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Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 22:52:00 -
[31] - Quote
Knarf Black wrote:Reav Hannari wrote:Ima Leet wrote:the best part is when they're up on a high area, they deny you the ability to get near em to try and stop em... ouch The worst part is when you are below the enemy with an MD and can't get the right angle to shoot them and they rain AR fire down on your head. That is quite annoying until you get lucky and nail them directly in the face. I don't know why everybody is panicking about them; a splash damage nerf down the line seems kind of inevitable. i was thinking a splash radius nerf, i think i saw someone say they're currently at 4m radius? how about 2m radius? |
Waruiko DUST
G I A N T
90
|
Posted - 2012.12.19 22:56:00 -
[32] - Quote
Sentient Archon wrote:Kaughst wrote:Really people who say they are OP probably wouldn't know how to use them effectively. The range though with the assault rifle is what really gets me, that and undershooting....and shields. Kaughst to be fair to you, you are one of the best MD users I have ever played against. You and Naglfar are prolly the best people to use as examples as how to use a MD. But now every scrub that can get a MD has gone and got one. Its absolutely ridiculous how many people use MDs now. And it is not the direct hits that keep killing me. Its the 4 rounds from 4 different clowns that hit. This has to stop.
yes theres no way you should die when four people are hitting you at once /sarcasim |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.19 22:57:00 -
[33] - Quote
At least they aren't as bad as ARs used to be- these take some skill and have an effective counter (high shields and laser rifles) |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.12.19 23:03:00 -
[34] - Quote
Ima Leet wrote: i was thinking a splash radius nerf, i think i saw someone say they're currently at 4m radius? how about 2m radius?
Yeah, let's effectively make them direct damage weapons like small missiles. Then we can do the same to those annoying no skill grenades. You don't get any damage unless you manage to slip it into their pocket.
Then everything will be the same and ARs will once again be king. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2012.12.19 23:13:00 -
[35] - Quote
LOL NOOBS> Some of us already have PROTO MASS DRIVAS. Also, EC-3 is ridiculously good. |
Grimmiers
ZionTCD Legacy Rising
158
|
Posted - 2012.12.19 23:22:00 -
[36] - Quote
I still have a large overstock in mass drivers maybe I'll go advanced too. I've gotten destroyed by a mass driver today and I wasn't even mad or anything... just made me think about life...
T___T life is good |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.19 23:40:00 -
[37] - Quote
Skihids wrote:Ima Leet wrote: i was thinking a splash radius nerf, i think i saw someone say they're currently at 4m radius? how about 2m radius?
Yeah, let's effectively make them direct damage weapons like small missiles. Then we can do the same to those annoying no skill grenades. You don't get any damage unless you manage to slip it into their pocket. Then everything will be the same and ARs will once again be king. hmm i dont see slightly reducing splash radius being so horrible as you make it sound, leave the damage alone grenades still suck, instead of throwing straight up like they used to they now throw directly forward lolgrenades |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.20 00:09:00 -
[38] - Quote
The only nerfs MD's should get is dropping the clip size back to 4 while keeping max ammo at current build level. And reduce the effect on aim/off balance. DMG and splash damage is fine as is currently. (Maybe, maybe a nerf is warranted depending on the efficacy of proto gear for dmg isnt balanced by their relative cost)
For everyone that wants this to be just another circle strafe shooter get over it, get used to having to deal with different enemy and weapon types its just part of the territory. Know your role and play it, stop trying to be Rambo.
As for running up against teams of MD users, i made a post about this but noone like the idea, here it is and decide for yourself.
https://forums.dust514.com/default.aspx?g=posts&t=48124&find=unread |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2012.12.20 02:14:00 -
[39] - Quote
Based on all the positive reviews of the MD, I think I am going to play around with it tonight. Last time I used it was two builds ago, when it didn't work right.
I think it's pretty great the light weapon category covers so many things. AR's, LR's, and MD's. Makes it pretty easy to use already purchased skills for many weapon classes. |
Tbone3222
Doomheim
5
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Posted - 2012.12.20 02:25:00 -
[40] - Quote
Ima Leet wrote:Skihids wrote:Ima Leet wrote: i was thinking a splash radius nerf, i think i saw someone say they're currently at 4m radius? how about 2m radius?
