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1. [Feedback] Timers and Lock conditions for PC - in Feedback/Requests [original thread]
Gunner Nightingale wrote: 1. Remove lock on capture state when a district flips: It main purpose to prevent early land grab and change of timers is over. Moreover if you commit to 2-3 attacks over a weekend to take a timer that isnt in your ide...
- by Gunner Visari - at 2013.05.21 02:25:00
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2. Give us a nade hotfix already!!!!!!!!!!!!!!!!!!!!!!!!!!! - in Feedback/Requests [original thread]
I still have 33 fused locus nades that have the same stats as the militia locus nades but blow up on impact, im also getting another merc pack at the end of my 30day active booster which will give me 50 more. Frankly they need to make these ava...
- by Gunner Visari - at 2013.01.17 21:33:00
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3. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Uncharted Killzone Medal of Honor BF3 All games with decent nade mechanics that act a little more than instawin buttons Sorry to break it to everyone but nades in this game are junk and ppl dont want to admit it because an IMP suggested it. For ...
- by Gunner Visari - at 2013.01.14 20:53:00
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4. MILITIA GEAR? HULK SMASH(RAGE) - in Feedback/Requests [original thread]
Hey hands off my miltia tank son!!! Its the only one i can have and its at least something that i can use to answer crappy made gunlogis, because as it is if someone specs into tanks and brings out a adv or proto we're all effed in the a. Also th...
- by Gunner Visari - at 2013.01.12 22:59:00
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5. SP Roll Back System - in Feedback/Requests [original thread]
Aeon Amadi wrote: Off topic but... Does anyone remember Cingular Wireless? Yeah. That. Cingular was bought by MCI which was then bought by AT&T
- by Gunner Visari - at 2013.01.09 14:49:00
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6. SP Roll Back System - in Feedback/Requests [original thread]
Still doesnt address the issue for new players coming in say 2, 4, 6 or 12 months after launch. But o/w yes this a great system for the current playerbase and the time differences that we can put into this game. But a weekly hardcap with no dimin...
- by Gunner Visari - at 2013.01.09 01:48:00
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7. CCP's New SP Cap... - in Feedback/Requests [original thread]
Well ask and you shall receive i say. People wanted this daily format because they wanted something to "accomplish/earn" everyday well now you got it. Congrats! As for my opinion, im okay with the daily cap or the weekly cap but there HAS TO B...
- by Gunner Visari - at 2013.01.08 22:39:00
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8. So fellow tryhards, lets make a Dumbing Down list... - in Feedback/Requests [original thread]
Im not sure about earilier builds but in the current one leveling up grenadier doesnt do anything in terms of radius or dmg of the grenade all they do is unlock the higher tier nades. Was it different before?
- by Gunner Visari - at 2013.01.03 22:44:00
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9. [Request] Friendly Fire Always On for Orbital Bombardment in Corp Matches - in Feedback/Requests [original thread]
But what about my MD? /saracasm. I use a MD not really afraid of FF.
- by Gunner Visari - at 2013.01.03 03:55:00
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10. {Feedback} Repair tool vs Stable repair tool - in Feedback/Requests [original thread]
Okay not sure if its a description error or not, but currently the repair tool has a cpu and pg of 15/2 as a tier I equipment. The stable repair tool is supposed to have comparable performance im guessing as other TIer II rep tools and at lower...
- by Gunner Visari - at 2013.01.02 21:56:00
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11. {Request} Loading screen tip before ambush-tell ppl about how clone depletion works - in Feedback/Requests [original thread]
Cant stress this enough, the number or ppl who just immediately respawn after they die without waiting for a rezz. I think the whole system could use a tweak so that when a person is requesting help we have some indication from those who are seeki...
- by Gunner Visari - at 2013.01.02 21:22:00
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12. [Suggestion] Spawning solutions for Ambush - in Feedback/Requests [original thread]
51770 wrote: Draco Dustflier wrote: so this way snipers can hide inside their bases in ambush, too? if this is ever implemented, then there needs to be a timer so you have to get out of the base in 30 seconds or die. you'd still probably die...
- by Gunner Visari - at 2013.01.02 01:49:00
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13. [Suggestion] Spawning solutions for Ambush - in Feedback/Requests [original thread]
Anyanka Shadowmane wrote: What about 2 spawn bases on opposite sides of the battle field? So one team is N/S and the other is E/W? That should help prevent redlining, which might become a problem if we have spawn bases in ambush. One or 2 ar...
- by Gunner Visari - at 2013.01.02 01:47:00
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14. (Request) Poop Driver - in Feedback/Requests [original thread]
Can i get a urine rifle as well then.
- by Gunner Visari - at 2013.01.02 01:43:00
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15. Shield Overcharge when spawning in. - in Feedback/Requests [original thread]
I find that crappy spawning tends to happen early in the match, usually i wait a bit because if the game just starts usually it spawns me next to one enemy everytime and its just a matter of who gets in game first that gets the kill. The rest of ...
- by Gunner Visari - at 2013.01.01 07:39:00
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16. SP cap for long-term consideration - in Feedback/Requests [original thread]
Everyone who says it works in EVE it is because the people who play EVE are primarily MMO players and are used to and expect to deal with a skill gap, they expect to grind and they expect to specialize if they want to compete. People who play dus...
- by Gunner Visari - at 2012.12.30 17:05:00
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17. Active ping radar and pinged when firing a weapon - in Feedback/Requests [original thread]
Im so darn tired and frustrated of constantly getting flanked by players who are fighting their way up to my position, i want active radar so i can know when they are coming so i dont have to rely on other nubsauce to help me out. If they fire a w...
- by Gunner Visari - at 2012.12.30 15:50:00
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18. An Update On Proxy Chat - in Feedback/Requests [original thread]
If proxy chat includes friendly only, yes, if it includes enemies only if i can make it PTT or somehow secure my comm channel to keep enemy scouts from overhearing our battle plans. Yes it would add an element of subterfuge which would be nice, bu...
- by Gunner Visari - at 2012.12.30 15:29:00
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19. [suggestion\request] Squad leader acting as a constant objective - in Feedback/Requests [original thread]
Well putting the defend order on yourself does kinda do this, but the putting the defend order on yourself is a PITA since it can only be done through tac map and not quick naved when putting the defend order on another squad/teammate. But yes a...
- by Gunner Visari - at 2012.12.29 20:18:00
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20. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
RECON BY FIRE wrote: I agree for Skirmish. And no to the time limits and all for it. Theres a guy hiding in the redline? Ok. Go take all the null cannons. Either youll destroy the MCC, or you werent really doing that good. If the enemy takes ou...
- by Gunner Visari - at 2012.12.29 02:45:00
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