...
- by I-Shayz-I - at 2015.04.27 02:08:00
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68. Officer LAV`s - in Feedback/Requests [original thread]
I would rather have a makeshift APC. -ridiculous amounts of HP and fitting space -very slow -built in mobile CRU -built in active scanner -resupplies players within x meters (optional) -built in remote armor repairer (optional)
- by I-Shayz-I - at 2015.04.26 15:30:00
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69. Increasing wp values for hacks, intel assist, resupply, and more? - in Feedback/Requests [original thread]
I've been talking about this for a while, gonna make a new thread and give some rough numbers here. Tell me what you think. Yes this is a shooter, but why is the only viable way to get wp either kills, repairing, or vehicles? Goal: make other pla...
- by I-Shayz-I - at 2015.04.26 15:09:00
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70. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
True Adamance wrote: I-Shayz-I wrote: Can we limit skirmish to maps with objectives that are close together And FW to the maps that have 200+ meters between each objective? (Vehicle maps) Sneaky Sneaky Shayz......trying to kick vehicles ...
- by I-Shayz-I - at 2015.04.15 00:33:00
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71. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
1. Primary play mode(s) -Skirmish 2. Top role(s) used since the change -Heavy, Solo logi 3. Have you tried the Myofibril Stimulant since the change? -Level 5 first day 3a. Do you currently have a Myofibril Stimulant based fitting? -Yes; Caldari...
- by I-Shayz-I - at 2015.04.15 00:04:00
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72. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
Can we limit skirmish to maps with objectives that are close together And FW to the maps that have 200+ meters between each objective? (Vehicle maps)
- by I-Shayz-I - at 2015.04.14 23:30:00
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73. I want a "track player" option - in Feedback/Requests [original thread]
We have a "watch" list, but I have no idea what it's supposed to be for.
- by I-Shayz-I - at 2015.04.12 05:35:00
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74. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Please make the Mass Driver 100% At least the breach variant. Breach has to be one of the least used weapons in the game, and 75% is not nearly enough
- by I-Shayz-I - at 2015.04.11 08:11:00
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75. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Popping in to say that one of the best logistics players I knew back in chromosome still to this day runs a shield/speed tanked minmatar logi. Obviously the meta has changed, but back when there was such a thing as Type 2/ B Series / vk.1...runni...
- by I-Shayz-I - at 2015.03.28 10:42:00
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76. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Hotfix Echo makes me super happy. Seeing community ideas being put into the game is probably the best part of Dust
- by I-Shayz-I - at 2015.03.12 11:30:00
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77. L1 to use ADS sensitivity in Forge Gun - in Feedback/Requests [original thread]
Just make it do the same thing the HMG does. Problem solved.
- by I-Shayz-I - at 2015.01.25 12:46:00
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78. Mass Drivers & Ammunition - in Feedback/Requests [original thread]
Being the only weapon in the game to REQUIRE carrying a nanohive, I completely agree. I would argue that using the laser rifle is similar to a mass driver, where you have to expend quite a lot of ammo just to kill even a single person efficiently...
- by I-Shayz-I - at 2015.01.07 02:25:00
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79. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: I'll say this much. When you have a ton of complex Kinetic Catalyzers and two or more Myofibril Stimulants you can really do some damage on an Amarr or Minmatar Assault (if you have ever seen me in game you know what I mea...
- by I-Shayz-I - at 2014.12.18 23:01:00
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80. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
Trivia time! Did you know that in the closed beta the melee attack was a nova knife? This was removed from the game because the animation had a delay from when you first pressed the button to when your knife would actually swing. What most playe...
- by I-Shayz-I - at 2014.12.18 22:50:00
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