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441. please fix tanks - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Kody Cole wrote: Harpyja wrote: Dunce Masterson wrote: ah the sweet sound of the worlds smallest violin is playing for you. i have no problem killing tanks infantry mode so you go figure it out. Yeah, it's ...
- by Harpyja - at 2014.03.23 04:16:00
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442. Anyone else notice this in the Weapons Dev blog? - in Feedback/Requests [original thread]
baniel bj wrote: Harpyja wrote: Caldari loses 90% of the time in FW anyways so don't expect to see much State out there. It should actually stay like that to provide an incentive for players to play Caldari Dont u ever talk about my pe...
- by Harpyja - at 2014.03.22 18:58:00
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443. So I got blown up by proxies... - in Feedback/Requests [original thread]
wow, wrong section meant to be in GD
- by Harpyja - at 2014.03.22 18:57:00
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444. So I got blown up by proxies... - in Feedback/Requests [original thread]
So I was driving around, when I heard the alarm sound of proxies and a fraction of a second later, BOOM! All 3950 shield, 1500 armor gone. Kudos to whoever did that. Why can't there be more people like you instead of all the QQ'ing on the forums?
- by Harpyja - at 2014.03.22 18:55:00
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445. Anyone else notice this in the Weapons Dev blog? - in Feedback/Requests [original thread]
Caldari loses 90% of the time in FW anyways so don't expect to see much State out there. It should actually stay like that to provide an incentive for players to play Caldari
- by Harpyja - at 2014.03.22 18:52:00
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446. please fix tanks - in Feedback/Requests [original thread]
Dunce Masterson wrote: ah the sweet sound of the worlds smallest violin is playing for you. i have no problem killing tanks infantry mode so you go figure it out. Yeah, it's not hard to kill tanks. I lost several tanks today in about two ...
- by Harpyja - at 2014.03.22 18:50:00
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447. Question for Devs concerning Uplinks and Amarr Logi Suit - in Feedback/Requests [original thread]
I'd believe that the bonus gets tied to the equipment so it wouldn't matter what happens to the clone. CCP stated before that the reason logis didn't have equipment bonuses to begin with was because they were having issues with tying bonuses to th...
- by Harpyja - at 2014.03.18 18:09:00
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448. [Suggestion] Improving the Module/Weapon/Equipment Selection Wheel - in Feedback/Requests [original thread]
Bump... It'd be nice to hear from a Dev!
- by Harpyja - at 2014.03.18 02:59:00
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449. Small Railgun Question for Devs - in Feedback/Requests [original thread]
DUST Fiend wrote: Bendtner92 wrote: Harpyja wrote: The OP was aiming at the fact that they don't deal full damage. Also, rails have always been flipped like this, even when armor tanks were clearly better than shield tanks. Rails have al...
- by Harpyja - at 2014.03.18 02:58:00
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450. Small Railgun Question for Devs - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: The same goes for large rail turrets as well. I'd put it down to the fact there are very few decent anti shield AV weapons so they had to improvise. They'll probably change it to -10% to shield and +10% to armour once ...
- by Harpyja - at 2014.03.17 18:24:00
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451. Nerf MLT Vehicles - in Feedback/Requests [original thread]
Only problem is that these same scrubs will dump, what, 400k SP and get the standard vehicles? Now they got one more slot to become even more ridiculous. If you thought a scrub in a blaster Soma slaughtered infantry, now with two armor reps they c...
- by Harpyja - at 2014.03.17 18:16:00
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452. Balancing Tanks Step One. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Negative. Make large blasters AV weapons instead of AP. I'd rather keep blasters as AP but make them even less effective at AV. That way it's a certainty that they will go down to a missile/railgun tank. I don't have...
- by Harpyja - at 2014.03.17 12:04:00
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453. [Suggestion] Improving the Module/Weapon/Equipment Selection Wheel - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Harpyja wrote: Do any of the d-pad keys (other than the right one) do anything? If you're in a vehicle, there's no need to bring up the vehicle menu, so I can definitely see having those four keys for mapped modules. Th...
- by Harpyja - at 2014.03.17 00:03:00
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454. Tanks without SP investment should be WEAK AGAIN - in Feedback/Requests [original thread]
I remember back when I was just starting out in a Sica. Back then, a Sagaris only needed to look at me and poof I was gone. But I was persistent to become better and I dedicated myself to the role. Now all of my SP (with the exception of about hal...
- by Harpyja - at 2014.03.16 23:19:00
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455. [Suggestion] Improving the Module/Weapon/Equipment Selection Wheel - in Feedback/Requests [original thread]
One Eyed King wrote: I like this, it would be an improvement. I would still prefer to be able to map equipment to my arrow buttons however. Do any of the d-pad keys (other than the right one) do anything? If you're in a vehicle, there's no n...
- by Harpyja - at 2014.03.16 23:13:00
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456. Change vehicle damage mods to vehicle heat sinks - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Harpyja wrote: Auris Lionesse wrote: Yeah you would have loved 1.6 We even had overdrives that let you passively buff speed. Tanks took skill, and av was properly balanced where it could solo ta...
- by Harpyja - at 2014.03.16 23:07:00
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457. Armor or shield modules on high OR low slots. - in Feedback/Requests [original thread]
I-Shayz-I wrote: I don't know how eve works, but I do know that they keep certain modules in certain areas for a reason. However in EVE they also have mid slots...I don't know what goes in there but I do know that they had to combine the 3 typ...
- by Harpyja - at 2014.03.16 17:26:00
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458. Tracking Computer Module=Aim Assist. - in Feedback/Requests [original thread]
KA24DERT wrote: There isn't a need to compromise on Aim Assist. It's bad for the game and should be removed entirely. Really? Last time I turned off AA, I didn't notice a difference. The aiming is still touchy and AA doesn't stick onto targe...
- by Harpyja - at 2014.03.16 17:19:00
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459. Change vehicle damage mods to vehicle heat sinks - in Feedback/Requests [original thread]
Auris Lionesse wrote: Yeah you would have loved 1.6 We even had overdrives that let you passively buff speed. Tanks took skill, and av was properly balanced where it could solo tanks as av is the counter and therefore the natural predator of ...
- by Harpyja - at 2014.03.16 14:22:00
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460. [Suggestion] Improving the Module/Weapon/Equipment Selection Wheel - in Feedback/Requests [original thread]
Bump
- by Harpyja - at 2014.03.16 14:19:00
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