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301. (REQUEST) CPU & PG MODULE!!!! - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Since you guys are doubling up on modules and since the vehicles have one can infantry get a cpu/pg module that combines them both?? I can understand separate passive skills but a combo module makes sense. We don't have a h...
- by Gunner Visari - at 2012.12.22 16:22:00
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302. Heavies and LAV's - in General Discussions [original thread]
J'Jor Da'Wg wrote: No... Just no. Do you want us to always be still hiking to combat whenever it is already moved on...? No i just don't want you getting the benefit of driving your own LAV to bypass your limited mobility. I want you to hav...
- by Gunner Visari - at 2012.12.22 15:53:00
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303. Removing The Keyboard in combat (request) - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: lolno Can you feel the QQ in the air? I love it! No, and if anything it would be the precision of the mouse that's the issue, not the keyboard. But even then i can tell you it isnt far and away better like the diffe...
- by Gunner Visari - at 2012.12.22 15:33:00
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304. Heavies and LAV's - in General Discussions [original thread]
Heinz Doofenshertz wrote: Dude what you got against the bigger guys? Nothing i think fatties need love too! No i just think it makes it too easy for them to get around when they can call in their own LAV, im not against it if they are getti...
- by Gunner Visari - at 2012.12.22 15:25:00
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305. Heavies and LAV's - in General Discussions [original thread]
What's everyone's thought on this, heavies and being able to ride an LAV. Yea its nice to get them moving around quicker but why not dropships only(when they are actually useable again). Or At the least what about heavies calling in their own LA...
- by Gunner Visari - at 2012.12.22 06:12:00
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306. [Feedback] Isk rewards are too high - in Feedback/Requests [original thread]
Reimus Klinsman wrote: Tmills6 wrote: no just no..... I'm pullin out 200k isk on a good match but I'm also losing a lot of that if I am running a non full BPO suit. I think the isk rewards are just about right. Really, Im getting nearly h...
- by Gunner Visari - at 2012.12.21 22:38:00
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307. AR operations description--Possibly why too much recoil - in General Discussions [original thread]
So i noticed this first with the Shotty operation which stated a reduction in ROF with each level, Well now with the AR operation it states a 5% BONUS to dispersion and kick per level not Reduction, is it entirely possible that the dispersion an...
- by Gunner Visari - at 2012.12.20 03:00:00
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308. I love it MD are OP - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=48179&find=unread Post 5 and 6 are some ways to tweak the MD IMO without making them useless. Edit- Also i agree the clip size probably should be reduced but keep the max ammo as is. A...
- by Gunner Visari - at 2012.12.20 01:12:00
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309. [Feedback] Mass Driver - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The impact recoil should be removed. No i don't think it should, the fact is MD's aren't like noob tubes in other games they aren't instawin. The impact recoil is key to keeping players off balance which is somet...
- by Gunner Visari - at 2012.12.20 01:06:00
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310. [Feedback] Mass Driver - in Feedback/Requests [original thread]
I think damage is fine, perhaps a reduction in radius by .5m, and yes definitely reduce the impact recoil a little more but lets not overdue it(or i like the idea of a resistance skill set that way a player can reduce the effect but not eliminate ...
- by Gunner Visari - at 2012.12.20 00:56:00
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311. Mass Drivers are FTW - in General Discussions [original thread]
The only nerfs MD's should get is dropping the clip size back to 4 while keeping max ammo at current build level. And reduce the effect on aim/off balance. DMG and splash damage is fine as is currently. (Maybe, maybe a nerf is warranted depending ...
- by Gunner Visari - at 2012.12.20 00:09:00
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312. Snipers and Mass Drivers - in General Discussions [original thread]
Sentient Archon wrote: Gunner Visari wrote: QQ some more that you cant go rambo with your HMG, AR's. Its sad that I cant go Rambo with with my HMGs but nothing is stopping me from going Rambo with my ARs, Shotties and MD. All you Logis ...
- by Gunner Visari - at 2012.12.19 19:58:00
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313. Snipers and Mass Drivers - in General Discussions [original thread]
Blondie Roads wrote: PS. This is off topic but using the doom mode with the HMG is flipping awesome. If i crouch down and use it I feel like a sentry gun from COD XD. *RAGE QUITS* "Doom" mode i feel has wrecked heavys . You can no longer...
- by Gunner Visari - at 2012.12.19 19:44:00
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314. Snipers and Mass Drivers - in General Discussions [original thread]
Sentient Archon wrote: Skihids wrote: Are you complaining about teamwork? Four against one should be a losing proposition. The solution is not to solo a team. One MD will also fail against four AR users. MD's haven't changed outside of a s...
- by Gunner Visari - at 2012.12.19 19:33:00
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315. A challenge to all the UVT complainers out there. - in General Discussions [original thread]
ICECREAMK1NG wrote: Gunner Visari wrote: ICECREAMK1NG wrote: Me and plenty of people would spend money on this game, if CCP charged for what people would happily pay for. I will not pay to talk, whatever the price eventually becomes, an...
- by Gunner Visari - at 2012.12.19 19:29:00
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316. {Suggestion} Limit to "power" weapon allowed on BF similarly to the wa... - in Feedback/Requests [original thread]
Skihids wrote: Artificial limits are a poor way to balance a game. Weapons find a natural balance based upon rock/paper/scissors. Everyone on the other team brings out scissors and you bring out rocks. Problem solved naturally. If some weapon...
- by Gunner Visari - at 2012.12.19 19:16:00
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317. A challenge to all the UVT complainers out there. - in General Discussions [original thread]
ICECREAMK1NG wrote: Me and plenty of people would spend money on this game, if CCP charged for what people would happily pay for. I will not pay to talk, whatever the price eventually becomes, and neither will most others. Consequently a tea...
- by Gunner Visari - at 2012.12.19 18:48:00
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318. [FeedBack] Orbital strike notification is too discreet - in Feedback/Requests [original thread]
I think a in game sound notfication or dialogue option would be even better. "Orbital strike is charged and ready, awaiting your orders sir/maam" That would certainly make it know and not clutter the HUD at all.
- by Gunner Visari - at 2012.12.19 18:38:00
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319. {Suggestion} Limit to "power" weapon allowed on BF similarly to the wa... - in Feedback/Requests [original thread]
Tiel Syysch wrote: ISK will never be a limit, you're just going to screw over the little guy. People with corp funding will have no problem stocking up, but a solo player will never be able to support the item. Taking away the militia/tier 1 v...
- by Gunner Visari - at 2012.12.19 18:32:00
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320. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
You don't have to pay for chat while in game, squad/team chat is free. That is the equivalent of every game in PS3. The only people you can voice comm with in any PS game is if they are on your team or party prior to searching for game. The reason...
- by Gunner Visari - at 2012.12.19 18:24:00
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