Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Laurent Cazaderon Laurent Cazaderon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.27 15:24:00 -
[1] - Quote
Second topic regarding squad leaders. This time about how to incentive players in staying as a group.
The idea is pretty simple. Have the squad leader act as a permanent objective. Meaning that any action done nearby the squad leader would give a WP bonus. Here's the perks :
=> Pushes players, especially randoms, in staying together even if for a selfish reason. => Avoids, for more organized teams, always having to select a dude when the pack is moving so people can get bonuses. => A squad can thus have two objectives. Squad leader himself and another specific order given by him.
Now, whether or not this "squad leader objective" should give back commissions to the Squad Leader is a question i didnt manage to answer correctly. Might make OBs too frequent, or make the SL role a real WP machine. But i think the overall idea could help provide some more teamplay in the player base, especially for casuals and noobies. |
![Laurent Cazaderon Laurent Cazaderon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.28 11:16:00 -
[2] - Quote
bumping ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.28 11:21:00 -
[3] - Quote
+1 Tag as favorite
This would be awesome, and really helpful for squad cohesion. |
![I-Shayz-I I-Shayz-I](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
I-Shayz-I
ZionTCD Legacy Rising
172
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.28 21:04:00 -
[4] - Quote
Yes yes yes!
This would also be the easiest way to know exactly who is squad leader (if you had a circle around you on the minimap it would be super obvious) |
![Terram Nenokal Terram Nenokal](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Terram Nenokal
BetaMax.
115
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.28 21:38:00 -
[5] - Quote
+1 |
![Carl Hauser Carl Hauser](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Carl Hauser
Villore Sec Ops Gallente Federation
46
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.29 20:05:00 -
[6] - Quote
I have thought about this by myself. I like the idea but the bonus should be somewhat lower than the bonus for SL orders. I would suggest a kind of morale bonus (maybe 5) for any succesful action performed by a nearby squadmember. So for examle If I hack an objective all squadmembers covering me should get the bonus. This will encourage teamplay. |
![Gunner Visari Gunner Visari](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.29 20:18:00 -
[7] - Quote
Well putting the defend order on yourself does kinda do this, but the putting the defend order on yourself is a PITA since it can only be done through tac map and not quick naved when putting the defend order on another squad/teammate.
But yes a symbol for SL would be nice, as would a better color scheme and different symbols for squad vs teammates.
Either way +1 this is a good idea and i hope it is implemented but the WP's are low since squad commands already generate a nice bump in SP for everyone who gets a kill within the vicinity of a defend order or squad command.
I mean we almost always get 2 strickes a match sometimes 3 and a lot of the time we arent even near each other to get the full bonuses we could be getting if we were.
A little off topic but i hope they can also add a quick selection for the precision strike if we want to simply put it over an objective or directly on top of a teammate in the area, it would be even better if the precision allowed me to select an enemy in the area i want to drop it on if a teammate had eyes on the target area at the time. |
![Sytonis Auran Sytonis Auran](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Sytonis Auran
Valor Coalition RISE of LEGION
52
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.29 20:20:00 -
[8] - Quote
Are you asking for the ability to put defend order on yourself? That's what it sounds like. On maps with too many objectives to keep changing the capture or defend order, I just put it on the squad player who tends to generate most war points. |
![Lion Redstar Lion Redstar](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Lion Redstar
ZionTCD Legacy Rising
66
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.12.29 20:27:00 -
[9] - Quote
Just +1 |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.04 10:49:00 -
[10] - Quote
Brilliant idea is still brilliant. |
|
![Laurent Cazaderon Laurent Cazaderon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.04 12:56:00 -
[11] - Quote
To clear things up. What i suggest is not being able to put the order on yourself as a SL. It's acting as an objective passively, without having to do anything about it.
Just to incentize people in staying close to you as it will earn them more WP. And you could still add an objective like you do now. |
![Deveshi Deveshi](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Deveshi
WarRavens
144
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.04 14:52:00 -
[12] - Quote
+1
As a squad leader I usually just send the order to defend me so it follows me around but this is a pain in the ass as it wastes time at the start of the match. Furthermore, I find it confuses people when i want them to change to target things and then to follow me when there are a load of messages popping up with various orders. |
![Chosokabe Ite Chosokabe Ite](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Chosokabe Ite
Osmon Surveillance Caldari State
72
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.04 22:28:00 -
[13] - Quote
I have been hesitant to bring this kind of idea up. I feared the possible crushing load of hatred from butt hurt loan wolves.
+1 |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.12 22:31:00 -
[14] - Quote
Would still be great for squads. |
![Sytonis Auran Sytonis Auran](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Sytonis Auran
Valor Coalition RISE of LEGION
52
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.12 22:36:00 -
[15] - Quote
The amusing thing, since the move to TQ seems like blue dots won't move unless its as part of a herd. Some matches feel like two groups of lemmings chasing each others collective tails.
