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721. [Suggestion] Vehicle Structural Health - in Feedback/Requests [original thread]
So, what is everyone's thought about this?
- by Harpyja - at 2013.08.03 03:08:00
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722. [Suggestion] Vehicle Structural Health - in Feedback/Requests [original thread]
I'm almost certain this has been talked about a long time ago, but I haven't seen this pop up recently and I'd also like to add my own ideas. Structure. It is one of the three bars of health every ship in EVE Online has. First comes shield, then ...
- by Harpyja - at 2013.08.03 02:50:00
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723. [Suggestion] Vehicle Structural Health - in Feedback/Requests [original thread]
-reserved-
- by Harpyja - at 2013.08.03 02:50:00
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724. Regarding Orbital Strikes in Public Matches - in Feedback/Requests [original thread]
I have no opinion on how much capsuleers should be paid per orbital bombardment. But with the tiny Dust playerbase, I'd imagine that there would be one public match for every few high sec systems in EVE. Now, I as a capsuleer have better things t...
- by Harpyja - at 2013.08.03 01:49:00
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725. suggestions to give meleeing a purpose in our game - in Feedback/Requests [original thread]
I agree, melee needs a buff. Times I killed with melee: 2 Times killed by melee: 1 And this is since Mordu's private trials over a year ago.
- by Harpyja - at 2013.08.03 01:43:00
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726. Regarding Orbital Strikes in Public Matches - in Feedback/Requests [original thread]
200k ISK reward for an EVE player is too low I'm afraid. Like an above poster mentioned, one would be much better off running missions and killing NPCs worth over one million each. And once we start fighting on districts in null sec, then 200k is...
- by Harpyja - at 2013.08.03 01:39:00
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727. [Feedback/Requests] Enforcer HAV - in Feedback/Requests [original thread]
10mg PLUMBUM wrote: Harpyja wrote: 10mg PLUMBUM wrote: Harpyja wrote: My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range. Did you remember bonuses? Yes I do....
- by Harpyja - at 2013.08.02 14:45:00
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728. [Feedback/Requests] Enforcer HAV - in Feedback/Requests [original thread]
10mg PLUMBUM wrote: Harpyja wrote: My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range. Did you remember bonuses? Yes I do. It's not a question about bonuses, but a q...
- by Harpyja - at 2013.08.02 14:12:00
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729. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Forge guns need to light up their surroundings when charging like they used to. You never know that there's a forge gunner until he hits you. You can see swarms incoming (if they are rendered).
- by Harpyja - at 2013.08.02 14:10:00
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730. [Feedback/Requests] Enforcer HAV - in Feedback/Requests [original thread]
My Gunnlogi is a better railgun sniper than the Falchion. So much for the Falchion's intended role of bombarding at range.
- by Harpyja - at 2013.08.02 14:06:00
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731. [Feedback] Plasma Cannon (Observations + suggested tweaks) - in Feedback/Requests [original thread]
It is OP! Once I poked my head above cover and a plasma cannon projectile headshotted me for over 1.5k damage! That gave me a good laugh, because when I stood up to start shooting at people, I see a ball of plasma coming straight towards me and I...
- by Harpyja - at 2013.08.02 03:40:00
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732. The Blue Cheetah: Scout LAV Fixes - in Feedback/Requests [original thread]
A corpmate tried the Callisto once. It got destroyed in one volley by a proto swarm. I'm not sure if he ever used one since.
- by Harpyja - at 2013.08.02 01:21:00
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733. Vehicle - Shield Tanks - Tanks in general - in Feedback/Requests [original thread]
Tebu Gan wrote: ladwar wrote: Aizen Intiki wrote: CCP's decided to split Hybrid damage into 2 types of damages for Dust: Blaster-based, which does more to shields, and rail-based, which does more to armor. The best shield extender has ...
- by Harpyja - at 2013.08.02 01:15:00
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734. Vehicle - Shield Tanks - Tanks in general - in Feedback/Requests [original thread]
1.5 can't come fast enough... Whenever I roll out my missile Falchion, seems like everyone wants to pop me, and I always go negative because proto turrets are too damn expensive (I could care less about the Falchion hull, I got 100 for fee and lo...
- by Harpyja - at 2013.08.01 01:55:00
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735. Tanks. they need more survivability - in Feedback/Requests [original thread]
Regenti Friend wrote: i have a pretty good under standing of tanks and im pretty good but im mainly focusing on armor tanks i didnt mean shields. i think shields tanks are fine the way they are but armor tanks seem weak against anti vehicle wea...
- by Harpyja - at 2013.07.31 23:54:00
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736. [Suggestion] Spalsh Damage Alternative - in Feedback/Requests [original thread]
Garth Mandra wrote: Harpyja wrote: The way splash damage seems to work is that it deals the same amount of damage within the splash radius (except grenades, they have correct explosion mechanics). It would be much better overall to make ever...
- by Harpyja - at 2013.07.31 04:22:00
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737. [Suggestion] Spalsh Damage Alternative - in Feedback/Requests [original thread]
The way splash damage seems to work is that it deals the same amount of damage within the splash radius (except grenades, they have correct explosion mechanics). It would be much better overall to make every explosive weapon act with this behavior...
- by Harpyja - at 2013.07.31 00:59:00
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738. [ HUGE REQUEST ] laser assault rifles - in Feedback/Requests [original thread]
Every race has their own unique weapon. Caldari: rail rifle Amarr: scrambler rifle Gallente: plasma rifle Minmatar: combat rifle Every race tries to alter their rifles to be more like another race's rifle. In the case of the Amarr, they alter th...
- by Harpyja - at 2013.07.30 18:09:00
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739. Request - High power slot armor modules - in Feedback/Requests [original thread]
I don't want to be the mean guy here, but I say no to high power armor modules. Armor needs to get balanced in other ways rather than adding high power armor modules. There is not a single armor module in EVE that goes to a medium slot (equivalent...
- by Harpyja - at 2013.07.30 15:02:00
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740. LIFT's - in Feedback/Requests [original thread]
Ploo-Koon wrote: Psychotic Shooter wrote: CCP for higher building put in a lift so you go onto the lift and press O or O to call it and you step on press O to get it moving this will make warfare on building nice so you can take a squad in t...
- by Harpyja - at 2013.07.29 18:07:00
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