Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
81. Perfect Balance - in General Discussions [original thread]
I think heavies are too powerful. My militia heavy kills more and is 10 times cheaper than my advanced Cal-Assault with Proto RR. What is your definition of balance btw? I dont think there can ever be perfect balance with the different roles so ...
- by Hansei Kaizen - at 2014.12.20 14:59:00
|
82. How funny... - in General Discussions [original thread]
Cavani1EE7 wrote: Hansei Kaizen wrote: Bam Nutshot wrote: My Assault railrifle still kicks ass so i don't care...Cal assault is awesome!! Strange, my ARR doesnt do ****. Switched to Militia Scrambler Rifle from Advanced Rail Rifle and ...
- by Hansei Kaizen - at 2014.12.20 14:51:00
|
83. Uplink Economics - in General Discussions [original thread]
Thought this post would be about bandwith, but this is nice too. I try to play cost-efficient nowadays, because I want FW action. Here is my game: 1st life: Kincat Scout, Stable Uplink (4Mbit on the field), hack objective if possible ... dead (m...
- by Hansei Kaizen - at 2014.12.20 14:48:00
|
84. How funny... - in General Discussions [original thread]
Bam Nutshot wrote: My Assault railrifle still kicks ass so i don't care...Cal assault is awesome!! Strange, my ARR doesnt do ****. Switched to Militia Scrambler Rifle from Advanced Rail Rifle and got easier kills. Anyone else?
- by Hansei Kaizen - at 2014.12.20 14:34:00
|
85. DO NOT USE RL, FFS!!! - in General Discussions [original thread]
I think rather than trying to emulate facts of our time in the game we should ask: what could the tech-level of New Eden provide the troops with? New Eden is like 50 000 years into the future, where civilisation has collapsed and was rebuilt agai...
- by Hansei Kaizen - at 2014.12.20 10:39:00
|
86. Thoughts about METALOCK - in Feedback/Requests [original thread]
Yeah, would be wonderful if ISK meant something to proto stompers. We could use ISK payout as a tool. Now it doesnt really mean anything. As it seems some people just run proto all day without limit. I am still a fan of the Sec Status and ISK pay...
- by Hansei Kaizen - at 2014.12.20 10:12:00
|
87. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Ku Shala wrote: so we re all driving nascars but because im a better driver you dont think we re driving the same car? I dont know nascar ... but it should be extremely obvious that we all do NOT drive the same car. Jeez, have you even under...
- by Hansei Kaizen - at 2014.12.20 10:04:00
|
88. Thoughts about METALOCK - in Feedback/Requests [original thread]
Lol thats some sweet creative writing there Matari.
- by Hansei Kaizen - at 2014.12.19 19:12:00
|
89. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Would it really make a difference to have proto, it it is that marginal? I have never played very competitively but can get decent WP and rank high in pubs. It seems to me proto would be just an extreme waste of money then. Why have them at all?
- by Hansei Kaizen - at 2014.12.19 12:35:00
|
90. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
Awesome Ideas. I am not communicative at all and can only play very few matches each day/week, but I can see myself playing within this framework.
- by Hansei Kaizen - at 2014.12.19 12:25:00
|
91. My 3 week gameplay review. - in General Discussions [original thread]
Vrain Matari wrote: What you say sounds eminently reasonable, but could easily presage a downhill slide to spoon-fed meaninglessness. In a very real sense DUST, EVE, New Eden occupy a unique niche in gaming, where players are responsible for ...
- by Hansei Kaizen - at 2014.12.19 11:51:00
|
92. Thoughts about METALOCK - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Secondly, this is totally against everything New Eden. I understand that game play trumps lore but seriously, this is beyond anything ever done before. The closest thing to meta locking is no capital ships in high sec space....
- by Hansei Kaizen - at 2014.12.19 11:37:00
|
93. Thoughts about METALOCK - in Feedback/Requests [original thread]
Since the aim to implement the thing called Metalock is on the table, I wanted to collect some thoughts about this in the features/ideas forum. CCP Rattati wrote: We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in ...
- by Hansei Kaizen - at 2014.12.16 08:41:00
|
94. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Crap I just posted this in the wrong thread, so here I go again: Missions are great fun for me. Just logging in, doing some missions, dropping out. Its the casual way. Because I couldnt invest more time than 1-2 h per day its a great feature, as ...
- by Hansei Kaizen - at 2014.12.16 08:35:00
|
95. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
I played some sessions now and I love the missions. Thanks for that!
- by Hansei Kaizen - at 2014.12.16 08:30:00
|
96. My 3 week gameplay review. - in General Discussions [original thread]
SoTa PoP wrote: And your own ability keeps you from competing - not your gear. The balance this game has now compared to a year ago is vastly improved. FOTM isn't all dominating - only bad players think so. Sir, you are stuck in a non-acti...
- by Hansei Kaizen - at 2014.12.16 08:08:00
|
97. Where are all the keys? - in General Discussions [original thread]
Bright Cloud wrote: Tesfa Alem wrote: Day 2 of missions. I have 43 strongboxes Zero keys. Too many horror stories of standard gear to buy 800x43 = 34,400 AUR to open them all. Surely whatever is in these boxes aren't worth several BPOs?...
- by Hansei Kaizen - at 2014.12.12 18:27:00
|
98. My 3 week gameplay review. - in General Discussions [original thread]
Guns for Glory wrote: I came into dust thinking it was like battlefield but when I played my first game it got better! It brought back my memories of MAG! (R.I.P.) so I continued playing and loved it until.....it took me out of the training mis...
- by Hansei Kaizen - at 2014.12.12 10:17:00
|
99. Where are all the keys? - in General Discussions [original thread]
It says on the item description text: "creative players may find different ways of getting them" Maybe there is some trick involved? Player-Trading, in-battle shennanigans?
- by Hansei Kaizen - at 2014.12.12 10:15:00
|
100. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Wow, another one already? Awesome! Though there will be a lot of bugfixing for new features, its so cool to see things flowing again. Hopes for PVE rising ... rising ... RISING ... falling again ...
- by Hansei Kaizen - at 2014.12.12 07:45:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |