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861. The Problem with Closed Beta Sights - in General Discussions [original thread]
Vrain Matari wrote: but to be fair there was a lot of qq from the traditional fps crowd asking for iron sights, and CCP was paying a lot of attention to the fps'ers in those days. really, cos.... I don't remember ever seeing any??
- by Happy Violentime - at 2014.04.07 12:07:00
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862. Solution for Brick-Scouts. - in General Discussions [original thread]
Zero speed penaltys stacking armour plates on a heavy frame keep them as they are for medium frames Double the penalty for light frames.
- by Happy Violentime - at 2014.04.07 11:39:00
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863. Wow they are still running around solo and dieing to scounts - CCP - in General Discussions [original thread]
Henchmen21 wrote: da GAND wrote: Travis Stanush wrote: We'll not everyone feels like squaring up every time they log-in to play a couple games on lunch break... Well there is always ambush for solo play anyways. So the worst game ...
- by Happy Violentime - at 2014.04.07 02:41:00
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864. gamebreaking insta-kills - in General Discussions [original thread]
Commando melee OP NEEEEEERRRFFFFFFF IT OHK OMGWTFHELICOPTER!!!!!!!!!!
- by Happy Violentime - at 2014.04.06 15:02:00
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865. Large Missile Range Nerf! - in General Discussions [original thread]
Large? Small?? Go and have a nice cup of tea and calm down a bit, then try and get your post and title to actually match each other.
- by Happy Violentime - at 2014.04.06 13:37:00
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866. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
ReGnYuM wrote: Happy Violentime wrote: ReGnYuM wrote: The amount of stupid in this thread is appalling... You know how I know Scouts and cloaks are broken? Lets begin with the fact that 90% of PC A-TEAMS are composed of Scouts with clo...
- by Happy Violentime - at 2014.04.04 06:52:00
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867. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
ReGnYuM wrote: The amount of stupid in this thread is appalling... You know how I know Scouts and cloaks are broken? Lets begin with the fact that 90% of PC A-TEAMS are composed of Scouts with cloaks. Correlation does not imply causation....
- by Happy Violentime - at 2014.04.04 02:28:00
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868. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
Onesimus Tarsus wrote: Cyrius Li-Moody wrote: Onesimus Tarsus wrote: Cyrius Li-Moody wrote: -Shotgun and cloak is OP and ridiculous. No 2 ways about it. -Fluxes should disable cloak for a short period not random bulletspray. -Keep the ...
- by Happy Violentime - at 2014.04.04 02:10:00
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869. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
Jenova Rhapsodos wrote: I'd love to see some changes/ fixes to cloaks right now, but I think the bads are too happy that they can actually make kills with shotguns now. Whatsamatter? Did someone shotgun your tanked Cal boundless CR cloaked...
- by Happy Violentime - at 2014.04.03 23:17:00
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870. Someone had problem with cloak not turning on? - in General Discussions [original thread]
KING CHECKMATE wrote: Mejt0 wrote: I get these last times. I dont know how it comes, but mostly after throwing few REs i cant cloak. He just click that button and nothing happening (or it turn on and turns off instantly). Anyone noticed? ...
- by Happy Violentime - at 2014.04.03 23:08:00
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871. Someone had problem with cloak not turning on? - in General Discussions [original thread]
Agrios Endendros wrote: Mejt0 wrote: I get these last times. I dont know how it comes, but mostly after throwing few REs i cant cloak. He just click that button and nothing happening (or it turn on and turns off instantly). Anyone noticed...
- by Happy Violentime - at 2014.04.03 23:06:00
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872. So is dropship ramming a thing? - in General Discussions [original thread]
Dude, I sometime call in bpo LAV's just so the RDV can have a go at taking you out
- by Happy Violentime - at 2014.04.03 00:42:00
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873. Super scouts & dancing back and forth need fixing - in General Discussions [original thread]
8213 wrote: Sinboto Simmons wrote: 8213 wrote: All Scouts need is their HP reduced. Because as of right now, they have no balance. Nothing is sacrificed. Scouts are NOT Assault Suits. However, they are meant to be lethal, but using the...
- by Happy Violentime - at 2014.04.02 16:37:00
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874. What if assaults had an extra sidearm? - in General Discussions [original thread]
Patrick57 wrote: No. Bad idea is bad. There are better ways to 'fix' Assaults other than giving them more weapons. I.e. give them more worthwhile bonuses, better slot layout, or more PG / CPU. Having more potential HP than their correspondi...
- by Happy Violentime - at 2014.04.02 07:10:00
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875. The only problem I have with scouts right now...... - in General Discussions [original thread]
McFurious wrote: Increase reqs for cloak modules so they can't use it and still tank shields/armor as much. The problem there is... Basic Armour plates have lower fitting requirements than any other basic scout low slot modules (damps, kin ...
- by Happy Violentime - at 2014.03.31 22:47:00
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876. All scout suits - in General Discussions [original thread]
m twiggz wrote: Been bunny hopping since Counter-Strike 1.3 Been bunny hopping since Quake back in 95?
- by Happy Violentime - at 2014.03.31 15:51:00
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877. What is brick tanking exactly? - in General Discussions [original thread]
Garrett Blacknova wrote: The problem with brick tanking isn't brick tanking itself, but that people are doing it to Scouts, which SHOULD be seeing more benefit to other builds rather than focusing on raw HP like that. A proto scout can get a...
- by Happy Violentime - at 2014.03.31 14:33:00
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878. Change Scout cloak fitting bonus from 15 to 10 % - in General Discussions [original thread]
KingBabar wrote: I was expecting to have to sacrifice something to put on a cloak, but I don't have too. I dunno about the lower tiers, all I see is that my Gallente suit can easily can get over 700 HP Maybe now go and skill up amar and min...
- by Happy Violentime - at 2014.03.31 12:17:00
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879. Are there any logistics out there enjoying the patch? - in General Discussions [original thread]
problem with being a logi is that you only have the one weapon - unless you're amar
- by Happy Violentime - at 2014.03.30 23:44:00
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880. The fit you all need to try - in General Discussions [original thread]
pagl1u M wrote: How is that possible that a militia heavy can Fit 2 complex modules, adv hmg (I think but I may be wrong) grenades and Secondary??? It's possible the same way you can take a Galente starter fit - swap out the AR for a Proto ...
- by Happy Violentime - at 2014.03.30 23:33:00
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