Yeah, let's effectively make them direct damage weapons like small missiles. Then we can do the same to those annoying no skill grenades. You don't get any damage unless you manage to slip it into their pocket. Then everything will be the same and ARs will once again be king. hmm i dont see slightly reducing splash radius being so horrible as you make it sound, leave the damage alone grenades still suck, instead of throwing straight up like they used to they now throw directly forward lolgrenades
4m down to 2m isn't slightly reducing splash. I agree with the above post, put to magazine back to 4 and all will be fine. |
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Marston EV
Doomheim
75
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Posted - 2012.12.20 02:27:00 -
[41] - Quote
Cyn Bruin wrote: Ok so much for ARs... Mass Drivers are the new vanilla and they take ALOT of skill to use.
If you want to melt the map and people, just pick up one of these VERY HARD to use weapons. Proto Mass Driver inc.
Why switch??? you weren't doing bad with the duvolle today?? |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.12.20 02:32:00 -
[42] - Quote
Tbone3222 wrote:Ima Leet wrote:Skihids wrote:Ima Leet wrote: i was thinking a splash radius nerf, i think i saw someone say they're currently at 4m radius? how about 2m radius?
Yeah, let's effectively make them direct damage weapons like small missiles. Then we can do the same to those annoying no skill grenades. You don't get any damage unless you manage to slip it into their pocket. Then everything will be the same and ARs will once again be king. hmm i dont see slightly reducing splash radius being so horrible as you make it sound, leave the damage alone grenades still suck, instead of throwing straight up like they used to they now throw directly forward lolgrenades 4m down to 2m isn't slightly reducing splash. I agree with the above post, put to magazine back to 4 and all will be fine. lol okay 3m and reduce the clip? |
CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.12.20 02:39:00 -
[43] - Quote
Cyn Bruin wrote: Ok so much for ARs... Mass Drivers are the new vanilla and they take ALOT of skill to use.
If you want to melt the map and people, just pick up one of these VERY HARD to use weapons. Proto Mass Driver inc.
Lot of Skill pfft....ha...ah..hah..hahha.hahahhhhahahHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHHAHAHAH!!!!!!!! LOT OF SKILL! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WHAHAHAHAHAHAHAHA!! HAHA..hHAhahaaHAhaahahhahah..ha.a............h..... Im done |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.20 03:10:00 -
[44] - Quote
CLONE 2774 wrote:Cyn Bruin wrote: Ok so much for ARs... Mass Drivers are the new vanilla and they take ALOT of skill to use.
If you want to melt the map and people, just pick up one of these VERY HARD to use weapons. Proto Mass Driver inc.
Lot of Skill pfft....ha...ah..hah..hahha.hahahhhhahahHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHHAHAHAH!!!!!!!! LOT OF SKILL! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WHAHAHAHAHAHAHAHA!! HAHA..hHAhahaaHAhaahahhahah..ha.a............h..... Im done
Google Sarcasm. |
Tbone322
D3ath D3alers RISE of LEGION
124
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Posted - 2012.12.20 03:15:00 -
[45] - Quote
Ima Leet wrote:Tbone3222 wrote:Ima Leet wrote:Skihids wrote:Ima Leet wrote: i was thinking a splash radius nerf, i think i saw someone say they're currently at 4m radius? how about 2m radius?
Yeah, let's effectively make them direct damage weapons like small missiles. Then we can do the same to those annoying no skill grenades. You don't get any damage unless you manage to slip it into their pocket. Then everything will be the same and ARs will once again be king. hmm i dont see slightly reducing splash radius being so horrible as you make it sound, leave the damage alone grenades still suck, instead of throwing straight up like they used to they now throw directly forward lolgrenades 4m down to 2m isn't slightly reducing splash. I agree with the above post, put to magazine back to 4 and all will be fine. lol okay 3m and reduce the clip?
I'm gonna stick to my guns and say stay at 4m and reduce the magazine. If I land all 4 shots on someone that would equal about 500-700 damage, but that takes 4 seconds. The 2 extra rounds are what will make it borderline OP, I've been saying that since the entire last build when people complained how useless it was.
On a side note, what's the DPS of the average AR? the DPS for the MD is 160ish for a good one, 250ish for a direct hit. |
Belzeebub Santana
SVER True Blood Unclaimed.
409
|
Posted - 2012.12.20 03:33:00 -
[46] - Quote
I'll take these pro players playing with the MD over the last builds ARs. They go >20/1 when they use to go <25/0 with their ARs. But in truth the MD was fine the way it was with 4 rounds, wouldn't mind more capacity but 6 rounds are OP. The radius is fine around 4 but the 5% increase to radius might need to be 3%. |
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