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461. Moving MCCs - in Feedback/Requests [original thread]
I think it would be cool, if the MCCs would be somehow maneuvering around on the battlefield. I imagine that the attackers MCC would slowly drift toward the defending MCC, so the battle gets more intense the more time goes by. The original ground ...
- by Hansei Kaizen - at 2014.03.17 14:55:00
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462. Balancing Tanks Step One. - in Feedback/Requests [original thread]
Introduce 3rd Person View for Infantry! I want to see my beautiful back in action :D
- by Hansei Kaizen - at 2014.03.17 13:01:00
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463. So I'm doing an ambush - in General Discussions [original thread]
XxGhazbaranxX wrote: Is this right? No it isn't. I hear ye. XxGhazbaranxX wrote: Why? I don't know. Hope it's getting fixed soon. Until then: Play Skirmish or Domination and try to develop "tank avoiding tactics" in any case. ...
- by Hansei Kaizen - at 2014.03.17 12:58:00
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464. 1,000,000 clones = Epic Fail - in General Discussions [original thread]
I think the event was a great success (even if the bar was set on "average"). I got a friend playing again, after half a year. He had the feeling that he finally could contribute at least something, cause he has no FPS experience and never could g...
- by Hansei Kaizen - at 2014.03.17 12:52:00
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465. Snipers. What are you doing in 1.8 ? - in General Discussions [original thread]
I'd like to advertise an "active" sniping approach. No sitting around in a heavy on a distant mountain (this is boring anyway). I'll experiment with a light suit, using a TacSR + Magsec primarily I guess, for a Spot-Shoot-Relocate tactic in the p...
- by Hansei Kaizen - at 2014.03.17 12:02:00
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466. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Didnt get to activate my booster till yesterday evening 20:45 CET. Guess I just have to hope for the best. Cheers for the great event :)
- by Hansei Kaizen - at 2014.03.15 14:20:00
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467. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
This is still going? Good lord.
- by Hansei Kaizen - at 2014.03.15 14:13:00
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468. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
I am thrilled by the Scout Equipment Slots. YAY! Turbo-Logi FTW. Oh and the respec too :D Cant wait.
- by Hansei Kaizen - at 2014.03.12 17:07:00
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469. DUST on DUST - in General Discussions [original thread]
The Robot Devil wrote: I saw it on my VITA when you uploaded it, I watched some but my wife was home and I couldn't finish it. I will watch it today but I liked what I watched. Good Job. Jep. Good Job. Nice overall tone and quality, I find. ...
- by Hansei Kaizen - at 2014.03.12 16:11:00
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470. Just have fun out there - in General Discussions [original thread]
I like the notion of "just go out there and die!". It's giving the game a totally different feel and is pretty exciting. I think giving out bonuses for dying much is a way of adressing some of the grief thats going on because stomping, without m...
- by Hansei Kaizen - at 2014.03.12 08:05:00
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471. DUST on DUST - in General Discussions [original thread]
Cool, watching it right away.
- by Hansei Kaizen - at 2014.03.12 07:59:00
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472. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Why should there be a full respec? I think a respec to all dropsuit related skills would be absolutely sufficient. Like with the vehicles 1.7 Everyone seems to ignore that and just bloats out their FULL or NONE arguments with a little OR IL...
- by Hansei Kaizen - at 2014.03.11 16:41:00
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473. [Request] Bring out the real game, the one we wanted when we watched the trailers - in Feedback/Requests [original thread]
I think that, though there are visible problems, a strategy can be based on sustainability over a long period for a relatively small community (which ccp has proven to focus on with eve) versus a short term / big community strategy. Which one is...
- by Hansei Kaizen - at 2014.03.11 16:17:00
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474. Thank You for no Respec on behalf of 30mSP+ vets - in General Discussions [original thread]
HYENAKILLER X wrote: Where is confirmation there will be no respec? There isn't (guess not at least). Just provocation working as a discussion opener here.
- by Hansei Kaizen - at 2014.03.11 15:47:00
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475. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
My guess is that this is pure nostalgia at work here. I too find the Gamemode and Map and Sounds fascinating. But I think that, if we would move back to this state of things now, in a few months everyone would be tired of it, like everyone is tire...
- by Hansei Kaizen - at 2014.03.11 15:38:00
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476. I guess I will try it here - in Feedback/Requests [original thread]
Tebu Gan wrote: Hmm, I like the idea. No physical restrictions, you can run whatever you want, yet running a high sec in proto isn't cost efficient. Well, if you don't die it is. BUT, what's to stop a player from running standard gear in hig...
- by Hansei Kaizen - at 2014.03.11 10:38:00
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477. Logi Question - in General Discussions [original thread]
Meee One wrote: -OBs dropped on you exclusively. Thats an honor only the most useful Logis recieve. And an indicator that you've done something very right for your team :) My approach is: 1. Get to elevated places near the objective (w...
- by Hansei Kaizen - at 2014.03.11 10:14:00
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478. The Unwritten Rules Of Dust 514 - in General Discussions [original thread]
#xy3: Feel guilty about spawn-camping a CRU or uplink. Do it anyway. #xy4: Feel guilty about running Proto in Pub. Do it anyway. #xz5: Do grief and countersnipe obsessively when sniped for the second time in a row. #xz6: Laugh manically while he...
- by Hansei Kaizen - at 2014.03.11 10:01:00
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479. Thank You for no Respec on behalf of 30mSP+ vets - in General Discussions [original thread]
Great thread. so funny cause it's true The fact is, OP guys will always exist in any game (except Mario Kart ... those commie socialist nintendo pigs ... with their "fun for everyone" gamemechanics-approach. laughable!). Just because they hav...
- by Hansei Kaizen - at 2014.03.11 09:38:00
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480. after we have drone PVE - in Feedback/Requests [original thread]
That would be very cool. I imagine that it shouldnt be too hard to implement either, if you adjust the (then established) drone AI slightly and put different Models/Animations on it. I wonder what the gamemode would be like... A few quick ideas: ...
- by Hansei Kaizen - at 2014.03.11 08:56:00
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