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201. congratulations ccp - in General Discussions [original thread]
Mavado V Noriega wrote: playercount still low vehicle combat got nerfed old skirmish was alot better, hoping it comes back soon, i like the new skirmish but would like the choice to play between the 2. worst of all the general playerbas skill...
- by Gunner Visari - at 2012.12.30 15:02:00
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202. Laser Rifle DIscourse [Logic Bomb Edition] - in General Discussions [original thread]
Victor 'LifeLine' Ramous wrote: Omnipotens Zitro wrote: [quote=Victor 'LifeLine' Ramous][quote=Victor 'LifeLine' Ramous] The Imperfects have already have shown that lasers are OP. I can kill anybody with the damn toxin. We have went on the H...
- by Gunner Visari - at 2012.12.30 05:30:00
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203. Is there REALLY anything overpowered right now? - in General Discussions [original thread]
Lazer pointers are point and win, cause they are pointers. Get it.
- by Gunner Visari - at 2012.12.30 02:02:00
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204. Laser Rifle DIscourse [Logic Bomb Edition] - in General Discussions [original thread]
Okay play against them on the ambush map for the asia game show and tell me that they dont have ridiculous properties. For everyone who say they arent effective in CQC, they are indeed effective unless you are literally within spitting distance ...
- by Gunner Visari - at 2012.12.30 01:19:00
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205. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
I think if you find yourself doing fine in proto gear in 1v1 situations but losing to zergs than that is balanced properly because noone should be able to survive the onslaught of an entire army regardless the gear. That said i think they should...
- by Gunner Visari - at 2012.12.29 23:58:00
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206. Quit your jibber jabber with heavy's - in General Discussions [original thread]
SoTa PoP wrote: Big Popa Smurff wrote: Why is it only now people are complaining now about us heavy's? We were given minor tweaks over the last few patches, nothing game changing. But since the AR nerf with the scope replaced with iron sight...
- by Gunner Visari - at 2012.12.29 23:31:00
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207. With Cap in place Active boosters are worthless - in General Discussions [original thread]
Enji Elric wrote: Elijah Sol' Dzusaki wrote: Micro transactions should always be a little on the useless side for it to be a successful free to play game. Only for those who are weird enough to pay to get a slight advantage, or cosmetic stuf...
- by Gunner Visari - at 2012.12.29 20:07:00
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208. Heavies are still down right Over Powered. - in General Discussions [original thread]
SoTa PoP wrote: Gunner Visari wrote: Lastly if you have trouble with a heavy chances are its because you use locus nades. Carry flux nades and then tell me heavies are OP. They are so laughably easy to wipe out solo when you flux and then ...
- by Gunner Visari - at 2012.12.29 19:51:00
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209. Heavies are still down right Over Powered. - in General Discussions [original thread]
The only and this is a big IF only thing that makes a heavy OP is its ability to carry so many different types of weapons. But even there each one has a drawback. Heavy sniper, slow and usually easy pickings for a counter snipe. Heavy LR: Agai...
- by Gunner Visari - at 2012.12.29 19:40:00
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210. CCP: Laser Rifles need a buff - here is why - in General Discussions [original thread]
LR needs a nerf in either 1. range(not really good consider a LAZER is a nearly limitless wavelength), 2. An increase in time to increase to max effectiveness, an increase in how quickly it overheats or conversely how quickly it coolsdown(to c...
- by Gunner Visari - at 2012.12.29 16:38:00
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211. Total weekly SP cap is 300k - in General Discussions [original thread]
RECON BY FIRE wrote: HECATONCHIRES GYGES wrote: RECON BY FIRE wrote: I dont know how many times I have to say it before you people will realize it, and no matter how much you ignore it wont change the fact that the current SP cap is a wee...
- by Gunner Visari - at 2012.12.29 16:21:00
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212. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Th3rdSun wrote: Wakko03 wrote: Now you are just being confusing. And I thought we were all supposed to run around in tanks and dropships....... Well, point of fact, this whole thread is about what you can do with grenades in the future. N...
- by Gunner Visari - at 2012.12.29 16:11:00
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213. Your Edited... DEAL WITH IT - in General Discussions [original thread]
In b4 lock, will not feed troll.
- by Gunner Visari - at 2012.12.29 06:30:00
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214. Will playing without a corporation be a viable option? - in General Discussions [original thread]
As a ground grunt it should be feasible to be self sufficient but to be a vehicle operator you're likely going to need corp to help fund you for long term viability.
- by Gunner Visari - at 2012.12.29 05:14:00
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215. Heavies are still down right Over Powered. - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: I killed heavies, sometimes two simultaneously. I make sure I flux their shields first, then they are dead meat.
^This Edit-Im just waiting for the fllux are OP threads now.
- by Gunner Visari - at 2012.12.28 19:54:00
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216. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Reimus Klinsman wrote: xAckie wrote: Agree. Grenade mechanics are wrong this build. You should cook a grenade if you want a shorter timer. And the arc of throwing should determine distance / placement. Instead we have hold L2 for distance. R...
- by Gunner Visari - at 2012.12.28 18:43:00
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217. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Wakko03 wrote: Now you are just being confusing. And I thought we were all supposed to run around in tanks and dropships....... Well, point of fact, this whole thread is about what you can do with grenades in the future. Nope not me, I usual...
- by Gunner Visari - at 2012.12.28 18:42:00
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218. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Why did they do this in the first place, i understand if it was because they wanted to use the cooking mechanism to effect velocity of the throw but it doesnt even do that. Frankly nades should be on a 4-5s delay UNLESS cooked. If they make contac...
- by Gunner Visari - at 2012.12.28 02:25:00
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219. Heavies are still down right Over Powered. - in General Discussions [original thread]
Kiiran-B wrote: Gunner Visari wrote: Maximus Stryker wrote: The greatest threat to a heavy is distance, I shred people up close but an enemy with a decent AR can really hurt me and make me scramble for cover if shooting a medium range. If...
- by Gunner Visari - at 2012.12.27 18:59:00
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220. Heavies are still down right Over Powered. - in General Discussions [original thread]
Maximus Stryker wrote: The greatest threat to a heavy is distance, I shred people up close but an enemy with a decent AR can really hurt me and make me scramble for cover if shooting a medium range. If two decent AR's engage me simultaneously a...
- by Gunner Visari - at 2012.12.27 18:39:00
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