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101. Here's a suggestion for active skill boosters and SP cap. Good for CCP AND ... - in General Discussions [original thread]
Active SP cap without booster 27,200/day Active SP cap with booster/day 40,800/day Passive SP 24,000/day Passive SP with booster 36,000 https://forums.dust514.com/default.aspx?g=posts&m=457688#post457688 https://forums.dust514.com/defa...
- by Gunner Visari - at 2013.01.11 15:16:00
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102. Is boosting back? - in General Discussions [original thread]
Sentient Archon wrote: Well last night my squad and I got 3 orbitals in the same match. However we were doing our bit by killing people and hacking objectives and fragoing as much. My boy went 41-8 and I went 26-0 and the other 2 in our squad g...
- by Gunner Visari - at 2013.01.11 15:08:00
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103. Is boosting back? - in General Discussions [original thread]
But to everyone else's point i have to agree, given the shear length of time it takes to achieve this it is hardly going to make an impact in the game other than allow for some stat padding.
- by Gunner Visari - at 2013.01.11 15:05:00
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104. Is boosting back? - in General Discussions [original thread]
semperfi1999 wrote: Gunner Visari wrote: If it does exists sounds like the corp doing it is being very tight lipped about it, the only thing i know you can "boost" for sure still is nanohives and my guess they prolly somehow use the rally co...
- by Gunner Visari - at 2013.01.11 15:03:00
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105. Is boosting back? - in General Discussions [original thread]
semperfi1999 wrote: Maximus Stryker wrote: Jumping off of a high building and repairing? Maybe the squad I was in also thought they might be using nano hives and firing their guns to get warpoints. It did take them a while to get the poi...
- by Gunner Visari - at 2013.01.11 15:01:00
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106. Is boosting back? - in General Discussions [original thread]
If it does exists sounds like the corp doing it is being very tight lipped about it, the only thing i know you can "boost" for sure still is nanohives and my guess they prolly somehow use the rally command to get more points from it but i have nev...
- by Gunner Visari - at 2013.01.11 14:55:00
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107. Assault rifles shouldn't be able to damage heavies... - in General Discussions [original thread]
Another Fat Bastard wrote: HowDidThatTaste wrote: Integral Zan wrote: I agree with the OP, ARs shouldn't harm heavies that much but my AV nades should one shot them The OP is definetly on too something here assault rifles should do...
- by Gunner Visari - at 2013.01.11 14:23:00
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108. Run your corp for --Edited-- sake - in General Discussions [original thread]
Jaiden Longshot wrote: Plenty of active corps out there. Just find one that meets your needs as a player and, more importantly, one that has members with similar gaming hours and mindset. Or he could just make his own. Man if you can't f...
- by Gunner Visari - at 2013.01.11 14:19:00
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109. Game modes are unimaginative and boring. - in General Discussions [original thread]
Im guessing you are new. My advice do a bit of research, the game has a longterm development plan there will be other things to do in the game over time, as for different modes you will see some other modes, but it wont be like other FPS's where...
- by Gunner Visari - at 2013.01.11 13:59:00
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110. Assault rifles shouldn't be able to damage heavies... - in General Discussions [original thread]
Im all for it but only if heavies emit a "gas" that protects ppl downwind with the same benefit.
- by Gunner Visari - at 2013.01.11 13:53:00
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111. 'Exile' Assault Rifle - in General Discussions [original thread]
Jason Pearson wrote: ^ Ta-da. You're going to hate it when we get our Krins back. Stats wise it may show the same numbers as a std AR, but cmon you and i both know that the recoil or something on that gun allows it to perform somewhere b/w G...
- by Gunner Visari - at 2013.01.11 08:12:00
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112. Would this be P2W - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: SP active&passive increase cap, aurum lets you use beter gear, p2w Yes but all the items that you can get with Aurum you can eventually get with ISK or some equivalent, as for increases in SP cap, past 4-5M SP it ...
- by Gunner Visari - at 2013.01.11 07:14:00
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113. 38-1 2143 WP Ambush. - in General Discussions [original thread]
Liquid Big Boss wrote: did you help you teamate? did u revive them? heal them? probably not....i pass No he just about wiped out half the clone count on his own in AMBUSH.
- by Gunner Visari - at 2013.01.11 04:17:00
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114. Welcome all new players. - in General Discussions [original thread]
What about L.O.T.I.S. Betamax, Betamax Beta, Project 9, Tronharder Freegaurd, im sure there are others but these are the corps i see consistently when i play besides the ones already mentioned.
- by Gunner Visari - at 2013.01.11 04:15:00
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115. No battles available on DUsT 514 right now - in Technical Support/Bugs [original thread]
No, try again, if it doesnt work just restart the dust client and that should resolve it.
- by Gunner Visari - at 2013.01.11 03:15:00
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116. 30 Day Active Boosters are Officially Worthless now. - in General Discussions [original thread]
Okay the 30 day booster itself may be a waste, it may not given that the only way to get them is the merc pack and the cost of the merc pack is doubled in value by the 40K AUR you get plus all the other goodies. But just to clarify the daily cap...
- by Gunner Visari - at 2013.01.11 02:47:00
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117. LOL NADE SPAM! - in General Discussions [original thread]
GIZMO2606 wrote: At least 70% of my deaths from today have been for players tossing nades. Was the other 30% MD cause it seems its the new FOTM
- by Gunner Visari - at 2013.01.11 01:59:00
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118. Passive Boosters not working reversing SP gains. - in General Discussions [original thread]
passive gain was glitched for me this morning i didnt kick in until i switched it to an alt character and then back to my main, its possible it kicked in for you automatically but it probably didnt occur right away. My advice track it from the tim...
- by Gunner Visari - at 2013.01.11 00:33:00
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119. LOL NADE SPAM! - in General Discussions [original thread]
Gunner Nightingale wrote: Longer timer is the answer with cook for shorter effect. That said many ppl including myself have all our merc pack goodies back which mean fused locus nades(no timer, straight blow up on impact). Fair warning my dra...
- by Gunner Visari - at 2013.01.11 00:23:00
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120. 1.8+ million ISK in one match - in General Discussions [original thread]
Just goes to show that you can make pretty good profits even in expensive gear if enough players on the field are using it. Well at least the winning side will.
- by Gunner Visari - at 2013.01.10 04:24:00
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