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61. Ammo Variations and Types. - in Feedback/Requests [original thread]
the added complexity of ammo types would surely be a good thing, giving players even more control over exactly how they play, after all Dust 514 is one of the most complex and ambitious games in recent years, being linked to EVE does translate as ...
- by Hellhammer Tactical - at 2012.07.15 15:14:00
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62. ambush - in Feedback/Requests [original thread]
can we get ambush labeled more clearly as team deathmatch. as the two playstyles are vastly different it gets iritating to find that you are one of 2/3 players on your team actualy playing the objectives.
- by Hellhammer Tactical - at 2012.07.15 14:14:00
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63. Stayed alive with Shields and Suit at 0 - in Technical Support/Bugs [original thread]
just means you were damn lucky
- by Hellhammer Tactical - at 2012.07.15 13:45:00
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64. Vanishing Grenades - in Technical Support/Bugs [original thread]
not every grenade will go off, there is a specific, apparently really low chance of throwing a dud grenade. there are a lot of detection issues at the moment but have faith it will be fixed, this is one of the most ambitious games in recent year...
- by Hellhammer Tactical - at 2012.07.15 13:42:00
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65. assault forge guns broken? - in Technical Support/Bugs [original thread]
having several issues with the assault forge guns, the more expensive the worse the problems. using the assault forge gun it charges and fires, but does not actualy fire. no shot is seen, no visable impact and no damage to the target, even if the...
- by Hellhammer Tactical - at 2012.07.15 13:29:00
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66. No Fat Chicks Please - in Feedback/Requests [original thread]
Wolf you naughty boy. anywho, i dont think a geneticly engineered war woman would actualy be any smaller than her male counterpart, (think of the russian in dodgeball [not ugly though]) i guess the one question no one thought to ask is....... ...
- by Hellhammer Tactical - at 2012.07.15 08:26:00
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67. Ammo Variations and Types. - in Feedback/Requests [original thread]
the nano hive and supply depot use nano technology to fabricate the munitions required at no actual cost to the player, for standard ammo this is not an issue. but what i mean is speciallity ammo types that you buy from the market, a nano hive or ...
- by Hellhammer Tactical - at 2012.07.15 08:07:00
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68. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
i disagree, though the tanks are good there are always gonna be players who prefer not to use them, and guys like me that like to blow them up.
- by Hellhammer Tactical - at 2012.07.14 17:54:00
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69. Ammo Variations and Types. - in Feedback/Requests [original thread]
personaly i would run something like uranium AP in my forge gun for maxamum anti armour capability,
- by Hellhammer Tactical - at 2012.07.14 17:52:00
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70. Custom keybindings - in Feedback/Requests [original thread]
+1 to that i would move the change weapon to triangle and crouch to the stick, and stab to the trigger.
- by Hellhammer Tactical - at 2012.07.14 17:48:00
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71. APC module for the HAVs - in Feedback/Requests [original thread]
i think APC and other vehicles will become avaliable later on, i would love to see something like an MLRS or other artillery vehicle. maybe an APC varient of the LAV, sacrifce the main gun for anditional seating
- by Hellhammer Tactical - at 2012.07.14 17:45:00
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72. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
a torn up ship in the middle of a jungle, either a recent crash still burining or an old crash with the jungle starting to recaim the wreckage. the surface of a moon, low grav with structures. an orbital construction facilty compleat with unfin...
- by Hellhammer Tactical - at 2012.07.14 17:31:00
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73. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
im sure that will be the case with the final release, being a beta there are a lot of ballence issues at the moment.
- by Hellhammer Tactical - at 2012.07.14 15:56:00
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74. [Request] Map suggestion: Crash Site - in Feedback/Requests [original thread]
i think a smaller ship would work a bit better, capital ships are more than big enough to be a map, there is a thread on map sugestions in the general forums
- by Hellhammer Tactical - at 2012.07.14 10:44:00
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75. real men of genius - in General Discussions [original thread]
Corvus Ravensong wrote: Militia Dropship - free Proto heavy forge fit - 150K The look on the heavy's face when the dropship he shot down crashes on him - Priceless. damn thats true, happend to me one now i run.
- by Hellhammer Tactical - at 2012.07.14 10:41:00
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76. To you Gimmick players - in Feedback/Requests [original thread]
i see dropships as vague helecopters, designed to get soldiers into the fight and provide cover, not big mean squishing machines (thats an Lav's job) squasihing should do damage to the dropship, although i guess anything too close to the exhausts ...
- by Hellhammer Tactical - at 2012.07.14 10:36:00
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77. [Request] Introduce some EVE Frigates for vehicle PVP and ground massacres - in Feedback/Requests [original thread]
i dunno, theres already gonna be orbital bombardment that varies dependant on the size of ship and the weapons it carries so i dont think its really necessary to add EVE ships to dust, although larger ships like Capital/Titan ships would make for ...
- by Hellhammer Tactical - at 2012.07.14 10:27:00
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78. No Fat Chicks Please - in Feedback/Requests [original thread]
guys while your checking out her chest she is filling you with lead. personaly i think its like arguing that a Male dropsuit should have a larger codpiece... compleatly unnecessary!!! maybe change the avatar system to something like EVE, you h...
- by Hellhammer Tactical - at 2012.07.14 10:22:00
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79. [IDEA] Dedicated AV Suit? Lower Armor, Raise Vehicle Damage Resistance? - in Feedback/Requests [original thread]
i wouldnt mind a dedicated AV set up, something that has a chance to chase a retreating tank, would definately like a forge gun that is all direct damage and no splash. recently im having to use my SMG way too much as my team will readily abandon ...
- by Hellhammer Tactical - at 2012.07.14 09:01:00
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80. ping coloum when choosing battle for those of us who suffer lag - in Feedback/Requests [original thread]
+1, my connection is dodgy at best so hell yea
- by Hellhammer Tactical - at 2012.07.14 08:53:00
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