Do lemmings have tails?
I agree, more squad orders or an easier way to stick it on squad leader would be nice. |
![Chosokabe Ite Chosokabe Ite](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Chosokabe Ite
Osmon Surveillance Caldari State
72
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.14 03:05:00 -
[16] - Quote
The upcoming Command Suits would couple well with a system like this. |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.14 03:12:00 -
[17] - Quote
Chosokabe Ite wrote:The upcoming Command Suits would couple well with a system like this.
Yes, very much so. They're called crusader suits now, so I'm guessing they will be Amarr and shiny gold. |
![James Thraxton James Thraxton](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
James Thraxton
The Exemplars
75
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.14 03:20:00 -
[18] - Quote
Laurent Cazaderon wrote:Second topic regarding squad leaders. This time about how to incentive players in staying as a group.
The idea is pretty simple. Have the squad leader act as a permanent objective. Meaning that any action done nearby the squad leader would give a WP bonus. Here's the perks :
=> Pushes players, especially randoms, in staying together even if for a selfish reason. => Avoids, for more organized teams, always having to select a dude when the pack is moving so people can get bonuses. => A squad can thus have two objectives. Squad leader himself and another specific order given by him.
Now, whether or not this "squad leader objective" should give back commissions to the Squad Leader is a question i didnt manage to answer correctly. Might make OBs too frequent, or make the SL role a real WP machine. But i think the overall idea could help provide some more teamplay in the player base, especially for casuals and noobies.
done in BF2142, extremely effective at keeping squad coherence, maybe find a way to have an active booster or equipment that allows for the squad leader to be a mobile spawn point |
![xxwhitedevilxx M xxwhitedevilxx M](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.14 04:01:00 -
[19] - Quote
or maybe if not WP another kind of bonus like shield resistance or faster run. Brilliant Idea +1 and it is strange how only few persons appreciate this. |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.15 09:39:00 -
[20] - Quote
Still would be great. |
|
![dust badger dust badger](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
dust badger
BetaMax.
283
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.15 09:58:00 -
[21] - Quote
i like this idea, one thing i had though of is that the defualt order (so when the game starts) would be to ralley/defend the SL and then the SL can issue orders normally and when that order is complete it will revert to back the defult defend SL |
![Chosokabe Ite Chosokabe Ite](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Chosokabe Ite
Osmon Surveillance Caldari State
72
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.16 05:38:00 -
[22] - Quote
KAGEHOSHI Horned Wolf wrote:Chosokabe Ite wrote:The upcoming Command Suits would couple well with a system like this. Yes, very much so. They're called crusader suits now, so I'm guessing they will be Amarr and shiny gold.
If it's going to be Amarr then no doubt it's going to be eye candy.
It'd be neat if these Crusader suits had area effect bonuses. Like increased shield recharge rate, armor hit point amount, or increased scan radius for scouting parties. To avoid stacking, these effects would only be active if the wearer is squad commander and one would have effects cut in half if area effects from two squad commanders cross each other. |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.19 11:59:00 -
[23] - Quote
Chosokabe Ite wrote:KAGEHOSHI Horned Wolf wrote:Chosokabe Ite wrote:The upcoming Command Suits would couple well with a system like this. Yes, very much so. They're called crusader suits now, so I'm guessing they will be Amarr and shiny gold. If it's going to be Amarr then no doubt it's going to be eye candy. It'd be neat if these Crusader suits had area effect bonuses. Like increased shield recharge rate, armor hit point amount, or increased scan radius for scouting parties. To avoid stacking, these effects would only be active if the wearer is squad commander and one would have effects cut in half if area effects from two squad commanders cross each other.
Area of effects buffs for friendlies, and debuffs for enemies is already planned for crusader. |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.21 11:18:00 -
[24] - Quote
Any more opinions on this? |
![trollolollo man trollolollo man](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
trollolollo man
Maphia Clan Corporation CRONOS.
24
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.21 12:35:00 -
[25] - Quote
+1 for this |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.29 01:54:00 -
[26] - Quote
Sticky incentive glue for squad cohesion |
![Tregar Kerrigan Tregar Kerrigan](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Tregar Kerrigan
Subdreddit Test Alliance Please Ignore
36
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.29 01:56:00 -
[27] - Quote
I wouldn't mind a progressive increase per nearby squaddie. 1st gives +5, second gives +10, all 3 give +20. Thoroughly incentivises you to be near the rest of your squad at all times. |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.01.30 08:48:00 -
[28] - Quote
Still brilliant |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3106
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.05 20:14:00 -
[29] - Quote
Anyone else want this? |
![Laurent Cazaderon Laurent Cazaderon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1170
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.07 14:00:00 -
[30] - Quote
me obviously ![Bear](https://forums.dust514.com/Images/Emoticons/ccp_bear.png) |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |