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81. SP is not XP - in General Discussions [original thread]
Another thing not yet avaialbe is skill spike and skill cluster augmentations, Im interested in seeing how that will effect our SP gains or the system itself we should keep an eye out for those .
- by Gunner Visari - at 2013.01.11 17:00:00
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82. UVTs Taken but no AUR reimbursed? - in General Discussions [original thread]
The announced they will be in contact with the effected players but also stated that you should contact dust support as well.. https://forums.dust514.com/default.aspx?g=posts&m=463826#post463826
- by Gunner Visari - at 2013.01.11 16:58:00
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83. Just a thought.. - in General Discussions [original thread]
Well since i have both passive and active SP and can find the time to play 1-3 hours each day over the next two weeks this cap really isnt much of a deterrent for me. I'll have 1,075.200 SP at a minimum head start(not including the starting SP si...
- by Gunner Visari - at 2013.01.11 16:32:00
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84. Connection Failed - in General Discussions [original thread]
Marc Rime wrote: Wonder what they're fixing. Surely it can't take this long to sort out the UVT purchases? Maybe it's a cunning plan to keep players from hitting the cap today ;). Maybe its cause they are trying to reimburse everyone who b...
- by Gunner Visari - at 2013.01.11 16:26:00
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85. Is boosting back? - in General Discussions [original thread]
Sentient Archon wrote: Caeli SineDeo wrote: Snipers/redline tankers and more are the reasons why you should not gain a single point while hiding behind the redline. I am hoping and waiting for cloaking mods to come in. Then I will be sni...
- by Gunner Visari - at 2013.01.11 16:23:00
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86. Is boosting back? - in General Discussions [original thread]
But what happens when i run up against a team of uber imps and im redlined in the first 3 mins cause you made blueberry pancakes outta my teammates. I mean IDGAF if i go super neg trying to get outta the redline but not everyone is like me and tri...
- by Gunner Visari - at 2013.01.11 16:20:00
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87. trying to decide if I should delete and recreate my charecter - in General Discussions [original thread]
Actually i have found that a logi has a natural hacking bonus that seems to be tied into selecting the artificer class and that hacking bonus carries across to any dropsuits you play with so long as you choose to be an artificer class to start. ...
- by Gunner Visari - at 2013.01.11 15:52:00
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88. Here's a suggestion for active skill boosters and SP cap. Good for CCP AND ... - in General Discussions [original thread]
Laurent Cazaderon wrote: FYI, if you dont have time to play, just stay AFK 1 hour and a half (5 games or so) and you'll get your cap for the day. How can you stay AFK and keep getting into matches unless you're in a squad and letting the l...
- by Gunner Visari - at 2013.01.11 15:39:00
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89. Here's a suggestion for active skill boosters and SP cap. Good for CCP AND ... - in General Discussions [original thread]
Exacttly if ppl had the notification volume up, then theyd hear the lady in the warbarge state Aurum get their faster today. The AURum boosters dont have a that big an impact in the long term but in the short term it gives you a nice head start as...
- by Gunner Visari - at 2013.01.11 15:37:00
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90. Here's a suggestion for active skill boosters and SP cap. Good for CCP AND ... - in General Discussions [original thread]
Active SP cap without booster 27,200/day Active SP cap with booster/day 40,800/day Passive SP 24,000/day Passive SP with booster 36,000 https://forums.dust514.com/default.aspx?g=posts&m=457688#post457688 https://forums.dust514.com/defa...
- by Gunner Visari - at 2013.01.11 15:16:00
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91. Is boosting back? - in General Discussions [original thread]
Sentient Archon wrote: Well last night my squad and I got 3 orbitals in the same match. However we were doing our bit by killing people and hacking objectives and fragoing as much. My boy went 41-8 and I went 26-0 and the other 2 in our squad g...
- by Gunner Visari - at 2013.01.11 15:08:00
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92. Is boosting back? - in General Discussions [original thread]
But to everyone else's point i have to agree, given the shear length of time it takes to achieve this it is hardly going to make an impact in the game other than allow for some stat padding.
- by Gunner Visari - at 2013.01.11 15:05:00
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93. Is boosting back? - in General Discussions [original thread]
semperfi1999 wrote: Gunner Visari wrote: If it does exists sounds like the corp doing it is being very tight lipped about it, the only thing i know you can "boost" for sure still is nanohives and my guess they prolly somehow use the rally co...
- by Gunner Visari - at 2013.01.11 15:03:00
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94. Is boosting back? - in General Discussions [original thread]
semperfi1999 wrote: Maximus Stryker wrote: Jumping off of a high building and repairing? Maybe the squad I was in also thought they might be using nano hives and firing their guns to get warpoints. It did take them a while to get the poi...
- by Gunner Visari - at 2013.01.11 15:01:00
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95. Is boosting back? - in General Discussions [original thread]
If it does exists sounds like the corp doing it is being very tight lipped about it, the only thing i know you can "boost" for sure still is nanohives and my guess they prolly somehow use the rally command to get more points from it but i have nev...
- by Gunner Visari - at 2013.01.11 14:55:00
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96. Assault rifles shouldn't be able to damage heavies... - in General Discussions [original thread]
Another Fat Bastard wrote: HowDidThatTaste wrote: Integral Zan wrote: I agree with the OP, ARs shouldn't harm heavies that much but my AV nades should one shot them The OP is definetly on too something here assault rifles should do...
- by Gunner Visari - at 2013.01.11 14:23:00
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97. Run your corp for --Edited-- sake - in General Discussions [original thread]
Jaiden Longshot wrote: Plenty of active corps out there. Just find one that meets your needs as a player and, more importantly, one that has members with similar gaming hours and mindset. Or he could just make his own. Man if you can't f...
- by Gunner Visari - at 2013.01.11 14:19:00
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98. Game modes are unimaginative and boring. - in General Discussions [original thread]
Im guessing you are new. My advice do a bit of research, the game has a longterm development plan there will be other things to do in the game over time, as for different modes you will see some other modes, but it wont be like other FPS's where...
- by Gunner Visari - at 2013.01.11 13:59:00
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99. Assault rifles shouldn't be able to damage heavies... - in General Discussions [original thread]
Im all for it but only if heavies emit a "gas" that protects ppl downwind with the same benefit.
- by Gunner Visari - at 2013.01.11 13:53:00
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100. 'Exile' Assault Rifle - in General Discussions [original thread]
Jason Pearson wrote: ^ Ta-da. You're going to hate it when we get our Krins back. Stats wise it may show the same numbers as a std AR, but cmon you and i both know that the recoil or something on that gun allows it to perform somewhere b/w G...
- by Gunner Visari - at 2013.01.11 08:12:00
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